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Ticket #67 (closed enhancement: wontfix)

Opened 10 years ago

Last modified 8 years ago

unit tests for base classes

Reported by: tZee_parpg Owned by: parpg
Priority: major Milestone: Evaluation
Component: scripts Version: trunk
Keywords: newbie, unit test, game object, test suite, testing, Cc:
Blocked By: Blocking:
Department: Programming

Description

Problem: There are some unit tests already, but not a complete set.

Solution: Create a full set of unit tests for every base/composed/concrete game object class.

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Change History

comment:1 Changed 10 years ago by b0rland_parpg

  • Owner changed from parpg to b0rland_parpg

comment:2 Changed 10 years ago by b0rland_parpg

All meaningful behaviour in base/combined classes is tested. Remaining are actors and actor behaviour classes.

comment:3 Changed 9 years ago by b0rland_parpg

  • Owner changed from b0rland_parpg to parpg

comment:4 Changed 9 years ago by b0rland_parpg

  • Milestone changed from Techdemo 1 to Demo 1

comment:5 Changed 9 years ago by b0rland_parpg

  • Keywords newbie, testing, added; testing removed

comment:6 Changed 8 years ago by barra_parpg

  • Milestone changed from Techdemo 3 to Product backlog

moved techdemo 3 tickets to product backlog as we haven't agreed upon sprint goals for techdemo 3 yet

comment:7 Changed 8 years ago by barra_parpg

  • Milestone changed from Product backlog to Evaluate

moving current trac tickets to evaluation milestone

comment:8 Changed 8 years ago by barra_parpg

  • Department set to Programming
  • Status changed from new to closed
  • Resolution set to wontfix

Closing for now. Writing unit tests for new code should be part of the natural development process.

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