Timeline


and

06/20/10:

21:24 Changeset [557] by beliar
- Fixed "Walk here" in context menu
20:05 Changeset [556] by beliar
- Added maps/maps.yaml. This contains the map name and the belonging file. …
11:51 Changeset [555] by beliar
- Added files that contain the information of the agents. all_agents.yaml …
09:23 Changeset [554] by beliar
Creating a branch dedicated to change the way a map and especially the …

06/19/10:

23:03 Changeset [553] by beliar
Merged changes from code-cleanup-and-refactoring back into the trunk.
22:35 Changeset [552] by beliar
- Removed editor/savers.py. Its not used. - Created base classes for …
21:22 Changeset [551] by beliar
- Fixed an issue that was introduced with yesterdays commit

06/18/10:

20:18 Changeset [550] by beliar
More code-cleanup - removed editor/loaders.py - doesn't seem to be used, …
11:51 Changeset [549] by beliar
Cleanup and refactoring continues - Split World into GameView? and …
08:47 Changeset [548] by beliar
Renaming Controller to GameModel? to reflect its purpose.

06/17/10:

17:29 Changeset [547] by beliar
- Replaced setNonConsumableKeys call with a KeyFilter? - Renamed …
14:35 Changeset [546] by barra_parpg
* Moving the code cleanup and refactoring branch into branches/ * Future …
14:28 Changeset [545] by beliar
Branch for code cleanup and refactoring
14:16 Changeset [544] by beliar
Moving classes from run.py to scripts/parpg.py.
12:57 Ticket #200 (Save game support is broken) reopened by beliar
Game crashes when loading a save that was saved when on another map than …
12:49 Changeset [543] by beliar
Fixed seemingly garbled mouse-over text caused by a leading space in the …
10:23 Changeset [542] by beliar
Added engine attribute to DynamicObject? which can be used to access the …

06/16/10:

19:18 Changeset [541] by beliar
- Change to make PARPG run with the latest FIFE revision (3373) - …
16:14 Ticket #200 (Save game support is broken) closed by beliar
worksforme: Saving and loading works for me. No segfault happens here either. If no …
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