Ticket #152 (new enhancement)
Implement animated main menu
| Reported by: | Q_x | Owned by: | parpg |
|---|---|---|---|
| Priority: | minor | Milestone: | Techdemo 2 |
| Component: | scripts | Version: | trunk |
| Keywords: | newbie, main menu, pychan | Cc: | |
| Time spent: | Time remaining: | ||
| Time planned: |
Description (last modified by barra_parpg) (diff)
Implement an animated main menu that supports the following states for buttons:
- plain: button state when none of the states below apply
- hovered: button state when either the mouse hovers over it or the button is selected via the keyboard (only one button can be selected at a time)
- pressed: button state when it's pressed
- disabled: button state when you can't press the button for whatever reason there may be; e.g. the continue button can't be pressed if you fire up PARPG for the first time
Use case
- The main manu should be show when PARPG is started.
- Furthermore it should be displayed whenever the user presses <ESC>. Right now a placeholder menu is shown when <ESC> is pressed.
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