source: trunk/game/objects @ 417

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Diff Rev Age Author Log Message
(edit) @417   10 years barra_parpg Patch by mvbarracuda & Sirren: * Removed the PythonMagick? version of the …
(edit) @414   10 years barra_parpg Patch by mvbarracuda: * Moved shadow of the gate to objects layer to …
(edit) @411   10 years barra_parpg Patch by mvbarracuda: * Adding missing pillar (forgot that one in my last …
(edit) @410   10 years barra_parpg Patch by mvbarracuda & sirren: * Updated gate object * Sliced gate into …
(edit) @407   10 years barra_parpg Patch by mvbarracuda: * Split up one of the gate's pillars for testing …
(edit) @405   10 years barra_parpg Patch by mvbarracuda: * Removing objects/objects as it's very verbose and …
(edit) @404   10 years barra_parpg Patch by mvbarracuda: * Restructuring the objects directory as discussed …
(edit) @403   10 years barra_parpg Patch by Sirren & mvbarracuda: * Added Sirren's gate from #224 to map.xml …
(edit) @400   10 years barra_parpg Patch by mvbarracuda: * Starting to restructure the objects directory * …
(edit) @399   10 years barra_parpg Patch by mvbarracuda: * Corrected angles: 180+45 = 225, not 215 * Sorry, …
(edit) @398   10 years barra_parpg Ticket 201: Patch by Sirren & mvbarracuda: * Added renders and source …
(edit) @395   10 years eliedebrauwer Ticket #137 and #138. Patch by Beliar (confirmed by eliedebrauwer). Fixes …
(edit) @394   10 years barra_parpg Patch by mvbarracuda: * Removed unused rotated versions of the guard …
(edit) @393   10 years barra_parpg Patch by Sirren & mvbarracuda: * Guard tower in 8 rotations (we might …
(edit) @388   10 years barra_parpg Patch by mvbarracuda: * Larger starting map * Removed unused shanty map …
(edit) @387   10 years barra_parpg Patch by mvbarracuda: * Corrected NPC y offsets * Removed wrong scaled …
(edit) @385   10 years barra_parpg Patch by mvbarracuda: * Removed shanty building as it featured a wrong …
(edit) @365   10 years barra_parpg Patch by mvbarracuda: * Fix agentXmlGen.py: xoff >> x_off * Corrected y …
(edit) @363   10 years barra_parpg Ticket 141. Patch by zeli. Map objects changes: * Updated container house …
(edit) @355   10 years barra_parpg Patch by zeli & mvbarracuda: * Added Zeli's shack for testing purposes * …
(edit) @334   10 years barra_parpg Patch by mvBarracuda: * Added invisible blockers to investigate if we can …
(edit) @333   10 years barra_parpg Patch by mvbarracuda: * Removed thumbs.db files * Renamed barrel …
(edit) @331   10 years sirren_parpg A burning barrel
(edit) @329   10 years barra_parpg Patch by Sirren & mvbarracuda: * New guard tower * Caution: guard tower …
(edit) @322   10 years barra_parpg Patch by mvbarracuda: * Removed outdated animation files and replaced …
(edit) @321   10 years barra_parpg Patch by Sirren: * Fixed player character walk animation (contained a …
(edit) @317   10 years barra_parpg Patch by sirren & mvbarracuda: * New player character animations * …
(edit) @316   10 years orlandov Patch by or1landov: * Run the agentXmlGen against the NPC animations * Fix …
(edit) @305   10 years barra_parpg Patch by mvbarracuda: * Rerendered male farmer NPC animation by Sirren * …
(edit) @299   10 years barra_parpg Patch by mvbarracuda: * New NPC animations by Sirren * Slighty renamed …
(edit) @298   10 years barra_parpg Patch by mvbarracuda: * New NPC animations by Sirren * Slighty renamed …
(edit) @297   10 years barra_parpg Patch by mvbarracuda: * New NPC animations by Sirren * Slighty renamed …
(edit) @296   10 years barra_parpg Patch by mvbarracuda: * New NPC animations by Sirren * Slighty renamed …
(edit) @274   10 years barra_parpg * Commit email template test * Removed unwanted win32 thumbnail files
(edit) @273   10 years sirren_parpg New NPC animations
(edit) @272   10 years barra_parpg Patch by mvbarracuda: * Cleaned up old animation static files that were …
(edit) @271   10 years orlandov Change the filenames in the NPC walk animation xml files to point to the …
(edit) @269   10 years barra_parpg Patch by Sirren: * New woman NPC animations * TODO: * Modify …
(edit) @258   10 years barra_parpg * Changed filename scheme for animations as the current one seems to cause …
(edit) @257   10 years barra_parpg * Changed idle animation playback rate from 5 to 8 fps
(edit) @256   10 years barra_parpg * Overhauled player character animations by Sirren
(edit) @249   10 years barra_parpg * Deleted thumbs.db files that were commited by accident * Added …
(edit) @248   10 years barra_parpg * New player character idle & walk animation by Sirren * Looks pretty …
(copy) @240   10 years barra_parpg * Renamed trunk/PARPG to trunk/game to avoid using PARPG in the SVN URL …
copied from trunk/PARPG/objects:
(edit) @203   10 years barra_parpg * New rock objects & snow tiles by Lamoot * XML definition files …
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