source: trunk/game/scripts @ 622

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Diff Rev Age Author Log Message
(edit) @622   9 years vaporice test
(edit) @621   9 years beliar Patch by Beliar. GameSceneController? - Moved code from mouseMoved to …
(edit) @620   9 years domtron_vox Patch by domtron_vox. -added the ability to scroll the screen when the …
(edit) @618   9 years beliar Patch by Beliar. - Added messages to ignore to pylintrc - Fixed error when …
(edit) @615   9 years beliar Patch by Beliar. - When checking for attributes in items and none are …
(edit) @614   9 years beliar Patch by Beliar. - Activating CoordinateRenderer? (F5 key) is now actually …
(edit) @612   9 years beliar Patch by Beliar. - Change required to make PARPG work with fife revision …
(edit) @611   9 years beliar Patch by Beliar. - Replaced old attribute system. Instead of …
(edit) @610   9 years beliar Patch by Beliar. - Added "Open" action to InventoryItems?. This will open a …
(edit) @609   9 years beliar Patch by Beliar. - Removed item_id from CarryableItem?. - item_type of …
(edit) @608   9 years beliar Patch by Beliar. - The real item stored in MapItem? is now the instance of …
(edit) @606   9 years beliar Patch by Domtron_Vox. - Items from the inventory can now be switched with …
(edit) @605   9 years beliar Patch by Domtron_Vox and Beliar. - Items being dragged will now be removed …
(edit) @604   9 years beliar Patch by Beliar. - Moving the mouse away from an object now does not clear …
(edit) @603   9 years beliar Ticket #243: Patch by Domtron_Vox. - When examining an object the text is …
(edit) @602   9 years beliar Patch by Beliar. - Copied ExamineAction? to ExamineItemAction?, which is …
(edit) @601   9 years beliar Ticket #233: Patch by Beliar. - Split DropItemAction? into a generic …
(edit) @600   9 years beliar Patch by Beliar. - Dropping items menu action now only shows when …
(edit) @599   9 years beliar Patch by Beliar. - Items will now be dropped at the players feet. The way …
(edit) @598   9 years beliar Patch by Beliar. - Fixed crash when picking up items - changed …
(edit) @596   9 years beliar Patch by Beliar. - Items can now be dropped and picked up again - Added …
(edit) @595   10 years beliar Patch by Beliar. - Items lying on the map can now be picked up. (Items …
(edit) @594   10 years beliar Patch by Beliar. - The default z-position of agents that have an object …
(edit) @592   10 years beliar Patch by Beliar. - Added basic support for adding items on the map. …
(edit) @591   10 years beliar Patch by Beliar. - Renamed replaceStuff in dialogues to replaceThing - …
(edit) @590   10 years beliar Patch by Beliar. - Added CharacterBase? as base class for PlayerCharacter?
(edit) @588   10 years beliar Patch by Beliar. - Now using deepcopy to copy the actions dictionary of …
(edit) @586   10 years beliar - Edits from last change that weren't commited somehow
(edit) @584   10 years beliar Removed pylint command to ignore missing docstring at the beginning of a …
(edit) @583   10 years beliar Patch by Beliar. - Made the shebang the same in all files - Added …
(edit) @581   10 years beliar Fixed crash introduced by my last patch.
(edit) @579   10 years beliar Patch by Beliar. - Changes according to our coding standards - Updated …
(edit) @578   10 years beliar Patch by Beliar. - Renamed ObjectDatabase?.yaml to object_database.yaml …
(edit) @575   10 years beliar Patch by Beliar. - Changes according to our coding standards - Updated …
(edit) @574   10 years beliar Patch by Beliar: - Quest states are now saved and restored too - People …
(edit) @573   10 years beliar Inventory and container now use the context menu method from hud.
(edit) @572   10 years beliar Patch by Beliar. - Changed type of actionBox in the gui to VBox - …
(edit) @571   10 years beliar Patch by Beliar. - Minor modifications to dialogue files that check for an …
(edit) @570   10 years beliar Patch by Beliar. - Quest files are now read in and parsed at the start of …
(edit) @569   10 years beliar Patch by Beliar. - Added item_id property to the CarryableItem? class. This …
(edit) @568   10 years beliar Patch by Beliar. - The Basic Action now has a commands property. The …
(edit) @566   10 years beliar Patch by Beliar. - Fixed inventory/container contents not saved/restored …
(edit) @565   10 years beliar Ticket #260 Patch by Beliar - When creating inventory objects there will …
(edit) @563   10 years beliar Ticket #200: Patch by Beliar. - Merging map_loading_change branch back …
(edit) @557   10 years beliar - Fixed "Walk here" in context menu
(edit) @553   10 years beliar Merged changes from code-cleanup-and-refactoring back into the trunk.
(edit) @544   10 years beliar Moving classes from run.py to scripts/parpg.py.
(edit) @542   10 years beliar Added engine attribute to DynamicObject? which can be used to access the …
(edit) @541   10 years beliar - Change to make PARPG run with the latest FIFE revision (3373) - …
(edit) @540   10 years beliar Inventories can now be set in the map file Items values read from the …
(edit) @539   10 years beliar - Added the shanty door to the database - Removed redundant information …
(edit) @538   10 years beliar Changed code for the object database a bit. Does the same still but with …
(edit) @537   10 years beliar - Added support for an "Object Information Database" - Database is a .yaml …
(edit) @533   10 years barra_parpg Patch by mvbarracuda: * Replaced box with gift box object from ticket …
(edit) @532   10 years b0rland_parpg Ticket #229: patch by b0rland * Slightly updated the interaction between …
(edit) @530   10 years beliar Booleans are now parsed correctly when loading a map. pylintrc: Disabled …
(edit) @529   10 years beliar Changes according to our coding standards
(edit) @527   10 years barra_parpg Ticket #250. Patch by qubodup: * Adding random audio track playback * …
(edit) @520   10 years barra_parpg Patch by mvbarracuda: * Fixing broken ingame dialogues (really, this …
(edit) @509   10 years beliar Fixed error in the "Test basic dialogue interaction" test.
(edit) @504   10 years barra_parpg Patch by mvbarracuda: * SVN property fixes according to: …
(edit) @501   10 years beliar Patch by barra_parpg, fixes black game screen issue that appeared after …
(edit) @498   10 years b0rland_parpg Patch by b0rland * Fixed the saving/loading mechanism. All NPCs and …
(edit) @487   10 years b0rland_parpg Fixed the options dialog
(edit) @484   10 years b0rland_parpg Updated to accomodate for new FIFE release -- remove references to view.
(edit) @483   10 years b0rland_parpg Ticket #232: patch by B0rland Fixed the weakref bug by removing extra …
(edit) @480   10 years maximinus_parpg Added inventory images to inventory. Inventory now displays multiple …
(edit) @479   10 years maximinus_parpg More code cleanup. Some preperation for sorting out the beer quest.
(edit) @478   10 years maximinus_parpg Added Beliars patch for loading / saving.
(edit) @477   10 years maximinus_parpg More clean up of the code. Finshed first pass. So should be at least …
(edit) @476   10 years maximinus_parpg Edited and tidied up files. Generally a mix of spelling mistakes, non …
(edit) @473   10 years maximinus_parpg Added chewies patch to make parpg FIFE 0.3.0 compatible. Thanks to the …
(edit) @470   10 years zenbitz remove exception for meeting someone you already met
(edit) @469   10 years zenbitz change to so we have give/get
(edit) @467   10 years eliedebrauwer Ticket #245: Patch by Belgiar. Fixes open animation when a container is …
(edit) @466   10 years b0rland_parpg Ticket #232: patch by b0rland Fixed a minor bug -- the value was returned …
(edit) @451   10 years b0rland_parpg Ticket #241: patch by b0rland *Removed reference from containers to GUI …
(edit) @450   10 years b0rland_parpg Ticket #228: patch by b0rland * Fixed the button for last slot in …
(edit) @449   10 years b0rland_parpg Ticket #107: patch by b0rland * Added bulk and capacity into Carryable and …
(edit) @448   10 years eliedebrauwer Ticket #240: Patch by eliedebrauwer. Fixed the coordindate renderer, seems …
(edit) @446   10 years eliedebrauwer Ticket #186: Patch by eliedebrauwer. Added possibility to pause/unpause …
(edit) @445   10 years eliedebrauwer Ticket #239: Patch by eliedebrauwer. The readyAccess buttons are now …
(edit) @444   10 years b0rland_parpg Ticket #107: patch by b0rland Ready slots in hud are now updated in sync …
(edit) @443   10 years b0rland_parpg Ticket #107: patch by b0rland Fixed the minor issue with object …
(edit) @440   10 years b0rland_parpg Ticket #231: patch by b0rland * Fixed the exceptions and misbehaviour …
(edit) @439   10 years b0rland_parpg Ticket #229: patch by b0rland Added findItem function which currently …
(edit) @436   10 years b0rland_parpg Ticket #107: patch by b0rland Extended inventory with findByID method. …
(edit) @435   10 years b0rland_parpg Ticket #226: patch by b0rland * fixing the inventory display bug * fixed …
(edit) @432   10 years Kaydeth_parpg Ticket #234. Patch by Kaydeth. Added some error checking to the …
(edit) @424   10 years b0rland_parpg Ticket #107: patch by b0rland * Reworked inventory gui to use new …
(edit) @416   10 years eliedebrauwer Ticket #187: Patch by eliedebrauwer. Added shortcuts so from the console …
(edit) @415   10 years eliedebrauwer Ticket #198: Patch by eliedebrauwer. Now reads the NPC name and uses this …
(edit) @412   10 years orlandov Ticket #63 - patch by or1andov - Fade TopLayer? instances when the PC goes …
(edit) @396   10 years zenbitz dialogue fixes
(edit) @395   10 years eliedebrauwer Ticket #137 and #138. Patch by Beliar (confirmed by eliedebrauwer). Fixes …
(edit) @389   10 years eliedebrauwer Ticket #187. Patch by eliedebrauwer: Improved python code parsing from the …
(edit) @373   10 years saritor Ticket #151: Patch by saritor. * Modifies door object calling arguements …
(edit) @372   10 years saritor Ticket #150: Patch by saritor. * Moved GUI code to <parpg>/scripts/gui * …
(edit) @370   10 years eliedebrauwer Ticket #147. Patch by eliedebrauwer: Added more verbosity in error …
(edit) @369   10 years eliedebrauwer Ticket #147. Patch by eliedebrauwer: Added dialogue-validator code and …
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