Timeline


and

03/07/11:

22:33 Changeset [803] by aspidites
Patch by Aspidites: - added comments to default settings file
20:48 Changeset [802] by aspidites
Patch by Aspidites: - set executable bit of settings.py - changed file …
20:24 Changeset [801] by aspidites
Patch by Aspidites: -Available Resolutions are selectable in Settings …
18:23 Changeset [800] by aspidites
Patch by Aspidites: - removed optionparser.py - replaced with builtin …
17:12 Changeset [799] by luke
Patch by Q_x Improved plain cursor image will make your game experience …
16:46 Changeset [798] by aspidites
Patch by Aspidites - converted argparse declarations to optparse in order …
12:49 Changeset [797] by aspidites
Patch by Aspidites: - converted print statements to logging messages. - …
11:11 Changeset [796] by aspidites
Patch by Aspdites: - changed PlaySounds? references to EnableSound? for …
10:15 Ticket #273 (Remove References to Relative Paths) closed by aspidites
fixed: The creation of the build system has resolved this issue as it pertains to …
10:03 Ticket #275 (Standard build system) closed by aspidites
fixed: Still untested on Mac, but I have created packages for Linux and Windows …
09:58 Changeset [795] by aspidites
Patch by Aspidites: -slight rearranging of some method calls in …
09:22 Changeset [794] by aspidites
Patch by Aspidites - added "DataDirectory?" option to [fife] section of …
09:22 Changeset [793] by aspidites
Patch by Aspidites - updated setup.py to include new install path
07:52 Changeset [792] by aspidites
Patch by Aspidites: - removed FIFE from installer. Users will have int …
06:44 Changeset [791] by aspidites
Patch by Aspidites: - Added the my dialogue editor
05:14 Changeset [790] by aspidites
Patch by Aspidites: - removed files related to windows packaging - …

03/06/11:

22:19 Changeset [789] by aspidites
Patch by Aspidites: - added setup script for linux (setup.py) - …
20:41 Changeset [788] by aspidites
Patch by Aspidites - re-enabled executable bit for run.py
20:33 Changeset [787] by aspidites
Patch by Aspidites: - added command line options to change logging level …
20:33 Changeset [786] by aspidites
Patch by Aspidites: - rewrote run.py: + now has a proper commandline …
07:36 Changeset [785] by technomage
Patch by Technomage * Mostly finished the character creation GUI in …

03/04/11:

16:38 Ticket #320 (Quest-related mechanics) created by luke
As a carefull and suspicious person, I would like to know all the …
16:36 Ticket #319 (Mechanics for inventory) created by luke
As a curious person I would like to know the mechanics binded with a …
16:31 Ticket #318 (Game data structure story) created by luke
As a really curious person, I would like to know how the game data will be …
16:25 Ticket #317 (Graphics tool to help with workflow) created by luke
As a 3D / 2D graphics creation singularity, I would appreciate empowering …
16:17 Ticket #316 (Writing/quest design toolkit) created by luke
As a potential writer/quest designer I'd gladly have all the tools I need …
16:13 Ticket #315 (Toolset - tutorial video) created by luke
As a potential writer/quest designer I'd gladly watch on a tutorial video …
16:02 Changeset [784] by qubodup
Patch by qubodup: * spinners now understand background_color for …
15:27 Changeset [783] by qubodup
Patch by qubodup: * char creation uses real tabs now * char creation has …
02:41 Changeset [782] by technomage
Patch by Technomage * Reverts last commit adding a FifePath? option to …
02:11 Changeset [781] by technomage
Patch by Technomage * Amended PARPGApplication in parpg/application.py …
00:22 Changeset [780] by technomage
Patch by Technomage * Fixed the new character screen by uploading …
00:16 Changeset [779] by technomage
Patch by Technomage * Edited the gui/character_screen.xml script to make …

03/03/11:

23:55 Changeset [778] by qubodup
Patch by qubodup: * Main menu now looks like a notebook thanks to * …
21:18 Ticket #305 (Prototype/Implement Character Creation Logic) closed by beliar
fixed: (In [777]) Ticket #305: Patch by Beliar. - Fixed wrong docstring in …
21:18 Changeset [777] by beliar
Ticket #305: Patch by Beliar. - Fixed wrong docstring in …
20:49 Changeset [776] by beliar
Merge branch 'character_creation_logic' into HEAD Conflicts: …

03/01/11:

22:46 Changeset [775] by technomage
Patch by Technomage * Fixed PARPGApplication.loadFonts to actually …
21:53 Changeset [774] by aspidites
Patch by Aspidites - removed shebang from all python files except …
21:53 Changeset [773] by aspidites
Patch by Aspidites - added Technomage and I to authors list
21:31 Changeset [772] by aspidites
Patch by Aspidites - finally got this rebasing thing down. sorry for the …
21:31 Changeset [771] by aspidites
Patch by Technomage * Added a loadFonts method to PARPGApplication which …
21:31 Changeset [770] by aspidites
Patch by Aspidites + fixed defined speed in gamemodel.py properly + …
21:31 Changeset [769] by aspidites
Patch by Aspidites + settings.py now remembers the mandatory quotes in …
21:31 Changeset [768] by aspidites
Patch by Aspidites + restart dialog pops up when the ok button is pressed …
21:31 Changeset [767] by aspidites
Patch by Aspidites + added new module to gui package called menus + …
21:31 Changeset [766] by aspidites
Patch by Aspidites + forgot to update settings.ini to include quotes for …
21:31 Changeset [765] by aspidites
Patch by Aspidites + now possible to close options window
21:31 Changeset [764] by aspidites
Patch by Aspidites + modified the Settings API slightly to allow for the …
21:30 Changeset [763] by aspidites
Patch by Aspidites + added code to hud.py and mainmenuview.py to allow …
21:30 Changeset [762] by aspidites
Patch by Aspidites + copied templates from fife_settings.py and saved …
21:30 Changeset [761] by aspidites
Patch by Aspidites + removed kludge that assisted in detecting strings …
21:30 Changeset [760] by aspidites
Patch by Aspidites: + reverted the definition of FontGlyphs? + made it so …
21:30 Changeset [759] by aspidites
Patch by Aspidites: - propogated description fix from …
21:30 Changeset [758] by aspidites
Patch by Aspidites: + removed loadSettings function from utils.py as it's …
21:30 Changeset [757] by aspidites
Patch by Aspidites: + fixed walk speed regression, though in the future, …
21:30 Changeset [756] by aspidites
Patch by Aspidites: + maps load properly once again + obsoleted get/set …
21:30 Changeset [755] by aspidites
Patch by Aspidites: - no longer generates settings.xml files - removed …
21:30 Changeset [754] by aspidites
Patch Aspidites: - run.py successfully launches the game again - …
21:30 Changeset [753] by aspidites
Patch by Aspidites: - disabled options button as functionality was …
21:30 Changeset [752] by aspidites
Patch by Aspidites: - added/corrected entries in settings.ini - further …
18:35 Changeset [751] by aspidites
Patch by Aspidites - I'm really getting tired of merging the same changes …

02/28/11:

01:55 Ticket #310 (New_configuration_API) closed by aspidites
fixed

02/26/11:

04:24 Ticket #314 (Reimplement some of FIFE's Setting's methods elsewhere) closed by aspidites
fixed
04:09 Changeset [750] by aspidites
Patch by Aspidites + added FontsDirectory? back to config file (which is …
04:05 Changeset [749] by aspidites
Patch by Aspidites + added quotes back to FontGlyphs? option
04:05 Changeset [748] by aspidites
Patch by Aspidites + resolved conflicts before merging my setings branch
04:05 Changeset [747] by aspidites
Patch by Aspidites: - started integrating settings.py into current …
04:05 Changeset [746] by aspidites
Patch by Aspidites: - added settings module and settings.ini

02/25/11:

14:59 Changeset [745] by beliar
Ticket #305: Patch by beliar. Additions to the public interface of the …

02/23/11:

06:18 Changeset [744] by beliar
Patch by Beliar - Updated SettingsVersion? setting in settings-dist.xml. …

02/22/11:

23:20 Changeset [743] by technomage
Patch by Technomage * Fixed a bug in my last commit that caused the game …
23:11 Changeset [742] by technomage
Patch by Technomage * Added a loadFonts method to PARPGApplication which …
22:56 Changeset [741] by qubodup
Patch by qubodup: * added fontdef file for black typewriter font (to be …
22:42 Changeset [740] by qubodup
Patch by qubodup: * Starting to apply notebook style to main menu
19:59 Ticket #314 (Reimplement some of FIFE's Setting's methods elsewhere) created by aspidites
FIFE's Settings class not only handles the loading and saving of game …
19:09 Changeset [739] by aspidites
Patch by Aspidites: + fixed bug caused by an object not having a …
18:48 Changeset [738] by aspidites
Patch by Aspidites: - reverted application.py to original state, …
16:09 Changeset [737] by aspidites
Patch by Aspidites: - removed createListeners method as it didn't add …

02/21/11:

23:07 Ticket #280 (Reorganize directory hierarchy) closed by aspidites
fixed
23:07 Ticket #280 (Reorganize directory hierarchy) reopened by aspidites
22:55 Ticket #280 (Reorganize directory hierarchy) closed by aspidites
worksforme
22:51 Changeset [736] by aspidites
Patch by Aspidites: - renamed scripts package to parpg - renamed parpg …
19:56 Changeset [735] by aspidites
Patch by: Edwin Marshall <aspidites> - regenerated …

02/20/11:

13:45 Changeset [734] by beliar
Patch by Beliar - Added skeleton functions to …

02/18/11:

22:55 Changeset [733] by kb1pkl
Committing ObjectXMLGenerator and its UI
22:41 Changeset [732] by technomage
Patch by Technomage * Added gui/notebook/notebook.xml, which is a …

02/17/11:

21:23 Ticket #306 (Prototype Character Statistics Interface) closed by technomage
fixed
21:18 Ticket #313 (Implement System for Attaching Character Statistics/Skills to Characters) created by technomage
Currently, no system exists to attach statistics and skill values to …
16:56 Ticket #312 (Design Character Selection Screen) closed by qubodup
fixed: (In [731]) Ticket 312 Patch by qubodup: * Character selection screen …
16:56 Changeset [731] by qubodup
Ticket 312 Patch by qubodup: * Character selection screen mockup * …
16:36 Ticket #312 (Design Character Selection Screen) created by qubodup
Design mockups of UI design for pre-game character selection screen.
16:34 Ticket #311 (Pre-game Character Selection) created by qubodup
As a player, I want to select a character before entering a game.

02/15/11:

14:00 Changeset [730] by beliar
Patch by Beliar Added first revision of the character creation logic flow …

02/14/11:

12:05 Changeset [729] by luke
Patch by Q_x Commit, in which Q_x adds squared paper to our media …
11:49 Changeset [728] by luke
Patch by Q_x Small buttons I made.

02/12/11:

20:53 Changeset [727] by technomage
Patch by Technomage * Fixed the corrupted fonts/oldtypewriter.ttf and …
20:30 Changeset [726] by technomage
Patch by Technomage * Merged in my inventory_view git branch which …
14:54 Changeset [725] by qubodup
Patch by qubodup * filename fix
00:32 Changeset [724] by technomage
Patch by Technomage * Added the scripts/serializers.py module, which …
00:12 Changeset [723] by qubodup
Patch by qubodup * Added tabs by Q_x to character creation GUI mockups

02/11/11:

22:57 Ticket #302 (Define Secondary Stats Relationships to Primary Stats) closed by zenbitz
fixed: See #301 for results on this.
22:56 Ticket #299 (Define Relationships Between Stats and Skills) closed by zenbitz
fixed: See #298 for spreadsheet with stat/skill relationships.
22:53 Changeset [722] by technomage
Patch by Technomage * Added a new module, …
22:46 Ticket #300 (Define Costs for All Stats and Skills) closed by zenbitz
fixed: I have reattached normal_dist.xlsx with a couple new columsn. Column G …
19:54 Ticket #308 (Design In-Game Character Screen) closed by qubodup
fixed: (In [721]) Ticket #308: Patch by qubodup: * Character in-game view, based …
19:54 Changeset [721] by qubodup
Ticket #308: Patch by qubodup: * Character in-game view, based on …

02/10/11:

15:08 Ticket #304 (Prepare and Describe Assets for Character Creation Screen GUI) closed by luke
fixed: needed stuff is uploaded to code tree
15:06 Ticket #303 (Establish Graphical Structure for PC Stats Generation) closed by luke
fixed: For solutions, take a look into character_customization branch, into …
15:05 Ticket #297 (Design UI for Pre-game Character Creation Screen) closed by luke
fixed
13:52 Changeset [720] by luke
Patch by Q_x *Adding tabs and buttons to notebook GUI. *Updated notebook …
13:17 Changeset [719] by luke
Patch by Q_x New version of font with what I suppose is "source file". New …

02/09/11:

16:51 Changeset [718] by qubodup
character creation mockups for ticket 297
02:13 Ticket #310 (New_configuration_API) created by aspidites@…
Make the configuration API more robust to aid in packaging. Code …

02/08/11:

22:42 Ticket #309 (Predefined character selection) created by barra_parpg
As a player, I want to choose from a number of predefined characters to …
21:43 Changeset [717] by barra_parpg
Patch by mvbarracuda: * Copied Technomage's pychan designer from trunk to …
06:52 Changeset [716] by technomage
Patch by Technomage * Added my makeshift PyChan? gui designer application …
04:31 Ticket #301 (Define Working Set of Secondary Stats + Damage Gauges) closed by zenbitz
fixed
03:31 Ticket #298 (Define Subset of Skills to Implement for Testing) closed by zenbitz
fixed

02/06/11:

17:03 Changeset [715] by barra_parpg
Patch by mvbarracuda: * Added folder for GUI mockups * RAW GUI mockups …
05:13 Changeset [714] by kb1pkl
Commit test

02/05/11:

22:54 Ticket #308 (Design In-Game Character Screen) created by technomage
19:57 Changeset [713] by barra_parpg
Patch by mvbarracuda: * Removing pydev project files that were commited …
19:38 Changeset [712] by barra_parpg
Patch by mvbarracuda: * Renaming sprint branch to reflect the actual …
00:58 Ticket #307 (Design Character Stats Scripting System) created by technomage
The scripting system will be the primary interface used by mechanics …
00:52 Ticket #306 (Prototype Character Statistics Interface) created by technomage
The Python classes that make up the character stats, traits and skills and …
00:51 Ticket #305 (Prototype/Implement Character Creation Logic) created by technomage
00:46 Ticket #304 (Prepare and Describe Assets for Character Creation Screen GUI) created by technomage
Discuss stuff in this thread: …
00:44 Ticket #303 (Establish Graphical Structure for PC Stats Generation) created by technomage
Create in-game UI graphics for player character stats generation. Discuss …
00:36 Ticket #302 (Define Secondary Stats Relationships to Primary Stats) created by technomage
00:35 Ticket #301 (Define Working Set of Secondary Stats + Damage Gauges) created by technomage
This is essentially done on the following wiki page: …
00:34 Ticket #300 (Define Costs for All Stats and Skills) created by technomage
00:32 Ticket #299 (Define Relationships Between Stats and Skills) created by technomage
00:30 Ticket #298 (Define Subset of Skills to Implement for Testing) created by technomage
I have attached the first cut of skills. It was easier just to have a big …
00:23 Ticket #297 (Design UI for Pre-game Character Creation Screen) created by technomage
Flesh out (design mockups of) UI design for pre-game character creation …
00:15 Ticket #295 (View Character Stats and Attributes) closed by technomage
duplicate: Duplicate of #268.
00:13 Ticket #296 (Pre-game Character Customization) created by technomage
As a player, I want to customize my character before entering the game.
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