|
|
@347
|
10 years |
barra_parpg |
Patch by Kaydeth:
* Uncommented import that seemed to be Mercurial …
|
|
|
@346
|
10 years |
b0rland_parpg |
Ticket #107: patch by b0rland
* Wrote initial version of the inventory …
|
|
|
@345
|
10 years |
eliedebrauwer |
Ticket #130. Fix by octavio, PEP-8 code cleanup. fixes[s:trac, t:130]
|
|
|
@344
|
10 years |
eliedebrauwer |
Ticket #129. Fix by octavio, PEP-8 code cleanup. fixes[s:trac, t:129]
|
|
|
@343
|
10 years |
zenbitz |
New drunkard.yaml and edits to fguard.yaml. Some parts not tested due to …
|
|
|
@342
|
10 years |
eliedebrauwer |
Ticket #127. Fix by octavio, PEP-8 code cleanup, identation fix …
|
|
|
@341
|
10 years |
eliedebrauwer |
Ticket #128. Fix by octavio, PEP-8 code cleanup. (I plea guilty for the …
|
|
|
@340
|
10 years |
eliedebrauwer |
Ticket #66: Patch by Saritor, This patch implements Kaydeth's camera fix …
|
|
|
@339
|
10 years |
Kaydeth_parpg |
Ticket #121. Patch by Zenbitz. I hacked up the dialogue-demo.py script so …
|
|
|
@338
|
10 years |
Kaydeth_parpg |
Ticket #123: Patch by Vaporice. Fixed a little bug in the outline renderer …
|
|
|
@337
|
10 years |
barra_parpg |
Ticker 122. Patch by mvbarracuda:
* Fixed map.xml by readding proper …
|
|
|
@336
|
10 years |
eliedebrauwer |
Ticket #122: Patch by eliedebrauwer, fixed problem with target position in …
|
|
|
@335
|
10 years |
Kaydeth_parpg |
Ticket #120. Patch by beliar and Kaydeth. Added some new lines and …
|
|
|
@334
|
10 years |
barra_parpg |
Patch by mvBarracuda:
* Added invisible blockers to investigate if we can …
|
|
|
@333
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Removed thumbs.db files
* Renamed barrel …
|
|
|
@332
|
10 years |
eliedebrauwer |
Ticket #119: Patch by eliedebrauwer, initial version of image splicer, …
|
|
|
@331
|
10 years |
sirren_parpg |
A burning barrel
|
|
|
@330
|
10 years |
Kaydeth_parpg |
Ticket #111. Patch by Kaydeth. The path seperator ":" is only valid on …
|
|
|
@329
|
10 years |
barra_parpg |
Patch by Sirren & mvbarracuda:
* New guard tower
* Caution: guard tower …
|
|
|
@328
|
10 years |
Kaydeth_parpg |
Ticket #2: Patch by Kaydeth. Updated the classes in local_loaders and …
|
|
|
@327
|
10 years |
eliedebrauwer |
Patch by eliedebrauwer, forgot to remove some debug in ticket 117 fix, …
|
|
|
@326
|
10 years |
eliedebrauwer |
Ticket #117: Patch by eliedebrauwer, fixed load/save game callback, due to …
|
|
|
@325
|
10 years |
barra_parpg |
* Adopted or1andov's changes from …
|
|
|
@324
|
10 years |
orlandov |
Ticket #93: Patch by or1andov. Use the name attribute for on mouse over …
|
|
|
@323
|
10 years |
eliedebrauwer |
Ticket #73: Patch by eliedebrauwer, removed obj_hashes from world, and …
|
|
|
@322
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Removed outdated animation files and replaced …
|
|
|
@321
|
10 years |
barra_parpg |
Patch by Sirren:
* Fixed player character walk animation (contained a …
|
|
|
@320
|
10 years |
orlandov |
Ticket #100: Patch by or1andov. Specify dialogue files for NPCs in their …
|
|
|
@319
|
10 years |
eliedebrauwer |
Ticket #73: Patch by eliedebrauwer. Fixed save to match the recent …
|
|
|
@318
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Forgot to update map2.xml by replacing the "PC" …
|
|
|
@317
|
10 years |
barra_parpg |
Patch by sirren & mvbarracuda:
* New player character animations
* …
|
|
|
@316
|
10 years |
orlandov |
Patch by or1landov:
* Run the agentXmlGen against the NPC animations
* Fix …
|
|
|
@315
|
10 years |
eliedebrauwer |
Ticket #2: Patch by eliedebrauwer. Performed some cleanup on …
|
|
|
@314
|
10 years |
eliedebrauwer |
Ticket #66: Patch by saritor, eliedebrauwer & kaydeth cross map …
|
|
|
@313
|
10 years |
Kaydeth_parpg |
Ticket #2: Patch by Kaydeth. Updated the rest of the classes in the …
|
|
|
@312
|
10 years |
Kaydeth_parpg |
Ticket #2: Patch by Kaydeth. Updated the classes in console.py through …
|
|
|
@311
|
10 years |
eliedebrauwer |
Ticket #66: Forgot to add doors.py comment[s:trac, t:66]
|
|
|
@310
|
10 years |
eliedebrauwer |
Ticket #66: Patch by saritor (& eliedebrauwer), implements saritors …
|
|
|
@309
|
10 years |
orlandov |
Ticket #111: Patch by or1andov, fixes[s:trac, t:111]
* Create a wrapper …
|
|
|
@308
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Slightly bigger map: more snow and walking paths
…
|
|
|
@307
|
10 years |
eliedebrauwer |
Ticket #112: Patch by Elie De Brauwer, Fixed typo in agentXmlGen help …
|
|
|
@306
|
10 years |
eliedebrauwer |
Ticket #112: Patch by Elie De Brauwer, added agentXmlGen
|
|
|
@305
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Rerendered male farmer NPC animation by Sirren
* …
|
|
|
@304
|
10 years |
eliedebrauwer |
Ticket #98: Patch by Elie De Brauwer. Implemented minimum resolution …
|
|
|
@303
|
10 years |
eliedebrauwer |
Ticket #110: Patch by Elie De Brauwer. removed parpgfilebrowser, …
|
|
|
@302
|
10 years |
eliedebrauwer |
Ticket #73: Patch by Elie De Brauwer, partial fix of load/save, this fixes …
|
|
|
@301
|
10 years |
b0rland_parpg |
removed the bunch of extra stuff I unintentionally committed
|
|
|
@300
|
10 years |
orlandov |
Patch by or1andov:
* Only if specified should the npc_avatar callback …
|
|
|
@299
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* New NPC animations by Sirren
* Slighty renamed …
|
|
|
@298
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* New NPC animations by Sirren
* Slighty renamed …
|
|
|
@297
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* New NPC animations by Sirren
* Slighty renamed …
|
|
|
@296
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* New NPC animations by Sirren
* Slighty renamed …
|
|
|
@295
|
10 years |
eliedebrauwer |
Ticket #103: Patch by Elie De Brauwer, Added possibility to make the …
|
|
|
@294
|
10 years |
eliedebrauwer |
Ticket #: Patch by Elie De Brauwer, fixes the asymmetric main window and …
|
|
|
@293
|
10 years |
eliedebrauwer |
Testing
|
|
|
@292
|
10 years |
eliedebrauwer |
* Testing elie's new dev account (test commit by barra)
|
|
|
@291
|
10 years |
orlandov |
remove python bytecode files
|
|
|
@290
|
10 years |
orlandov |
Add a new test to fix broken unit test introduced by or1andov--
|
|
|
@289
|
10 years |
b0rland_parpg |
Ticket #67: patch by b0rland
created tests for Scriptable, Living
|
|
|
@288
|
10 years |
orlandov |
Ticket 101: Load NPC avatar image filename from the YAML dialogue file. …
|
|
|
@287
|
10 years |
orlandov |
Ticket #74: Patch by or1andov, Integrate dialogue GUI and engine into …
|
|
|
@286
|
10 years |
b0rland_parpg |
Ticket #67: patch by b0rland
* changed default Lockable state to unlocked …
|
|
|
@285
|
10 years |
orlandov |
Ticket #96: Patch by amo-ej1 - some elements in the hud didn't scale that …
|
|
|
@284
|
10 years |
b0rland_parpg |
Ticket #67: patch by b0rland
* Added GPL headers to test scripts
* Added …
|
|
|
@283
|
10 years |
orlandov |
Ticket #96: Patch by amo-ej1 (with addition from or1andov) fixes[s:trac, …
|
|
|
@282
|
10 years |
bretzel_parpg |
Patch by Bretzel
* Update the syntax highlighting to match the yaml syntax
|
|
|
@281
|
10 years |
Kaydeth_parpg |
Ticket: #94: Patch by amo-ej1. "grid" console command added to display a …
|
|
|
@280
|
10 years |
bretzel_parpg |
Patch by Bretzel.
* Wrote a parser for the new syntax I developed (I will …
|
|
|
@279
|
10 years |
b0rland_parpg |
Ticket #67: Patch by b0rland
* Moved GameObject? tests to a separate file …
|
|
|
@278
|
10 years |
orlandov |
Ticket #87: PC actor should idle after carrying out action
|
|
|
@277
|
10 years |
orlandov |
Ticket #79: Move the container display and examine popup code from World …
|
|
|
@276
|
10 years |
orlandov |
Ticket #67: Refactor unit tests into runnable shape
* Move tests to their …
|
|
|
@275
|
10 years |
b0rland_parpg |
Ticket #92: Patch by b0rland. Fixing the focus stealing bug. We need to be …
|
|
|
@274
|
10 years |
barra_parpg |
* Commit email template test
* Removed unwanted win32 thumbnail files
|
|
|
@273
|
10 years |
sirren_parpg |
New NPC animations
|
|
|
@272
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Cleaned up old animation static files that were …
|
|
|
@271
|
10 years |
orlandov |
Change the filenames in the NPC walk animation xml files to point to the …
|
|
|
@270
|
10 years |
orlandov |
Fix Issue #78
* Fully move the inventory display logic from World to Hud. …
|
|
|
@269
|
10 years |
barra_parpg |
Patch by Sirren:
* New woman NPC animations
* TODO:
* Modify …
|
|
|
@268
|
10 years |
b0rland_parpg |
Ticket #77:
* Hud class now gets the list of supported fullscreen …
|
|
|
@267
|
10 years |
Kaydeth_parpg |
Ticket #91: Patch by phoku. The drag and drop logic in ContainerGUI class …
|
|
|
@266
|
10 years |
Kaydeth_parpg |
* How does this look? * Does it appear on separate lines without line …
|
|
|
@265
|
10 years |
Kaydeth_parpg |
Ticket #72: Patch by Kaydeth. Corrected the mouseover text for crates. I …
|
|
|
@264
|
10 years |
Kaydeth_parpg |
Ticket #72: Patch by Kaydeth. The separate objects file was merged back …
|
|
|
@263
|
10 years |
orlandov |
testing that orlandov can use svn
|
|
|
@262
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Applied svn:eol-style >> native to all Python …
|
|
|
@261
|
10 years |
b0rland_parpg |
Ticket #78, #80: Patch by superfluid. Moving the hud events and context …
|
|
|
@260
|
10 years |
barra_parpg |
* Updated batch files to copy oalinst.exe into the PARPG folder
|
|
|
@259
|
10 years |
Kaydeth_parpg |
Testing commit e-mail
|
|
|
@258
|
10 years |
barra_parpg |
* Changed filename scheme for animations as the current one seems to cause …
|
|
|
@257
|
10 years |
barra_parpg |
* Changed idle animation playback rate from 5 to 8 fps
|
|
|
@256
|
10 years |
barra_parpg |
* Overhauled player character animations by Sirren
|
|
|
@255
|
10 years |
tZee_parpg |
#86 Applied Saritor's patch.
|
|
|
@254
|
10 years |
tZee_parpg |
#65 Call of loading function changed.
|
|
|
@253
|
10 years |
tZee_parpg |
#65 Exported map data in a separate class. Next is to sort out the loading …
|
|
|
@252
|
10 years |
bretzel_parpg |
Changed the tab width from 80 pixels to 40
|
|
|
@251
|
10 years |
bretzel_parpg |
Started on putting options in the dialog map
|
|
|
@250
|
10 years |
bretzel_parpg |
Added some functionality to the dialog map
|
|
|
@249
|
10 years |
barra_parpg |
* Deleted thumbs.db files that were commited by accident
* Added …
|
|
|
@248
|
10 years |
barra_parpg |
* New player character idle & walk animation by Sirren
* Looks pretty …
|
|
|