|
|
@478
|
10 years |
maximinus_parpg |
Added Beliars patch for loading / saving.
|
|
|
@477
|
10 years |
maximinus_parpg |
More clean up of the code.
Finshed first pass.
So should be at least …
|
|
|
@473
|
10 years |
maximinus_parpg |
Added chewies patch to make parpg FIFE 0.3.0 compatible.
Thanks to the …
|
|
|
@470
|
10 years |
zenbitz |
remove exception for meeting someone you already met
|
|
|
@451
|
10 years |
b0rland_parpg |
Ticket #241: patch by b0rland
*Removed reference from containers to GUI …
|
|
|
@449
|
10 years |
b0rland_parpg |
Ticket #107: patch by b0rland
* Added bulk and capacity into Carryable and …
|
|
|
@439
|
10 years |
b0rland_parpg |
Ticket #229: patch by b0rland
Added findItem function which currently …
|
|
|
@436
|
10 years |
b0rland_parpg |
Ticket #107: patch by b0rland
Extended inventory with findByID method. …
|
|
|
@424
|
10 years |
b0rland_parpg |
Ticket #107: patch by b0rland
* Reworked inventory gui to use new …
|
|
|
@395
|
10 years |
eliedebrauwer |
Ticket #137 and #138. Patch by Beliar (confirmed by eliedebrauwer). Fixes …
|
|
|
@373
|
10 years |
saritor |
Ticket #151: Patch by saritor.
* Modifies door object calling arguements …
|
|
|
@362
|
10 years |
eliedebrauwer |
Ticket #142: Patch by eliedebrauwer, allows a sequence of actions (e.g. …
|
|
|
@361
|
10 years |
orlandov |
Ticket #104 - Patch by Vaporice and or1andov. Integrate quests into game …
|
|
|
@360
|
10 years |
eliedebrauwer |
Ticket #140: patch by eliedebrauwer. Modified the PCBehaviour which allows …
|
|
|
@356
|
10 years |
Kaydeth_parpg |
Ticket #73. Patch by Kaydeth. Most of the changes were made to the map …
|
|
|
@354
|
10 years |
b0rland_parpg |
Ticket #107: patch by b0rland
Removed the line added by mistake
|
|
|
@347
|
10 years |
barra_parpg |
Patch by Kaydeth:
* Uncommented import that seemed to be Mercurial …
|
|
|
@346
|
10 years |
b0rland_parpg |
Ticket #107: patch by b0rland
* Wrote initial version of the inventory …
|
|
|
@342
|
10 years |
eliedebrauwer |
Ticket #127. Fix by octavio, PEP-8 code cleanup, identation fix …
|
|
|
@340
|
10 years |
eliedebrauwer |
Ticket #66: Patch by Saritor, This patch implements Kaydeth's camera fix …
|
|
|
@324
|
10 years |
orlandov |
Ticket #93: Patch by or1andov. Use the name attribute for on mouse over …
|
|
|
@323
|
10 years |
eliedebrauwer |
Ticket #73: Patch by eliedebrauwer, removed obj_hashes from world, and …
|
|
|
@320
|
10 years |
orlandov |
Ticket #100: Patch by or1andov. Specify dialogue files for NPCs in their …
|
|
|
@317
|
10 years |
barra_parpg |
Patch by sirren & mvbarracuda:
* New player character animations
* …
|
|
|
@315
|
10 years |
eliedebrauwer |
Ticket #2: Patch by eliedebrauwer. Performed some cleanup on …
|
|
|
@312
|
10 years |
Kaydeth_parpg |
Ticket #2: Patch by Kaydeth. Updated the classes in console.py through …
|
|
|
@311
|
10 years |
eliedebrauwer |
Ticket #66: Forgot to add doors.py comment[s:trac, t:66]
|
|
|
@310
|
10 years |
eliedebrauwer |
Ticket #66: Patch by saritor (& eliedebrauwer), implements saritors …
|
|
|
@295
|
10 years |
eliedebrauwer |
Ticket #103: Patch by Elie De Brauwer, Added possibility to make the …
|
|
|
@291
|
10 years |
orlandov |
remove python bytecode files
|
|
|
@289
|
10 years |
b0rland_parpg |
Ticket #67: patch by b0rland
created tests for Scriptable, Living
|
|
|
@287
|
10 years |
orlandov |
Ticket #74: Patch by or1andov, Integrate dialogue GUI and engine into …
|
|
|
@286
|
10 years |
b0rland_parpg |
Ticket #67: patch by b0rland
* changed default Lockable state to unlocked …
|
|
|
@284
|
10 years |
b0rland_parpg |
Ticket #67: patch by b0rland
* Added GPL headers to test scripts
* Added …
|
|
|
@278
|
10 years |
orlandov |
Ticket #87: PC actor should idle after carrying out action
|
|
|
@277
|
10 years |
orlandov |
Ticket #79: Move the container display and examine popup code from World …
|
|
|
@276
|
10 years |
orlandov |
Ticket #67: Refactor unit tests into runnable shape
* Move tests to their …
|
|
|
@262
|
10 years |
barra_parpg |
Patch by mvbarracuda:
* Applied svn:eol-style >> native to all Python …
|
|
|
@240
|
10 years |
barra_parpg |
* Renamed trunk/PARPG to trunk/game to avoid using PARPG in the SVN URL …
|
|
copied from trunk/PARPG/scripts/objects:
|
|
|
@213
|
10 years |
tZee_parpg |
#71 Applied Jason's patch to fix issues with Python 2.6 + fixed the issue …
|