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Ticket #112 (closed bug: fixed)

Opened 9 years ago

Last modified 9 years ago

Create xml file generator for agent animations

Reported by: eliedebrauwer Owned by: parpg
Priority: minor Milestone: Techdemo 1
Component: scripts Version: trunk
Keywords: Cc:
Blocked By: Blocking:
Department:

Description

At this point the creation of the xml files required to get the animations working is manual effort. To ease this process a commandline utility should be created which can learn the animations from the directory structure.

(see also http://wiki.parpg.net/User_talk:MvBarracuda#Asset_filename_scheme )

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Change History

comment:1 Changed 9 years ago by eliedebrauwer

Added agentXmlGen in r306

Usage: ./agentXmlGen.py [options]
Options:
   --verbose, -v      Verbose
   --help, -h         This help message
   --path DIR, -p     Root path of the agent (default .)
   --delay DLY, -d    Delay value (default 100)
   --x_offset OFF, -x X Offset (default 0)
   --y_offset OFF, -y Y Offset (default 0)

comment:2 Changed 9 years ago by eliedebrauwer

  • Status changed from new to closed
  • Resolution set to fixed
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