Timeline


and

01/28/10:

10:14 Changeset [468] by barra_parpg
Patch by qubodup: * New audio track anger lonely * Original track: …

01/27/10:

17:38 WikiStart edited by barra_parpg
(diff)
12:57 Ticket #246 (Port PARPG codebase to FIFE 0.3.0 import scheme) created by barra_parpg
The FIFE developers recently updated their engine and switched to a more …

01/25/10:

18:37 Ticket #245 (Container animation not playing when same container is opened multiple ...) closed by eliedebrauwer
fixed: (In [467]) Ticket #245: Patch by Belgiar. Fixes open animation when a …
18:36 Changeset [467] by eliedebrauwer
Ticket #245: Patch by Belgiar. Fixes open animation when a container is …

01/24/10:

22:05 Ticket #121 (Dialogue Engine & Quest Engine) closed by zenbitz
fixed

01/22/10:

15:46 Ticket #245 (Container animation not playing when same container is opened multiple ...) created by beliar
When the same animated footlocker is opened multiple times the animation …

01/12/10:

08:38 Changeset [466] by b0rland_parpg
Ticket #232: patch by b0rland Fixed a minor bug -- the value was returned …

01/11/10:

17:54 Changeset [465] by zenbitz
add all npcs to temp maps for testing, farmer now on map2.xml
17:53 Changeset [464] by zenbitz
added ref to portraits, added to everyone. Other tweaks

01/08/10:

23:25 Changeset [463] by zenbitz
final draft dialog files

01/06/10:

17:06 Changeset [462] by zenbitz
jacob and camilla, updates to kimmo and janie

01/05/10:

00:45 Ticket #244 (Camera should not follow player character) created by qubodup@…
Currently the camera follows the player, like in Diablo1/2. PARPG however …
00:40 Ticket #243 (Put descriptions in message area or floating text, not in windows) created by qubodup@…
PARPG uses pop-ups for descriptions of objects the player 'inspect's. …

01/04/10:

23:44 Ticket #242 (Dialog file: Synnove) created by zenbitz
Dialog YAML file needed for Synnove, Innkeepers daugher See …

12/29/09:

12:38 Changeset [461] by barra_parpg
Patch by Sindwiller: * Work in progress version of the proposed main menu …
12:11 Changeset [460] by barra_parpg
Ticket #223. Patch by infrared: * Rendered stairs * addresses[t:223]
11:09 Changeset [459] by barra_parpg
Ticket #154. Patch by infrared: * Rendered broken car * addresses[t:154]
10:32 Changeset [458] by barra_parpg
Ticket #236. Patch by Sirren: * Rendered volvo car * Currently still …
10:23 Ticket #237 (Toolboard object) closed by barra_parpg
fixed: (In [457]) Ticket #237. Patch by infrared: * Rendered toolboard * closes …
10:23 Changeset [457] by barra_parpg
Ticket #237. Patch by infrared: * Rendered toolboard * closes[t:237]
09:55 Changeset [456] by barra_parpg
Patch by infrared & Sirren: * Broken car blender source by infrared * …
09:36 Ticket #230 (Decrepit Truck) closed by barra_parpg
fixed: Blender source commited via [455]
09:28 Changeset [455] by barra_parpg
Ticket #230. Patch by infrared: * Broken truck blend source file * …
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