Ticket #318 (new user story)

Opened 9 years ago

Last modified 6 years ago

Game data structure story

Reported by: luke Owned by: parpg
Priority: minor Milestone: Evaluation
Component: scripts Version: trunk
Keywords: Cc:
Blocked By: Blocking:
Department: Programming


As a really curious person, I would like to know how the game data will be built and structured.

What I mean is we need the data that goes with map to have the map editor ready, we have to have the data for inventory item to have inventory editor, we have to have some sort of data, that no one beside me asked for, that will bind "various stuff" to make quests actually. We can create and bind it to states, inventory and quests with "event editor".


Change History

comment:1 Changed 6 years ago by RamiroUsek

test, test, simply test ) vpdgz6xv


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