Timeline


and

03/24/10:

13:14 Changeset [536] by barra_parpg
Patch by mvbarracuda: * Tagged releases should go to tags, not into …

03/19/10:

21:44 Ticket #258 (Redesigning ingame console class.) created by przemo_li-parpg
Removing unnecessary re matches. Using doc instead of separate strings …
20:04 Ticket #257 (Inventory dialog -- item images) created by b0rland_parpg
Currently inventory item images have the blue background integrated into …
13:20 Changeset [535] by barra_parpg
Patch by q_x: * Added main menu graphics (main menu not implemented yet) …
13:02 Changeset [534] by barra_parpg
Patch by mvbarracuda: * Added inventory background image proposal * …
12:40 Changeset [533] by barra_parpg
Patch by mvbarracuda: * Replaced box with gift box object from ticket …
07:57 Ticket #256 (Long dialog phrases are cut) created by b0rland_parpg
The phrases that are longer then some value are truncated although there …
07:52 Ticket #255 (Inventory -- examine item) created by b0rland_parpg
Inventory dialog should allow player to 'examine item' to see detailed …
01:08 Changeset [532] by b0rland_parpg
Ticket #229: patch by b0rland * Slightly updated the interaction between …
00:37 Ticket #254 (Allow setting NPCs inventory from the map file) created by b0rland_parpg
We need to be able to add items to NPCs inventories right from the map …

03/17/10:

08:42 Changeset [531] by b0rland_parpg
Ticket #229: patch by b0rland Just small syntax fixes of yaml to avoid …

03/16/10:

20:40 Changeset [530] by beliar
Booleans are now parsed correctly when loading a map. pylintrc: Disabled …
18:13 Changeset [529] by beliar
Changes according to our coding standards
18:12 Changeset [528] by beliar
Added option to ignore init, setstate and getstate for name …

03/15/10:

00:27 Ticket #250 (Play random music) closed by barra_parpg
fixed: (In [527]) Ticket #250. Patch by qubodup: * Adding random audio track …
00:26 Changeset [527] by barra_parpg
Ticket #250. Patch by qubodup: * Adding random audio track playback * …

03/12/10:

20:27 Changeset [526] by beliar
Added pylintrc which contains a pylint configuration modified to check for …

03/10/10:

21:28 Milestone Techdemo 1 completed
First official public PARPG release. Planned functionality: * Show …
21:17 Changeset [525] by barra_parpg
Patch by mvbarracuda: * Removing redundant line from README
19:18 Changeset [524] by barra_parpg
Patch by mvbarracuda: * Switching back to fetching the map editor from …
19:17 Changeset [523] by barra_parpg
Patch by mvbarracuda: * Tagging techdemo 1 release
19:14 Changeset [522] by barra_parpg
Patch by mvbarracuda: * Updated README to reflect the actual techdemo …

03/09/10:

19:52 Changeset [521] by beliar
Fixes "Test basic dialogue interaction" test, without breaking in game …
19:30 Changeset [520] by barra_parpg
Patch by mvbarracuda: * Fixing broken ingame dialogues (really, this …
18:10 Changeset [519] by barra_parpg
Patch by mvbarracuda: * Fixing broken ingame dialogues; NOTE: this will …
17:48 Changeset [518] by barra_parpg
Patch by mvbarracuda: * Updated Linux & Mac build instructions * Thanks …
16:57 Changeset [517] by barra_parpg
Patch by mvbarracuda: * We've decided to package the source releases as …
16:35 Changeset [516] by barra_parpg
Patch by mvbarracuda: * Yet another README update
16:21 Changeset [515] by barra_parpg
Patch by mvbarracuda: * (Hopefully) final README update before the …

03/08/10:

23:09 Changeset [514] by beliar
Fixed dialogue test and modified the install script to include the …
14:40 Changeset [513] by barra_parpg
Patch by mvbarracuda: * Updated README to explain the currently rather …
12:59 Changeset [512] by barra_parpg
Patch by mvbarracuda: * Updated AUTHORS file * Updated README * Updated …
10:48 Changeset [511] by barra_parpg
Patch by mvbarracuda: * Updated AUTHORS file * In case you feel that the …
08:54 Changeset [510] by barra_parpg
Patch by mvbarracuda: * Fixing map2.xml camera id to prevent crash on …

03/06/10:

08:04 Changeset [509] by beliar
Fixed error in the "Test basic dialogue interaction" test.

03/05/10:

10:05 Changeset [508] by barra_parpg
Patch by mvbarracuda: * Updated the packaging instructions to point out …

03/03/10:

00:13 Changeset [507] by barra_parpg
Patch by mvbarracuda: * More SVN property fixes; hopefully the README is …

03/02/10:

23:51 Changeset [506] by barra_parpg
Patch by mvbarracuda: * Removing unneeded README that was only used for …
22:34 Changeset [505] by beliar
Changed download-URL of ActivePython? to the correct one, included …
17:39 Changeset [504] by barra_parpg
Patch by mvbarracuda: * SVN property fixes according to: …
12:05 Changeset [503] by beliar
small modification to the installer script as to where it will look for …
09:30 Changeset [502] by beliar
Updated the install script and added instructions to create an installer.

02/26/10:

16:58 Changeset [501] by beliar
Patch by barra_parpg, fixes black game screen issue that appeared after …
15:04 Changeset [500] by beliar
svn commit test
14:22 Changeset [499] by barra_parpg
Patch by mvbarracuda: * Trying to get rid of the LICENSE file to fix …
07:17 Changeset [498] by b0rland_parpg
Patch by b0rland * Fixed the saving/loading mechanism. All NPCs and …

02/24/10:

15:29 Changeset [497] by barra_parpg
Patch by mvbarracuda: * License information for scenery objects * Note: …
15:06 Changeset [496] by barra_parpg
Patch by mvbarracuda: * License information for ground tiles * Note: …
14:45 Changeset [495] by barra_parpg
Patch by mvbarracuda: * License information for flora and buildings * …
14:34 Changeset [494] by barra_parpg
Patch by mvbarracuda: * License information for player and non player …
14:17 Changeset [493] by barra_parpg
Patch by mvbarracuda: * License information for dialogue scripts and maps …
13:37 Changeset [492] by barra_parpg
Patch by mvbarracuda: * Documented inventory images and icons licensing …
12:50 Changeset [491] by barra_parpg
Patch by mvbarracuda: * Public domain fonts license documentation * …
12:30 Changeset [490] by barra_parpg
Patch by mvbarracuda: * More licensing information * Moved the LICENSE …
12:05 Changeset [489] by barra_parpg
Patch by mvbarracuda: * License information about the audio assets * New …
10:47 Ticket #253 (Some unit tests are broken) created by barra_parpg
Some unit tests are broken for the latest PARPG trunk revion on win32 …
09:52 Changeset [488] by shevy
Shevy tests committ acces.
08:08 Ticket #197 (Investigate large map bottleneck via profiling) closed by barra_parpg
fixed: As the bottleneck has been identified and the FIFE devs are working on a …

02/22/10:

09:28 Ticket #252 (Refactor the Behaviour implementation, saving and loading) created by b0rland_parpg
Problems to be thought about and fixed: 1. Loading mechanism currently …
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