Modify

Ticket #139 (closed bug: fixed)

Opened 10 years ago

Last modified 9 years ago

multiple dialogue windows

Reported by: eliedebrauwer Owned by: beliar
Priority: major Milestone: Release: Techdemo 2
Component: scripts Version: trunk
Keywords: Cc:
Blocked By: Blocking:
Department:

Description

At this point when a dialogue window is active, this does not block any other kind of activity. When a dialogue window is active the interaction with the world should be blocked. It should not be possible to walk away from a character you're having a conversation with, neither should it be possible to have two dialogue windows open.

Attachments

Change History

comment:1 Changed 10 years ago by b0rland_parpg

  • Milestone changed from Techdemo 1 to Techdemo 2

comment:2 Changed 9 years ago by beliar

  • Owner changed from parpg to beliar
  • Status changed from new to assigned

comment:3 Changed 9 years ago by beliar

  • Status changed from assigned to closed
  • Resolution set to fixed

(In [632]) Ticket #139: Patch by Beliar.

  • Initiating a dialogue will now pause the game and no other interaction with the world is possible.
  • Opening the pause menu will now pause the game
  • Opening the save or load window will now pause the game closes #139
View

Add a comment

Modify Ticket

Action
as closed
The resolution will be deleted. Next status will be 'reopened'
Author


E-mail address and user name can be saved in the Preferences.

 
Note: See TracTickets for help on using tickets.