Timeline


and

08/23/10:

18:29 Ticket #262 (Make it possible to use python in the ingame console.) closed by beliar
fixed
09:51 Ticket #268 (Visualization of character information) created by barra_parpg
As a player, I want to know about the current status of my character so I …
07:27 Ticket #267 (Combat mechanics) created by luke
As a player, I want to attack other non-player characters.
07:15 Ticket #266 (To implement general test procedure) created by luke
There will be a need to test something from time to time. There wil be …
07:08 Ticket #265 (To implement a skill system) created by luke
We need a skill system. Proposal sits here: …
06:42 Ticket #264 (Character customization based on stats and attributes) created by luke
As a player, I want to customize my character based on stats and …

08/19/10:

14:19 Changeset [652] by beliar
Patch by Beliar - Changed autoscroll of action window to use the new …

08/15/10:

08:44 Changeset [651] by beliar
Patch by Beliar - Added a first version of the image version of the main …
08:22 Changeset [650] by luke
Path by Q_x * renamed load_game_pressed.png.png to load_game_pressed.png * …
07:23 Changeset [649] by beliar
Patch by Beliar - Added files missing in r648

08/14/10:

21:49 Ticket #118 (Front end game menu required for techdemo) closed by beliar
fixed: (In [648]) Ticket #118: Patch by Beliar - Added a simple main menu - …
21:49 Changeset [648] by beliar
Ticket #118: Patch by Beliar - Added a simple main menu - Removed …

08/13/10:

09:40 Changeset [647] by beliar
Patch by Beliar - Made it so that settings.xml is being tried to load …
09:33 Changeset [646] by beliar
Patch by Beliar - Added a check if the game is running from a binary, …
09:11 Changeset [645] by beliar
Patch by Beliar - Added a nsis script that creates an installer for the …
08:55 Changeset [644] by beliar
Patch by Beliar - Added a script file that can be used to create a windows …

08/11/10:

18:29 Changeset [643] by beliar
Patch by Beliar - Removed local_loaders directory. The files/classes in …
11:52 Ticket #263 (Map editor needs to be updated) created by beliar
Due to changes to how agents are loaded they aren't longer in the actual …

08/10/10:

18:57 Changeset [642] by beliar
Patch by Beliar - Better (less hacky) method to get mouse position for …
16:00 Changeset [641] by beliar
Patch by Beliar - The State of the PlayerCharacter? is now saved and stored …

08/09/10:

17:38 Changeset [640] by beliar
Patch by Beliar - Clicking on "Menu", "Save" or "Load" will now pause the …
17:00 Changeset [639] by beliar
Patch by Beliar - Enabled of Hud is now a property that gets/sets the …
15:46 Changeset [638] by beliar
Patch by Beliar - Actions in the actions box are now added at the bottom …
11:15 Changeset [637] by beliar
Patch by Beliar - Fixed missing end tag in xml (Really!)
11:15 Changeset [636] by beliar
Patch by Beliar - Fixed missing end tag in xml - Catching SyntaxError?
10:41 Ticket #153 (Interior scenery objects [3D scenery]) closed by luke
fixed: (In [635]) Path by Q_x * Added Infrared's models (models to /media and …
10:38 Changeset [635] by luke
Path by Q_x * Added Infrared's models (models to /media and renders to …
08:43 Ticket #170 (Beer brewing pamphlet object [2d inventory item ???]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Ticket #169 (Pocket knife object [2D/3D inventory item]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Ticket #166 (Instant potato objects [2D/3D inventory item]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Ticket #164 (Block of yeast object [2D/3D inventory item]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Ticket #163 (Large water pot object [2D/3D inventory item]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Ticket #158 (Meat hook object [2D/3D inventory item]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Ticket #157 (Fedex package object [2D/3D inventory item]) closed by luke
fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
08:43 Changeset [634] by luke
Patch by Q_x * Moved item descriptions from the tickets to the object …

08/08/10:

14:36 Ticket #229 (Reconcile Inventory, Dialog, and Quest engine - Techdemo) closed by beliar
fixed
14:30 Ticket #185 (Object information database in xml) closed by beliar
fixed

08/07/10:

20:05 Changeset [633] by beliar
Forgot to add file in the last commit.
20:01 Ticket #139 (multiple dialogue windows) closed by beliar
fixed: (In [632]) Ticket #139: Patch by Beliar. - Initiating a dialogue will now …
20:01 Changeset [632] by beliar
Ticket #139: Patch by Beliar. - Initiating a dialogue will now pause the …
15:19 Changeset [631] by beliar
Patch by Beliar. - Events from FIFE are not captured by a single …

08/06/10:

21:06 Changeset [630] by beliar
Patch by Beliar. - added source_container to drag_drop_data.py. This is to …
19:46 Changeset [629] by beliar
Patch by Beliar. - Scrolling the map with the mouse will not affect the …
19:08 Ticket #244 (Camera should not follow player character) closed by beliar
fixed: Fixed in [620] by domtron_vox
09:15 Changeset [628] by beliar
Fixed minor typo in print message
08:45 Changeset [627] by beliar
Patch by Beliar. - Added SettingsVersion? to settings. This contains the …

08/05/10:

23:41 Changeset [626] by domtron_vox
Patch by domtron_vox. Enabled the use of the new cursor images by Q_x. …
16:48 Changeset [625] by vaporice
Make the console function like a real python interpreter Use the variables …

08/04/10:

19:01 Changeset [624] by vaporice
Makes it possible to use python in the ingame console
18:54 Ticket #262 (Make it possible to use python in the ingame console.) created by vaporice
It's currently not possible to use python to it's full extend in the …
18:48 Changeset [623] by vaporice
Rolled back faulty commit
18:39 Changeset [622] by vaporice
test
17:43 Changeset [621] by beliar
Patch by Beliar. GameSceneController? - Moved code from mouseMoved to …
16:03 Changeset [620] by domtron_vox
Patch by domtron_vox. -added the ability to scroll the screen when the …

08/03/10:

17:21 Changeset [619] by luke
Path by Q_x - Rotten Yam on when lying in the grass should be more visible …
16:15 Changeset [618] by beliar
Patch by Beliar. - Added messages to ignore to pylintrc - Fixed error when …
11:48 Changeset [617] by luke
Path by Q_x - Provided basic set of cursors for the game - four to use …

08/02/10:

12:22 Changeset [616] by luke
Patch by Q_x The potatoes are now more visible on the grass.
12:04 Changeset [615] by beliar
Patch by Beliar. - When checking for attributes in items and none are …
11:28 Changeset [614] by beliar
Patch by Beliar. - Activating CoordinateRenderer? (F5 key) is now actually …
10:41 Changeset [613] by beliar
Patch by Beliar. - Changed Janie's dialog to handle the situation if the …
10:35 Changeset [612] by beliar
Patch by Beliar. - Change required to make PARPG work with fife revision …

08/01/10:

08:59 Changeset [611] by beliar
Patch by Beliar. - Replaced old attribute system. Instead of …
07:36 Ticket #261 (Dynamic gui for containers) created by beliar
Currently the number of slots in the gui is set to a fixed value. We need …
07:30 Ticket #255 (Inventory -- examine item) closed by beliar
fixed: Done in revisivion [587]
07:22 Ticket #254 (Allow setting NPCs inventory from the map file) closed by beliar
fixed: This was done in revision[540]

07/31/10:

20:00 Changeset [610] by beliar
Patch by Beliar. - Added "Open" action to InventoryItems?. This will open a …
08:10 Changeset [609] by beliar
Patch by Beliar. - Removed item_id from CarryableItem?. - item_type of …
07:34 Changeset [608] by beliar
Patch by Beliar. - The real item stored in MapItem? is now the instance of …

07/30/10:

20:23 Changeset [607] by Domtron
Test
19:47 Changeset [606] by beliar
Patch by Domtron_Vox. - Items from the inventory can now be switched with …
06:41 Changeset [605] by beliar
Patch by Domtron_Vox and Beliar. - Items being dragged will now be removed …

07/28/10:

19:27 Changeset [604] by beliar
Patch by Beliar. - Moving the mouse away from an object now does not clear …
19:22 Ticket #243 (Put descriptions in message area or floating text, not in windows) closed by beliar
fixed: (In [603]) Ticket #243: Patch by Domtron_Vox. - When examining an object …
19:22 Changeset [603] by beliar
Ticket #243: Patch by Domtron_Vox. - When examining an object the text is …
19:10 Changeset [602] by beliar
Patch by Beliar. - Copied ExamineAction? to ExamineItemAction?, which is …
11:44 Ticket #233 (Dropping items on the floor (aka freeing the cursor)) closed by beliar
fixed: (In [601]) Ticket #233: Patch by Beliar. - Split DropItemAction? into a …
11:44 Changeset [601] by beliar
Ticket #233: Patch by Beliar. - Split DropItemAction? into a generic …

07/27/10:

10:20 Changeset [600] by beliar
Patch by Beliar. - Dropping items menu action now only shows when …

07/24/10:

20:25 Ticket #223 (Ramps and stairs for the bottom level [3D scenery]) closed by luke
fixed: Is this fixed now? Looks like it is!
20:00 Ticket #168 (Pack of grain object [2D/3D inventory item]) closed by luke
fixed: I guess its more or less solved now.
19:57 Ticket #167 (Potato objects [2D/3D inventory item]) closed by luke
fixed: All is ready and in SVN
19:52 Ticket #165 (Rotten yam objects [2D/3Dinventory item]) closed by luke
fixed: The bitmaps of the item are available in SVN.
19:49 Ticket #160 (Empty bottle and Homebrewed beer in a bottle [2D/3D inventory items]) closed by luke
fixed
18:30 Changeset [599] by beliar
Patch by Beliar. - Items will now be dropped at the players feet. The way …
17:48 Changeset [598] by beliar
Patch by Beliar. - Fixed crash when picking up items - changed …
15:16 Changeset [597] by luke
Improved generic item bitmap.
14:09 Changeset [596] by beliar
Patch by Beliar. - Items can now be dropped and picked up again - Added …
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