Timeline
08/11/10:
- 18:29 Changeset [643] by
- Patch by Beliar - Removed local_loaders directory. The files/classes in …
- 11:52 Ticket #263 (Map editor needs to be updated) created by
- Due to changes to how agents are loaded they aren't longer in the actual …
08/10/10:
- 18:57 Changeset [642] by
- Patch by Beliar - Better (less hacky) method to get mouse position for …
- 16:00 Changeset [641] by
- Patch by Beliar - The State of the PlayerCharacter? is now saved and stored …
08/09/10:
- 17:38 Changeset [640] by
- Patch by Beliar - Clicking on "Menu", "Save" or "Load" will now pause the …
- 17:00 Changeset [639] by
- Patch by Beliar - Enabled of Hud is now a property that gets/sets the …
- 15:46 Changeset [638] by
- Patch by Beliar - Actions in the actions box are now added at the bottom …
- 11:15 Changeset [637] by
- Patch by Beliar - Fixed missing end tag in xml (Really!)
- 11:15 Changeset [636] by
- Patch by Beliar - Fixed missing end tag in xml - Catching SyntaxError? …
- 10:41 Ticket #153 (Interior scenery objects [3D scenery]) closed by
- fixed: (In [635]) Path by Q_x * Added Infrared's models (models to /media and …
- 10:38 Changeset [635] by
- Path by Q_x * Added Infrared's models (models to /media and renders to …
- 08:43 Ticket #170 (Beer brewing pamphlet object [2d inventory item ???]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Ticket #169 (Pocket knife object [2D/3D inventory item]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Ticket #166 (Instant potato objects [2D/3D inventory item]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Ticket #164 (Block of yeast object [2D/3D inventory item]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Ticket #163 (Large water pot object [2D/3D inventory item]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Ticket #158 (Meat hook object [2D/3D inventory item]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Ticket #157 (Fedex package object [2D/3D inventory item]) closed by
- fixed: (In [634]) Patch by Q_x * Moved item descriptions from the tickets to the …
- 08:43 Changeset [634] by
- Patch by Q_x * Moved item descriptions from the tickets to the object …
08/08/10:
- 14:36 Ticket #229 (Reconcile Inventory, Dialog, and Quest engine - Techdemo) closed by
- fixed
- 14:30 Ticket #185 (Object information database in xml) closed by
- fixed
08/07/10:
- 20:05 Changeset [633] by
- Forgot to add file in the last commit.
- 20:01 Ticket #139 (multiple dialogue windows) closed by
- fixed: (In [632]) Ticket #139: Patch by Beliar. - Initiating a dialogue will now …
- 20:01 Changeset [632] by
- Ticket #139: Patch by Beliar. - Initiating a dialogue will now pause the …
- 15:19 Changeset [631] by
- Patch by Beliar. - Events from FIFE are not captured by a single …
08/06/10:
- 21:06 Changeset [630] by
- Patch by Beliar. - added source_container to drag_drop_data.py. This is to …
- 19:46 Changeset [629] by
- Patch by Beliar. - Scrolling the map with the mouse will not affect the …
- 19:08 Ticket #244 (Camera should not follow player character) closed by
- fixed: Fixed in [620] by domtron_vox
- 09:15 Changeset [628] by
- Fixed minor typo in print message
- 08:45 Changeset [627] by
- Patch by Beliar. - Added SettingsVersion? to settings. This contains the …
08/05/10:
- 23:41 Changeset [626] by
- Patch by domtron_vox. Enabled the use of the new cursor images by Q_x. …
- 16:48 Changeset [625] by
- Make the console function like a real python interpreter Use the variables …
08/04/10:
- 19:01 Changeset [624] by
- Makes it possible to use python in the ingame console
- 18:54 Ticket #262 (Make it possible to use python in the ingame console.) created by
- It's currently not possible to use python to it's full extend in the …
- 18:48 Changeset [623] by
- Rolled back faulty commit
- 18:39 Changeset [622] by
- test
- 17:43 Changeset [621] by
- Patch by Beliar. GameSceneController? - Moved code from mouseMoved to …
- 16:03 Changeset [620] by
- Patch by domtron_vox. -added the ability to scroll the screen when the …
08/03/10:
- 17:21 Changeset [619] by
- Path by Q_x - Rotten Yam on when lying in the grass should be more visible …
- 16:15 Changeset [618] by
- Patch by Beliar. - Added messages to ignore to pylintrc - Fixed error when …
- 11:48 Changeset [617] by
- Path by Q_x - Provided basic set of cursors for the game - four to use …
08/02/10:
- 12:22 Changeset [616] by
- Patch by Q_x The potatoes are now more visible on the grass.
- 12:04 Changeset [615] by
- Patch by Beliar. - When checking for attributes in items and none are …
- 11:28 Changeset [614] by
- Patch by Beliar. - Activating CoordinateRenderer? (F5 key) is now actually …
- 10:41 Changeset [613] by
- Patch by Beliar. - Changed Janie's dialog to handle the situation if the …
- 10:35 Changeset [612] by
- Patch by Beliar. - Change required to make PARPG work with fife revision …
08/01/10:
- 08:59 Changeset [611] by
- Patch by Beliar. - Replaced old attribute system. Instead of …
- 07:36 Ticket #261 (Dynamic gui for containers) created by
- Currently the number of slots in the gui is set to a fixed value. We need …
- 07:30 Ticket #255 (Inventory -- examine item) closed by
- fixed: Done in revisivion [587]
- 07:22 Ticket #254 (Allow setting NPCs inventory from the map file) closed by
- fixed: This was done in revision[540]
07/31/10:
- 20:00 Changeset [610] by
- Patch by Beliar. - Added "Open" action to InventoryItems?. This will open a …
- 08:10 Changeset [609] by
- Patch by Beliar. - Removed item_id from CarryableItem?. - item_type of …
- 07:34 Changeset [608] by
- Patch by Beliar. - The real item stored in MapItem? is now the instance of …
07/30/10:
- 20:23 Changeset [607] by
- Test
- 19:47 Changeset [606] by
- Patch by Domtron_Vox. - Items from the inventory can now be switched with …
- 06:41 Changeset [605] by
- Patch by Domtron_Vox and Beliar. - Items being dragged will now be removed …
07/28/10:
- 19:27 Changeset [604] by
- Patch by Beliar. - Moving the mouse away from an object now does not clear …
- 19:22 Ticket #243 (Put descriptions in message area or floating text, not in windows) closed by
- fixed: (In [603]) Ticket #243: Patch by Domtron_Vox. - When examining an object …
- 19:22 Changeset [603] by
- Ticket #243: Patch by Domtron_Vox. - When examining an object the text is …
- 19:10 Changeset [602] by
- Patch by Beliar. - Copied ExamineAction? to ExamineItemAction?, which is …
- 11:44 Ticket #233 (Dropping items on the floor (aka freeing the cursor)) closed by
- fixed: (In [601]) Ticket #233: Patch by Beliar. - Split DropItemAction? into a …
- 11:44 Changeset [601] by
- Ticket #233: Patch by Beliar. - Split DropItemAction? into a generic …
07/27/10:
- 10:20 Changeset [600] by
- Patch by Beliar. - Dropping items menu action now only shows when …
07/24/10:
- 20:25 Ticket #223 (Ramps and stairs for the bottom level [3D scenery]) closed by
- fixed: Is this fixed now? Looks like it is!
- 20:00 Ticket #168 (Pack of grain object [2D/3D inventory item]) closed by
- fixed: I guess its more or less solved now.
- 19:57 Ticket #167 (Potato objects [2D/3D inventory item]) closed by
- fixed: All is ready and in SVN
- 19:52 Ticket #165 (Rotten yam objects [2D/3Dinventory item]) closed by
- fixed: The bitmaps of the item are available in SVN.
- 19:49 Ticket #160 (Empty bottle and Homebrewed beer in a bottle [2D/3D inventory items]) closed by
- fixed
- 18:30 Changeset [599] by
- Patch by Beliar. - Items will now be dropped at the players feet. The way …
- 17:48 Changeset [598] by
- Patch by Beliar. - Fixed crash when picking up items - changed …
- 15:16 Changeset [597] by
- Improved generic item bitmap.
- 14:09 Changeset [596] by
- Patch by Beliar. - Items can now be dropped and picked up again - Added …
07/23/10:
- 14:12 Changeset [595] by
- Patch by Beliar. - Items lying on the map can now be picked up. (Items …
07/22/10:
- 17:56 Changeset [594] by
- Patch by Beliar. - The default z-position of agents that have an object …
07/21/10:
- 19:38 Changeset [593] by
- Improved tile snow02.png. I changed the tile so that it has the size …
- 17:11 Changeset [592] by
- Patch by Beliar. - Added basic support for adding items on the map. …
07/17/10:
- 14:35 Changeset [591] by
- Patch by Beliar. - Renamed replaceStuff in dialogues to replaceThing - …
07/16/10:
- 16:23 Changeset [590] by
- Patch by Beliar. - Added CharacterBase? as base class for PlayerCharacter? …
07/13/10:
- 11:42 Changeset [589] by
- I've had hard time while opening this diagrams. This is why I upload it …
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