Ticket #87 (closed bug: fixed)

Opened 10 years ago

Last modified 10 years ago

Actor animation after approach is wrong

Reported by: tZee_parpg Owned by: parpg
Priority: minor Milestone: Milestone 1
Component: scripts Version: trunk
Keywords: actor, animation, graphics, approach, idle, walk, run Cc:
Blocked By: Blocking:


Problem: After approaching an object, when the action finished, the actor's animation still shows him walking.

Solution: Most likely just the idle state has to be assumed after the action finishes.


Change History

comment:1 Changed 10 years ago by tZee_parpg

  • Summary changed from Actior animation after approach is wrong to Actor animation after approach is wrong
  • Milestone changed from Techdemo 1 to Milestone 1

comment:2 Changed 10 years ago by orlandov

  • Status changed from new to closed
  • Resolution set to fixed

fixed by orlandov in revision 278


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