Timeline
05/12/09:
- 16:48 Changeset [65] by
- Cleaned some code in /scripts/inventory.py Optimised some logic in …
- 16:30 Changeset [64] by
- Fixed error: ImportError?: No module named application
- 16:22 Changeset [63] by
- Integrated the inventory into the PARPG demo. Press I to show/hide the …
- 16:17 Changeset [62] by
- Large restructure of PC and NPC classes. Data seperation is a lot cleaner. …
- 15:55 Changeset [61] by
- Added bretzel to the authors
- 15:52 Changeset [60] by
- Fixed a typo in the readme
05/11/09:
- 23:30 Changeset [59] by
- adding a third grass tile.
- 13:42 Changeset [58] by
- Made it so we only have one keycheck function (sanity at last!) A few more …
- 09:24 Changeset [57] by
- * Modified y shifts for the crates to work around visual blocking issues
- 08:22 Changeset [56] by
- Added bhaydens screenshot code. Added new screenshots folder. Updated …
- 07:54 Changeset [55] by
- Objects now loaded from seperate XML file. Cleaned up some small areas in …
05/08/09:
- 14:54 Changeset [54] by
- Set Model / View data model for PARPG. Code no longer looks like Rio demo. …
05/07/09:
- 17:21 Changeset [53] by
- * Created directory for (temporary) FIFE patches that haven't found their …
05/06/09:
- 05:09 Ticket #62 (Latest Inventory Code) created by
- Here is the latest inventory code. We will get rid of the text on the …
05/05/09:
- 14:43 Changeset [52] by
- Added new graphics by shrew81. Cleaned up some map mess.
05/04/09:
- 12:34 Changeset [51] by
- * Improved rendering setup by Lamoot
05/03/09:
- 15:42 Changeset [50] by
- * Snow material for Lamoot's snow tutorial: …
04/30/09:
- 02:10 Changeset [49] by
- /utilities/gfxsplit.py now writes xml files as well. Adjusted file …
04/29/09:
- 14:29 Changeset [48] by
- All code is to our PEP standard as on the PARPG wiki. Trivial adjustments …
- 14:19 Changeset [47] by
- Added code to split gfx into seperate tiles. New code …
04/24/09:
- 12:47 Changeset [46] by
- Added larger test map. Added simple buildings. Amended map layers. Added …
04/22/09:
- 15:37 Changeset [45] by
- Removed gfxsplit.py utility (not needed anymore). Now building gfxs do not …
04/21/09:
- 15:56 Changeset [44] by
- Added first version of code to split image into tiles. Modified building …
04/20/09:
- 15:11 Changeset [43] by
- Corrected XML animation file to make PC pathfinding graphics work. Thanks …
- 14:31 Changeset [42] by
- Motto: never rush a commit
- 14:19 Changeset [41] by
- Added for barra to check :-)
- 05:45 Changeset [40] by
- Removed the /game and /demo folders under /trunk. Added /PARPG folder, …
- 05:07 Changeset [39] by
- Added some building tiles to simulate a building. Added a 'blocking' tile …
04/17/09:
- 15:20 Changeset [38] by
- Finished utilities/transition.py, code to automatically add transition …
04/13/09:
- 13:32 Changeset [37] by
- Rejigged all the grass transition files ready for transition tile code. …
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