source: trunk/game/scripts/map.py @ 504

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Diff Rev Age Author Log Message
(edit) @501   10 years beliar Patch by barra_parpg, fixes black game screen issue that appeared after …
(edit) @484   10 years b0rland_parpg Updated to accomodate for new FIFE release -- remove references to view.
(edit) @479   10 years maximinus_parpg More code cleanup. Some preperation for sorting out the beer quest.
(edit) @476   10 years maximinus_parpg Edited and tidied up files. Generally a mix of spelling mistakes, non …
(edit) @473   10 years maximinus_parpg Added chewies patch to make parpg FIFE 0.3.0 compatible. Thanks to the …
(edit) @448   10 years eliedebrauwer Ticket #240: Patch by eliedebrauwer. Fixed the coordindate renderer, seems …
(edit) @446   10 years eliedebrauwer Ticket #186: Patch by eliedebrauwer. Added possibility to pause/unpause …
(edit) @412   10 years orlandov Ticket #63 - patch by or1andov - Fade TopLayer? instances when the PC goes …
(edit) @359   10 years eliedebrauwer Ticket #132: Patch by eliedebrauwer. Added logic to automatically learn …
(edit) @356   10 years Kaydeth_parpg Ticket #73. Patch by Kaydeth. Most of the changes were made to the map …
(edit) @340   10 years eliedebrauwer Ticket #66: Patch by Saritor, This patch implements Kaydeth's camera fix …
(edit) @323   10 years eliedebrauwer Ticket #73: Patch by eliedebrauwer, removed obj_hashes from world, and …
(edit) @314   10 years eliedebrauwer Ticket #66: Patch by saritor, eliedebrauwer & kaydeth cross map …
(edit) @313   10 years Kaydeth_parpg Ticket #2: Patch by Kaydeth. Updated the rest of the classes in the …
(edit) @264   10 years Kaydeth_parpg Ticket #72: Patch by Kaydeth. The separate objects file was merged back …
(edit) @262   10 years barra_parpg Patch by mvbarracuda: * Applied svn:eol-style >> native to all Python …
(add) @253   10 years tZee_parpg #65 Exported map data in a separate class. Next is to sort out the loading …
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