Timeline


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12/01/10:

11:38 WikiStart edited by barra_parpg
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02:36 BadContent edited by barra_parpg
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02:33 WikiStart edited by barra_parpg
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02:32 WikiStart edited by barra_parpg
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02:10 BadContent edited by barra_parpg
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02:04 BadContent edited by barra_parpg
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02:00 BadContent edited by barra_parpg
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11/30/10:

22:16 BadContent edited by barra_parpg
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20:08 BadContent edited by barra_parpg
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17:26 BadContent edited by barra_parpg
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17:18 BadContent edited by barra_parpg
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17:01 BadContent edited by barra_parpg
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16:46 BadContent edited by barra_parpg
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07:04 BadContent edited by barra_parpg
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06:28 BadContent edited by barra_parpg
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05:49 BadContent edited by barra_parpg
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11/27/10:

22:17 Changeset [674] by technomage
Patch by Technomage * Modified the sha-bang line (#!) of the top-level …
18:33 Ticket #273 (Remove References to Relative Paths) created by aspidites@…
A lot of code uses relative paths instead of absolute paths, which causes …
12:58 Ticket #272 (Dialogue demo code simplification & index display change) created by barra_parpg
Patch (atteched) by aspidites to simplify a couple of methods, and show …

11/18/10:

18:58 Changeset [673] by technomage
Patch by Technomage * Fixed a bug that caused NPCs to attempt to give …
17:55 Changeset [672] by technomage
Patch by Technomage * Fixed import error in the dialogue_demo.py script.
15:20 Ticket #271 (Camera keeps scrolling after the cursor has left the game window) closed by beliar
fixed: (In [671]) Ticket 271 : Patch by Beliar. - Added variable to …
15:20 Changeset [671] by beliar
Ticket 271 : Patch by Beliar. - Added variable to GameSceneController? to …
00:21 Changeset [670] by technomage
Patch by Technomage * Fixed bug that prevented an NPC's avatar from …

11/17/10:

22:47 Ticket #271 (Camera keeps scrolling after the cursor has left the game window) created by barra_parpg
== How to reproduce == * Start PARPG in windowed mode * Move the mouse …
22:12 Changeset [669] by technomage
Patch by Technomage * Fixed import error with recent DialogueEngine?
21:44 Ticket #269 (Evaluate current state of dialogue engine and extend/modify it if ...) closed by technomage
fixed: (In [668]) Ticket #269: Patch by Technomage. * Working prototype of the …
21:44 Changeset [668] by technomage
Ticket #269: Patch by Technomage. * Working prototype of the redesigned …

11/15/10:

10:48 Changeset [667] by beliar
Patch by Beliar - Removed (now) unnecessary method arguments

11/12/10:

01:41 Changeset [666] by technomage
Technomage's test commit

11/10/10:

00:14 Changeset [665] by barra_parpg
Patch by mvbarracuda: * Corrected camera zoom level for map.xml, tiles …

11/09/10:

20:42 Changeset [664] by luke
Path by Q_x Mior adjustment of HUD after changing the font

11/07/10:

23:08 Changeset [663] by barra_parpg
Patch by mvbarracuda: * Remove some instances from the map that where …
20:20 Changeset [662] by barra_parpg
Patch by Technomage: * Analysis of the dialogue engine workflow * Dia …
16:39 Changeset [661] by barra_parpg
Patch by greyghost: * Modified run.py with support for setting fife_path …

11/05/10:

17:36 Changeset [660] by barra_parpg
Patch by mvbarracuda: * New great looking old typewriter font by Q_x * …
17:16 Changeset [659] by beliar
Patch by Beliar. - Fixes the problem that the GUI is not fully drawn when …
16:48 Changeset [658] by beliar
Patch by Beliar. - Changes to make PARPG work with the newest fife …
14:30 Ticket #270 (Implement support for primary stats for player and non-player characters) created by barra_parpg
== Meta ticket note == This is a meta tickets for all tasks that are …
13:47 Ticket #269 (Evaluate current state of dialogue engine and extend/modify it if ...) created by barra_parpg
== Meta ticket note == This is a meta tickets for all tasks that are …

11/01/10:

15:15 WikiStart edited by barra_parpg
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