Timeline


and

02/21/10:

21:28 Changeset [487] by b0rland_parpg
Fixed the options dialog
20:52 Changeset [486] by barra_parpg
Ticket #248. Patch by Q_x: * Fixing guard tower roof transparency issue …
20:50 Changeset [485] by b0rland_parpg
Even more updates to accomodate for FIFE new version -- removing remaining …
20:49 Ticket #248 (Transparency in snow of yellow building's roof) closed by barra_parpg
fixed
20:40 Changeset [484] by b0rland_parpg
Updated to accomodate for new FIFE release -- remove references to view.

02/07/10:

09:24 Ticket #125 (Map Editor should preserve XML comments) closed by b0rland_parpg
wontfix: The task seems to require way too much effort and hardly give any benefit. …
08:55 Ticket #232 (weakref exception when dealing with containers) closed by b0rland_parpg
fixed: Fixed
08:54 Changeset [483] by b0rland_parpg
Ticket #232: patch by B0rland Fixed the weakref bug by removing extra …

02/06/10:

20:53 Ticket #246 (Port PARPG codebase to FIFE 0.3.0 import scheme) closed by barra_parpg
fixed: (In [482]) Ticket #246. Patch by pirum: * Fixed map_editor local loaders …
20:53 Changeset [482] by barra_parpg
Ticket #246. Patch by pirum: * Fixed map_editor local loaders directory …
19:32 Changeset [481] by barra_parpg
Patch by mvbarracuda: * Adding FIFE's map editor via SVN externals to the …

02/04/10:

15:43 Changeset [480] by maximinus_parpg
Added inventory images to inventory. Inventory now displays multiple …
14:52 Changeset [479] by maximinus_parpg
More code cleanup. Some preperation for sorting out the beer quest.

02/03/10:

14:54 Changeset [478] by maximinus_parpg
Added Beliars patch for loading / saving.
14:10 Ticket #251 (Transparent shadows on some rendered graphics) created by luke
Problem: Some of the buildings are having transparent regions that should …
13:59 Ticket #248 (Transparency in snow of yellow building's roof) reopened by luke
Not yet closed, bitmap is OK anyway.
13:21 Changeset [477] by maximinus_parpg
More clean up of the code. Finshed first pass. So should be at least …

02/02/10:

23:10 Ticket #250 (Play random music) created by qubodup
To display more of the available media, music tracks should be picked …
23:09 Ticket #248 (Transparency in snow of yellow building's roof) closed by luke
fixed: The snow is transparent in shadowed areas on roof is transparent. If …
14:41 Changeset [476] by maximinus_parpg
Edited and tidied up files. Generally a mix of spelling mistakes, non …
14:05 Changeset [475] by maximinus_parpg
Cleaned up run.py and settings.py. settings.py was very ugly, almost …
13:27 Changeset [474] by maximinus_parpg
Cleaned up FIFE 0.3.0 transition code. Is now compliant with our …
12:34 Ticket #249 (Convert functions and variable names) created by maximinus
As a programmer, I want that all code conforms to the agreed upon code …

02/01/10:

16:01 Ticket #248 (Transparency in snow of yellow building's roof) created by qubodup@…
You can see in 1:50 of http://www.youtube.com/watch?v=5TEm1pm_N4k#t=1m45s
13:16 Changeset [473] by maximinus_parpg
Added chewies patch to make parpg FIFE 0.3.0 compatible. Thanks to the …

01/31/10:

22:30 Changeset [472] by zenbitz
resize portraits for dialog files, clean up dialog files
22:24 Changeset [471] by zenbitz
Utility for scaling images
22:22 Changeset [470] by zenbitz
remove exception for meeting someone you already met
22:21 Changeset [469] by zenbitz
change to so we have give/get
21:33 Ticket #247 (warning message on dialog) created by zenbitz
Widget text needs to be set from an unicode object. Got: Bart The …

01/28/10:

10:14 Changeset [468] by barra_parpg
Patch by qubodup: * New audio track anger lonely * Original track: …

01/27/10:

17:38 WikiStart edited by barra_parpg
(diff)
12:57 Ticket #246 (Port PARPG codebase to FIFE 0.3.0 import scheme) created by barra_parpg
The FIFE developers recently updated their engine and switched to a more …

01/25/10:

18:37 Ticket #245 (Container animation not playing when same container is opened multiple ...) closed by eliedebrauwer
fixed: (In [467]) Ticket #245: Patch by Belgiar. Fixes open animation when a …
18:36 Changeset [467] by eliedebrauwer
Ticket #245: Patch by Belgiar. Fixes open animation when a container is …

01/24/10:

22:05 Ticket #121 (Dialogue Engine & Quest Engine) closed by zenbitz
fixed

01/22/10:

15:46 Ticket #245 (Container animation not playing when same container is opened multiple ...) created by beliar
When the same animated footlocker is opened multiple times the animation …
Note: See TracTimeline for information about the timeline view.