Timeline


and

03/09/10:

19:52 Changeset [521] by beliar
Fixes "Test basic dialogue interaction" test, without breaking in game …
19:30 Changeset [520] by barra_parpg
Patch by mvbarracuda: * Fixing broken ingame dialogues (really, this …
18:10 Changeset [519] by barra_parpg
Patch by mvbarracuda: * Fixing broken ingame dialogues; NOTE: this will …
17:48 Changeset [518] by barra_parpg
Patch by mvbarracuda: * Updated Linux & Mac build instructions * Thanks …
16:57 Changeset [517] by barra_parpg
Patch by mvbarracuda: * We've decided to package the source releases as …
16:35 Changeset [516] by barra_parpg
Patch by mvbarracuda: * Yet another README update
16:21 Changeset [515] by barra_parpg
Patch by mvbarracuda: * (Hopefully) final README update before the …

03/08/10:

23:09 Changeset [514] by beliar
Fixed dialogue test and modified the install script to include the …
14:40 Changeset [513] by barra_parpg
Patch by mvbarracuda: * Updated README to explain the currently rather …
12:59 Changeset [512] by barra_parpg
Patch by mvbarracuda: * Updated AUTHORS file * Updated README * Updated …
10:48 Changeset [511] by barra_parpg
Patch by mvbarracuda: * Updated AUTHORS file * In case you feel that the …
08:54 Changeset [510] by barra_parpg
Patch by mvbarracuda: * Fixing map2.xml camera id to prevent crash on …

03/06/10:

08:04 Changeset [509] by beliar
Fixed error in the "Test basic dialogue interaction" test.

03/05/10:

10:05 Changeset [508] by barra_parpg
Patch by mvbarracuda: * Updated the packaging instructions to point out …

03/03/10:

00:13 Changeset [507] by barra_parpg
Patch by mvbarracuda: * More SVN property fixes; hopefully the README is …

03/02/10:

23:51 Changeset [506] by barra_parpg
Patch by mvbarracuda: * Removing unneeded README that was only used for …
22:34 Changeset [505] by beliar
Changed download-URL of ActivePython? to the correct one, included …
17:39 Changeset [504] by barra_parpg
Patch by mvbarracuda: * SVN property fixes according to: …
12:05 Changeset [503] by beliar
small modification to the installer script as to where it will look for …
09:30 Changeset [502] by beliar
Updated the install script and added instructions to create an installer.

02/26/10:

16:58 Changeset [501] by beliar
Patch by barra_parpg, fixes black game screen issue that appeared after …
15:04 Changeset [500] by beliar
svn commit test
14:22 Changeset [499] by barra_parpg
Patch by mvbarracuda: * Trying to get rid of the LICENSE file to fix …
07:17 Changeset [498] by b0rland_parpg
Patch by b0rland * Fixed the saving/loading mechanism. All NPCs and …

02/24/10:

15:29 Changeset [497] by barra_parpg
Patch by mvbarracuda: * License information for scenery objects * Note: …
15:06 Changeset [496] by barra_parpg
Patch by mvbarracuda: * License information for ground tiles * Note: …
14:45 Changeset [495] by barra_parpg
Patch by mvbarracuda: * License information for flora and buildings * …
14:34 Changeset [494] by barra_parpg
Patch by mvbarracuda: * License information for player and non player …
14:17 Changeset [493] by barra_parpg
Patch by mvbarracuda: * License information for dialogue scripts and maps …
13:37 Changeset [492] by barra_parpg
Patch by mvbarracuda: * Documented inventory images and icons licensing …
12:50 Changeset [491] by barra_parpg
Patch by mvbarracuda: * Public domain fonts license documentation * …
12:30 Changeset [490] by barra_parpg
Patch by mvbarracuda: * More licensing information * Moved the LICENSE …
12:05 Changeset [489] by barra_parpg
Patch by mvbarracuda: * License information about the audio assets * New …
10:47 Ticket #253 (Some unit tests are broken) created by barra_parpg
Some unit tests are broken for the latest PARPG trunk revion on win32 …
09:52 Changeset [488] by shevy
Shevy tests committ acces.
08:08 Ticket #197 (Investigate large map bottleneck via profiling) closed by barra_parpg
fixed: As the bottleneck has been identified and the FIFE devs are working on a …

02/22/10:

09:28 Ticket #252 (Refactor the Behaviour implementation, saving and loading) created by b0rland_parpg
Problems to be thought about and fixed: 1. Loading mechanism currently …

02/21/10:

21:28 Changeset [487] by b0rland_parpg
Fixed the options dialog
20:52 Changeset [486] by barra_parpg
Ticket #248. Patch by Q_x: * Fixing guard tower roof transparency issue …
20:50 Changeset [485] by b0rland_parpg
Even more updates to accomodate for FIFE new version -- removing remaining …
20:49 Ticket #248 (Transparency in snow of yellow building's roof) closed by barra_parpg
fixed
20:40 Changeset [484] by b0rland_parpg
Updated to accomodate for new FIFE release -- remove references to view.

02/07/10:

09:24 Ticket #125 (Map Editor should preserve XML comments) closed by b0rland_parpg
wontfix: The task seems to require way too much effort and hardly give any benefit. …
08:55 Ticket #232 (weakref exception when dealing with containers) closed by b0rland_parpg
fixed: Fixed
08:54 Changeset [483] by b0rland_parpg
Ticket #232: patch by B0rland Fixed the weakref bug by removing extra …
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