source: trunk/game/scripts/objects @ 287

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @287   10 years orlandov Ticket #74: Patch by or1andov, Integrate dialogue GUI and engine into …
(edit) @286   10 years b0rland_parpg Ticket #67: patch by b0rland * changed default Lockable state to unlocked …
(edit) @284   10 years b0rland_parpg Ticket #67: patch by b0rland * Added GPL headers to test scripts * Added …
(edit) @278   10 years orlandov Ticket #87: PC actor should idle after carrying out action
(edit) @277   10 years orlandov Ticket #79: Move the container display and examine popup code from World …
(edit) @276   10 years orlandov Ticket #67: Refactor unit tests into runnable shape * Move tests to their …
(edit) @262   10 years barra_parpg Patch by mvbarracuda: * Applied svn:eol-style >> native to all Python …
(copy) @240   10 years barra_parpg * Renamed trunk/PARPG to trunk/game to avoid using PARPG in the SVN URL …
copied from trunk/PARPG/scripts/objects:
(edit) @213   10 years tZee_parpg #71 Applied Jason's patch to fix issues with Python 2.6 + fixed the issue …
Note: See TracRevisionLog for help on using the revision log.