Timeline


and

06/29/10:

17:09 Changeset [570] by beliar
Patch by Beliar. - Quest files are now read in and parsed at the start of …

06/28/10:

17:09 Changeset [569] by beliar
Patch by Beliar. - Added item_id property to the CarryableItem? class. This …

06/27/10:

13:52 Changeset [568] by beliar
Patch by Beliar. - The Basic Action now has a commands property. The …
06:32 Changeset [567] by beliar
Patch by Beliar. - Replaced "doesn't" with "doesn't" in DirtyOldCrate?

06/26/10:

18:30 Changeset [566] by beliar
Patch by Beliar. - Fixed inventory/container contents not saved/restored …
15:42 Ticket #260 (Can't move items between containers) closed by beliar
fixed: Fixed in [565]
15:34 Changeset [565] by beliar
Ticket #260 Patch by Beliar - When creating inventory objects there will …
14:14 Ticket #260 (Can't move items between containers) created by beliar
Currently trying to move an item from one container to another raises an …

06/25/10:

18:07 Changeset [564] by beliar
Patch by Beliar - Removed .settings directory that wasn't intended to be …
18:02 Ticket #200 (Save game support is broken) closed by beliar
fixed: (In [563]) Ticket #200: Patch by Beliar. - Merging map_loading_change …
18:01 Changeset [563] by beliar
Ticket #200: Patch by Beliar. - Merging map_loading_change branch back …
17:39 Changeset [562] by beliar
Ticket #200: Patch by Beliar. - Saving and loading works again - even when …

06/24/10:

19:13 Changeset [561] by beliar
Patch by Beliar - Fixed name typo in quartermaster.yaml - Changed names in …
18:35 Changeset [560] by beliar
Patch by Beliar. - The game now searches for dialogues in the directory …

06/22/10:

17:37 Changeset [559] by beliar
Patch by Beliar. - Imports for the Agents are now loaded by using the …

06/21/10:

19:28 Changeset [558] by beliar
Patch by Beliar. - Merged changes from trunk - Added a methods to read the …

06/20/10:

21:24 Changeset [557] by beliar
- Fixed "Walk here" in context menu
20:05 Changeset [556] by beliar
- Added maps/maps.yaml. This contains the map name and the belonging file. …
11:51 Changeset [555] by beliar
- Added files that contain the information of the agents. all_agents.yaml …
09:23 Changeset [554] by beliar
Creating a branch dedicated to change the way a map and especially the …

06/19/10:

23:03 Changeset [553] by beliar
Merged changes from code-cleanup-and-refactoring back into the trunk.
22:35 Changeset [552] by beliar
- Removed editor/savers.py. Its not used. - Created base classes for …
21:22 Changeset [551] by beliar
- Fixed an issue that was introduced with yesterdays commit

06/18/10:

20:18 Changeset [550] by beliar
More code-cleanup - removed editor/loaders.py - doesn't seem to be used, …
11:51 Changeset [549] by beliar
Cleanup and refactoring continues - Split World into GameView? and …
08:47 Changeset [548] by beliar
Renaming Controller to GameModel? to reflect its purpose.

06/17/10:

17:29 Changeset [547] by beliar
- Replaced setNonConsumableKeys call with a KeyFilter? - Renamed …
14:35 Changeset [546] by barra_parpg
* Moving the code cleanup and refactoring branch into branches/ * Future …
14:28 Changeset [545] by beliar
Branch for code cleanup and refactoring
14:16 Changeset [544] by beliar
Moving classes from run.py to scripts/parpg.py.
12:57 Ticket #200 (Save game support is broken) reopened by beliar
Game crashes when loading a save that was saved when on another map than …
12:49 Changeset [543] by beliar
Fixed seemingly garbled mouse-over text caused by a leading space in the …
10:23 Changeset [542] by beliar
Added engine attribute to DynamicObject? which can be used to access the …

06/16/10:

19:18 Changeset [541] by beliar
- Change to make PARPG run with the latest FIFE revision (3373) - …
16:14 Ticket #200 (Save game support is broken) closed by beliar
worksforme: Saving and loading works for me. No segfault happens here either. If no …
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