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Ticket #107 (closed task: fixed)

Opened 10 years ago

Last modified 10 years ago

Split inventory into model and view

Reported by: b0rland_parpg Owned by: b0rland_parpg
Priority: major Milestone: Techdemo 1
Component: scripts Version: trunk
Keywords: Cc:
Blocked By: Blocking:
Department:

Description (last modified by b0rland_parpg) (diff)

Current Inventory class is more of GUI class then the model class. It needs to be renamed as InventoryGUI or something and new Inventory class should be created. Every actor (PC and NPC) should have his associated inventory. Inventory needs to be able to list/add/drop items and also perform weight/bulk calculations as per http://wiki.parpg.net/Proposals:Encumbrance_Armor_Clothes

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Change History

comment:1 Changed 10 years ago by b0rland_parpg

  • Type changed from bug to task

comment:2 Changed 10 years ago by b0rland_parpg

  • Description modified (diff)

comment:3 Changed 10 years ago by barra_parpg

  • Owner changed from b0rland_parpg to parpg

Reassigned the ticket to parpg by request. New developer Reflecs is currently working on this ticket.

comment:4 Changed 10 years ago by kaydeth_parpg

  • Owner changed from parpg to kaydeth_parpg

Assigned to Reflecs

comment:5 Changed 10 years ago by kaydeth_parpg

  • Owner changed from kaydeth_parpg to b0rland_parpg

comment:6 Changed 10 years ago by b0rland_parpg

Basic implementation is in place and committed into svn. Weight is already calculated but not limited. Bulk calculations still remain to be done.

comment:7 Changed 10 years ago by b0rland_parpg

  • Status changed from new to closed
  • tt_spent changed from 0 to 2d
  • Resolution set to fixed
  • tt_remaining changed from 2d to 0

All done. Resolving.

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