Timeline


and

01/03/11:

13:34 Changeset [695] by barra_parpg
Ticket #281. Patch by mvbarracuda: * Removing unneeded duplicated assets …

01/02/11:

20:34 Ticket #281 (Reorganize Graphics Assests) closed by zenbitz
fixed: Committed to SVN, revision 694.
20:33 Changeset [694] by zenbitz
from KB1PKL ticket #281, renaming graphics asses and editing XML to comply …
09:10 Ticket #281 (Reorganize Graphics Assests) created by KB1PKL
This is mostly renaming items and editing XML to comply with the (now …

12/31/10:

21:57 Ticket #280 (Reorganize directory hierarchy) created by Aspidites <aspidites@…>
As a developer, I want to have a logical directory structure so that I …

12/29/10:

06:00 Ticket #279 (No standard way to perform a system-wide install of PARPG) closed by barra_parpg
duplicate: Duplicate of #275. Closed by request of ticket submitter.
04:58 Ticket #279 (No standard way to perform a system-wide install of PARPG) created by Aspidites <aspidites@…>
== Enhancement Description == A setup.py script should be added to the …

12/25/10:

04:05 Changeset [693] by technomage
Patch Technomage * Added a placeholder character creation screen …

12/22/10:

22:18 Changeset [692] by technomage
Patch by Technomage * Added Workflow flowchart source and image to svn;
21:59 Ticket #278 (Solidify Primary Character Stats Mechanics) closed by technomage
fixed: zenbitz's proposal at …
21:56 Ticket #278 (Solidify Primary Character Stats Mechanics) created by technomage
== Enhancement Description == The number and types of character stats …
18:45 Changeset [691] by barra_parpg
Patch by mvbarracuda: * Getting rid of empty editor directory * As an …

12/21/10:

18:15 Ticket #276 (Inconsistency between attributes and parameters in dialogueparsers.py) closed by technomage
fixed: Patch applied via revision 690.
18:05 Changeset [690] by technomage
Patch by Aspidites * Renamed the 'dialogue_sections' parameter in …

12/19/10:

04:52 Ticket #277 (burning_barrel replacement) closed by barra_parpg
fixed: (In [689]) Ticket #277. Patch by KB1PKL: * Added new animated burning …
04:51 Changeset [689] by barra_parpg
Ticket #277. Patch by KB1PKL: * Added new animated burning barrel * …
03:29 Ticket #277 (burning_barrel replacement) created by KB1PKL
I made a simple replacement to burning_barrel in …

12/18/10:

01:47 Ticket #276 (Inconsistency between attributes and parameters in dialogueparsers.py) created by Aspidites <aspidites@…>
== How to reproduce the bug == * Construct a new Dialogue object passing …

12/16/10:

20:21 Ticket #275 (Standard build system) created by technomage
As a player, I want to be able to install PARPG on my system in a standard …
00:52 Changeset [688] by zenbitz
fixed some conversion errors

12/15/10:

03:20 Changeset [687] by barra_parpg
Patch by mvbarracuda: * Updated README with note that the instructions …

12/13/10:

22:42 Changeset [686] by barra_parpg
Patch by mvbarracuda: * Moved character portraits from gui/icons to …

12/12/10:

03:58 Changeset [685] by technomage
Patch by Technomage * Replaced the test_dialogue.py testsuite with the …

12/10/10:

19:11 Changeset [684] by technomage
Patch by Technomage * Refactored the DialogueEngine? singleton into the …
16:46 Ticket #274 (Allow to move camera/viewport with keyboard arrows (and sensitivity?)) created by qubodup
For easier navigation (especially in window mode), the keyboard arrow keys …

12/08/10:

22:05 Ticket #272 (Dialogue demo code simplification & index display change) closed by technomage
fixed

12/06/10:

04:52 Changeset [683] by technomage
Patch by Technomage * Patched the dialogue files and renamed the …

12/05/10:

08:45 Changeset [682] by technomage
Patch by aspidites * Clarified the PARPG path constants in the …

12/04/10:

19:38 Changeset [681] by technomage
Patch by Technomage * Fixed bug in dialogue_demo.py script that …
03:47 Changeset [680] by technomage
Patch by Technomage * Updated/wrote code documentation for the core …
00:41 Changeset [679] by technomage
Patch by Technomage * Cleaned up and redesigned the dialogue_demo.py …
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