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Ticket #157 (closed task: fixed)

Opened 10 years ago

Last modified 9 years ago

Fedex package object [2D/3D inventory item]

Reported by: barra_parpg Owned by: parpg
Priority: major Milestone: Release: Techdemo 2
Component: graphics Version: trunk
Keywords: package, fedex Cc:
Blocked By: Blocking:
Department:

Description (last modified by barra_parpg) (diff)

Required assets:

  • Rendered package
  • Ingame description
  • Source version of the rendered package in to be decided model format
  • Used textures
  • License file with information about used 3rd party content (e.g. textures)

Attachments

item_giftbox.png (260.9 KB) - added by Gaspard 10 years ago.
The yet unopened gift box Jenna gives to the PC
item_description_questitem_giftbox.txt (246 bytes) - added by Gaspard 10 years ago.
The quest item gift box description

Change History

comment:1 Changed 10 years ago by barra_parpg

  • Description modified (diff)

comment:2 Changed 10 years ago by luke

  • Summary changed from Fedex package object to Fedex package object [3D scenery]

Changed 10 years ago by Gaspard

The yet unopened gift box Jenna gives to the PC

Changed 10 years ago by Gaspard

The quest item gift box description

comment:3 Changed 10 years ago by luke

  • Summary changed from Fedex package object [3D scenery] to Fedex package object [2D/3D inventory item]

comment:4 Changed 10 years ago by barra_parpg

(In [533]) Patch by mvbarracuda:

  • Replaced box with gift box object from ticket #157;
  • Updated inv_images license information
  • Note: the gift box doesn't feature the blue standard background pattern right now; proposal: save the standard background graphic as separate file and don't hardcode it into the inventory images; this way you can easily replace the background with a different one later without having to modify all the inventory images by hand; for this proposal, we would have to remove the hardcoded blue background from the inventory images in place; in case a separate background image would be easy to implement, I can take care of removing the hardcoded background from the images currently in place refs #157

comment:5 Changed 9 years ago by luke

note to mvbarracuda: there are two versions of every item now in separate folders: with and without the hardcoded background. The background should be a part of GUI, not item bitmap.

there are yet to be made: a description and a smaller version for placing onto map when dropped.

comment:6 Changed 9 years ago by luke

description is ready, 've overlook it

comment:7 Changed 9 years ago by luke

  • Status changed from new to closed
  • Resolution set to fixed

(In [634]) Patch by Q_x

  • Moved item descriptions from the tickets to the object database.

(I resigned to make small bitmaps for the items lying on the ground, as we have a generic bitmap, which will be enough for a longer while)

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