source: trunk/game/scripts/objects/actors.py @ 373

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Diff Rev Age Author Log Message
(edit) @362   10 years eliedebrauwer Ticket #142: Patch by eliedebrauwer, allows a sequence of actions (e.g. …
(edit) @361   10 years orlandov Ticket #104 - Patch by Vaporice and or1andov. Integrate quests into game …
(edit) @360   10 years eliedebrauwer Ticket #140: patch by eliedebrauwer. Modified the PCBehaviour which allows …
(edit) @356   10 years Kaydeth_parpg Ticket #73. Patch by Kaydeth. Most of the changes were made to the map …
(edit) @340   10 years eliedebrauwer Ticket #66: Patch by Saritor, This patch implements Kaydeth's camera fix …
(edit) @324   10 years orlandov Ticket #93: Patch by or1andov. Use the name attribute for on mouse over …
(edit) @323   10 years eliedebrauwer Ticket #73: Patch by eliedebrauwer, removed obj_hashes from world, and …
(edit) @320   10 years orlandov Ticket #100: Patch by or1andov. Specify dialogue files for NPCs in their …
(edit) @315   10 years eliedebrauwer Ticket #2: Patch by eliedebrauwer. Performed some cleanup on …
(edit) @310   10 years eliedebrauwer Ticket #66: Patch by saritor (& eliedebrauwer), implements saritors …
(edit) @295   10 years eliedebrauwer Ticket #103: Patch by Elie De Brauwer, Added possibility to make the …
(edit) @287   10 years orlandov Ticket #74: Patch by or1andov, Integrate dialogue GUI and engine into …
(edit) @278   10 years orlandov Ticket #87: PC actor should idle after carrying out action
(edit) @262   10 years barra_parpg Patch by mvbarracuda: * Applied svn:eol-style >> native to all Python …
(copy) @240   10 years barra_parpg * Renamed trunk/PARPG to trunk/game to avoid using PARPG in the SVN URL …
copied from trunk/PARPG/scripts/objects/actors.py:
(edit) @213   10 years tZee_parpg #71 Applied Jason's patch to fix issues with Python 2.6 + fixed the issue …
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