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Ticket #4 (closed enhancement: fixed)

Opened 10 years ago

Last modified 10 years ago

Inventory code

Reported by: Bretzel Owned by: somebody
Priority: major Milestone:
Component: component1 Version:
Keywords: Cc:
Blocked By: Blocking:
Department:

Description

Here is some code I have been working on for the inventory.


Some things that need to be improved:

Dragging and dropping between two windows (Differentiating between an object from one window or the other)

When you drag and drop from one image to the other, having it resize the image to fit the button (Example: When you drop a belt image onto a main inventory image, the size gets all distorted because it retains the dimensions of the belt image)

A better way to align the buttons in the xml file. The way I'm doing it now with "spacer" images was a last resort thing and is sloppy and unnecessary :)

Attachments

inventory.py (6.3 KB) - added by Bretzel 10 years ago.
Source for the inventory
inventory.xml (6.6 KB) - added by Bretzel 10 years ago.
XML layout file for inventory.py
inventory.patch (27.6 KB) - added by Bretzel 10 years ago.
A patch containing all the files.
inventory (with images).patch (29.2 KB) - added by Bretzel 10 years ago.
Inventory patch with images. Run the patch in <fife>/clients/

Change History

Changed 10 years ago by Bretzel

Source for the inventory

Changed 10 years ago by Bretzel

XML layout file for inventory.py

Changed 10 years ago by Bretzel

A patch containing all the files.

Changed 10 years ago by Bretzel

Inventory patch with images. Run the patch in <fife>/clients/

comment:1 Changed 10 years ago by bretzel_parpg

  • Status changed from new to closed
  • Resolution set to fixed
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