# # ChangeLog for trunk/game/objects/agents/player/walk/000 # # Generated by Trac 0.12.5 # 12/13/19 21:29:16 Tue, 02 Mar 2010 17:39:48 GMT barra_parpg [504] * trunk (modified) * trunk/game (modified) * trunk/game/design (modified) * trunk/game/dialogue (modified) * trunk/game/dialogue/bouncer.yaml (modified) * trunk/game/dialogue/camilla.yaml (modified) * trunk/game/dialogue/crazy_swede.yaml (modified) * trunk/game/dialogue/drunkard.yaml (modified) * trunk/game/dialogue/farm_boy1.yaml (modified) * trunk/game/dialogue/farm_boy2.yaml (modified) * trunk/game/dialogue/farmer.yaml (modified) * trunk/game/dialogue/fguard.yaml (modified) * trunk/game/dialogue/grifter1.yaml (modified) * trunk/game/dialogue/grifter2.yaml (modified) * trunk/game/dialogue/innkeeper.yaml (modified) * trunk/game/dialogue/leader.yaml (modified) * trunk/game/dialogue/ma.yaml (modified) * trunk/game/dialogue/mall_template.yaml (modified) * trunk/game/dialogue/quartermaster.yaml (modified) * trunk/game/dialogue/quest_sample.yaml (modified) * trunk/game/dialogue/sample.yaml (modified) * trunk/game/dialogue/snowshoveler.yaml (modified) * trunk/game/dialogue/synnove.yaml (modified) * trunk/game/dialogue_schema.yaml (modified) * trunk/game/editor (modified) * trunk/game/fonts (modified) * trunk/game/gui (modified) * trunk/game/gui/icons (modified) * trunk/game/gui/inv_images (modified) * trunk/game/license (modified) * trunk/game/local_loaders (modified) * trunk/game/log_parpg.bat (modified) * trunk/game/maps (modified) * trunk/game/music (modified) * trunk/game/music/natlyea_a03_angerlonely.license (moved) * trunk/game/music/natlyea_a03_angerlonely.ogg (moved) * trunk/game/objects (modified) * trunk/game/objects/agents (modified) * trunk/game/objects/agents/npcs (modified) * trunk/game/objects/agents/npcs/long_coat_female (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270 (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/315 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/000 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/045 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/090 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/135 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/180 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/225 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/270 (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/315 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/000 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/045 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/090 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/135 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/180 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/225 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/270 (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/315 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/000 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/045 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/090 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/135 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/270 (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/090 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/135 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/180 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270 (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315 (modified) * trunk/game/objects/agents/npcs/long_coat_male (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/000 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/045 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/090 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/135 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/180 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/225 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/270 (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/315 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/000 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/045 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/090 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/135 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/180 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/225 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/270 (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/315 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/000 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/045 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/090 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/135 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/180 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/225 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/270 (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/315 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/000 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/045 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/090 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/135 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/180 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/225 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/270 (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/315 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/000 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/045 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/090 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/135 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/180 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/225 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/270 (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/315 (modified) * trunk/game/objects/agents/npcs/male_farmer_1 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/000 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/045 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/090 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/135 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/180 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/225 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/270 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/315 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/000 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/045 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/090 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/135 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/180 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/225 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/270 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/315 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/000 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/045 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/090 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/135 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/180 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/225 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/270 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/315 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/000 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/045 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/090 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/135 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/180 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/225 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/270 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/315 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/000 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/045 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/090 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/135 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/180 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/225 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/270 (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/315 (modified) * trunk/game/objects/agents/npcs/male_traveler_1 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/000 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/045 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/090 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/135 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/180 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/225 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/270 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/315 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/000 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/045 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/090 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/135 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/180 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/225 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/270 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/315 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/000 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/045 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/090 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/135 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/180 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/225 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/270 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/315 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/000 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/045 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/090 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/135 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/180 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/225 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/270 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/315 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/000 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/045 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/090 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/135 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/180 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/225 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/270 (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/315 (modified) * trunk/game/objects/agents/npcs/npc_woman (modified) * trunk/game/objects/agents/npcs/npc_woman/stand (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/000 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/045 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/090 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/135 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/180 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/225 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/270 (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/315 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/000 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/045 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/090 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/135 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/180 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/225 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/270 (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/315 (modified) * trunk/game/objects/agents/player (modified) * trunk/game/objects/agents/player/pick_up (modified) * trunk/game/objects/agents/player/pick_up/000 (modified) * trunk/game/objects/agents/player/pick_up/045 (modified) * trunk/game/objects/agents/player/pick_up/090 (modified) * trunk/game/objects/agents/player/pick_up/135 (modified) * trunk/game/objects/agents/player/pick_up/180 (modified) * trunk/game/objects/agents/player/pick_up/225 (modified) * trunk/game/objects/agents/player/pick_up/270 (modified) * trunk/game/objects/agents/player/pick_up/315 (modified) * trunk/game/objects/agents/player/run (modified) * trunk/game/objects/agents/player/run/000 (modified) * trunk/game/objects/agents/player/run/045 (modified) * trunk/game/objects/agents/player/run/090 (modified) * trunk/game/objects/agents/player/run/135 (modified) * trunk/game/objects/agents/player/run/180 (modified) * trunk/game/objects/agents/player/run/225 (modified) * trunk/game/objects/agents/player/run/270 (modified) * trunk/game/objects/agents/player/run/315 (modified) * trunk/game/objects/agents/player/stand (modified) * trunk/game/objects/agents/player/stand/000 (modified) * trunk/game/objects/agents/player/stand/045 (modified) * trunk/game/objects/agents/player/stand/090 (modified) * trunk/game/objects/agents/player/stand/135 (modified) * trunk/game/objects/agents/player/stand/180 (modified) * trunk/game/objects/agents/player/stand/225 (modified) * trunk/game/objects/agents/player/stand/270 (modified) * trunk/game/objects/agents/player/stand/315 (modified) * trunk/game/objects/agents/player/use (modified) * trunk/game/objects/agents/player/use/000 (modified) * trunk/game/objects/agents/player/use/045 (modified) * trunk/game/objects/agents/player/use/090 (modified) * trunk/game/objects/agents/player/use/135 (modified) * trunk/game/objects/agents/player/use/180 (modified) * trunk/game/objects/agents/player/use/225 (modified) * trunk/game/objects/agents/player/use/270 (modified) * trunk/game/objects/agents/player/use/315 (modified) * trunk/game/objects/agents/player/walk (modified) * trunk/game/objects/agents/player/walk/000 (modified) * trunk/game/objects/agents/player/walk/045 (modified) * trunk/game/objects/agents/player/walk/090 (modified) * trunk/game/objects/agents/player/walk/135 (modified) * trunk/game/objects/agents/player/walk/180 (modified) * trunk/game/objects/agents/player/walk/225 (modified) * trunk/game/objects/agents/player/walk/270 (modified) * trunk/game/objects/agents/player/walk/315 (modified) * trunk/game/objects/buildings (modified) * trunk/game/objects/buildings/container_house (modified) * trunk/game/objects/buildings/gate (modified) * trunk/game/objects/buildings/gate/pillar1 (modified) * trunk/game/objects/buildings/gate/pillar2 (modified) * trunk/game/objects/buildings/gate/pillar3 (modified) * trunk/game/objects/buildings/gate/pillar4 (modified) * trunk/game/objects/buildings/gate/pillar5 (modified) * trunk/game/objects/buildings/guard_tower (modified) * trunk/game/objects/buildings/shanty (modified) * trunk/game/objects/flora (modified) * trunk/game/objects/flora/tree (modified) * trunk/game/objects/ground (modified) * trunk/game/objects/ground/block (modified) * trunk/game/objects/ground/brick (modified) * trunk/game/objects/ground/doors (modified) * trunk/game/objects/ground/grass (modified) * trunk/game/objects/ground/grass/transition (modified) * trunk/game/objects/ground/gravel (modified) * trunk/game/objects/ground/gravel/transitions (modified) * trunk/game/objects/ground/misc (modified) * trunk/game/objects/ground/rock (modified) * trunk/game/objects/ground/snow (modified) * trunk/game/objects/ground/snow/snow0 (modified) * trunk/game/objects/ground/snow/snow1 (modified) * trunk/game/objects/ground/snow/snow10 (modified) * trunk/game/objects/ground/snow/snow2 (modified) * trunk/game/objects/ground/snow/snow3 (modified) * trunk/game/objects/ground/snow/snow4 (modified) * trunk/game/objects/ground/snow/snow5 (modified) * trunk/game/objects/ground/snow/snow6 (modified) * trunk/game/objects/ground/snow/snow7 (modified) * trunk/game/objects/ground/snow/snow8 (modified) * trunk/game/objects/ground/snow/snow9 (modified) * trunk/game/objects/ground/snowhill (modified) * trunk/game/objects/items (modified) * trunk/game/objects/scenery (modified) * trunk/game/objects/scenery/barrel (modified) * trunk/game/objects/scenery/bed (modified) * trunk/game/objects/scenery/bed/bed_a (modified) * trunk/game/objects/scenery/bed/bed_b (modified) * trunk/game/objects/scenery/bed/bed_c (modified) * trunk/game/objects/scenery/bed/bed_d (modified) * trunk/game/objects/scenery/benches (modified) * trunk/game/objects/scenery/benches/long_bench (modified) * trunk/game/objects/scenery/benches/short_bench (modified) * trunk/game/objects/scenery/bodies (modified) * trunk/game/objects/scenery/broken_car (modified) * trunk/game/objects/scenery/broken_truck (modified) * trunk/game/objects/scenery/burning_barrel (modified) * trunk/game/objects/scenery/burning_barrel/burn (modified) * trunk/game/objects/scenery/burning_barrel/burn/000 (modified) * trunk/game/objects/scenery/chairs (modified) * trunk/game/objects/scenery/chairs/black_chair (modified) * trunk/game/objects/scenery/chairs/black_chair/lying (modified) * trunk/game/objects/scenery/chairs/black_chair/standing (modified) * trunk/game/objects/scenery/crate (modified) * trunk/game/objects/scenery/fence_wooden (modified) * trunk/game/objects/scenery/lock_box_metal (modified) * trunk/game/objects/scenery/lock_box_metal/close (modified) * trunk/game/objects/scenery/lock_box_metal/closed (modified) * trunk/game/objects/scenery/lock_box_metal/open (modified) * trunk/game/objects/scenery/lock_box_metal/opened (modified) * trunk/game/objects/scenery/mailbox (modified) * trunk/game/objects/scenery/shopping_trolley (modified) * trunk/game/objects/scenery/shopping_trolley/beige (modified) * trunk/game/objects/scenery/shopping_trolley/beige/damaged (modified) * trunk/game/objects/scenery/shopping_trolley/beige/standing (modified) * trunk/game/objects/scenery/shopping_trolley/blue (modified) * trunk/game/objects/scenery/shopping_trolley/blue/damaged (modified) * trunk/game/objects/scenery/shopping_trolley/blue/damaged/Thumbs.db (deleted) * trunk/game/objects/scenery/shopping_trolley/blue/standing (modified) * trunk/game/objects/scenery/shopping_trolley/red (modified) * trunk/game/objects/scenery/shopping_trolley/red/damaged (modified) * trunk/game/objects/scenery/shopping_trolley/red/standing (modified) * trunk/game/objects/scenery/shopping_trolley/tail (modified) * trunk/game/objects/scenery/shopping_trolley/tail/long (modified) * trunk/game/objects/scenery/shopping_trolley/tail/medium (modified) * trunk/game/objects/scenery/shopping_trolley/tail/short (modified) * trunk/game/objects/scenery/stairs (modified) * trunk/game/objects/scenery/stools (modified) * trunk/game/objects/scenery/stools/new_stool (modified) * trunk/game/objects/scenery/stools/old_stool (modified) * trunk/game/objects/scenery/tables (modified) * trunk/game/objects/scenery/tables/new (modified) * trunk/game/objects/scenery/tables/new/huge_table (modified) * trunk/game/objects/scenery/tables/new/small_table (modified) * trunk/game/objects/scenery/tables/old (modified) * trunk/game/objects/scenery/tables/old/huge_table (modified) * trunk/game/objects/scenery/tables/old/plastic_round (modified) * trunk/game/objects/scenery/tables/old/plastic_square (modified) * trunk/game/objects/scenery/tables/old/small_table (modified) * trunk/game/objects/scenery/toolboard (modified) * trunk/game/objects/scenery/volvo_car (modified) * trunk/game/objects/scenery/volvo_car/blue (modified) * trunk/game/objects/scenery/volvo_car/blue/normal (modified) * trunk/game/objects/scenery/volvo_car/blue/smashed (modified) * trunk/game/objects/scenery/volvo_car/green (modified) * trunk/game/objects/scenery/volvo_car/green/normal (modified) * trunk/game/objects/scenery/volvo_car/green/smashed (modified) * trunk/game/objects/scenery/volvo_car/yellow (modified) * trunk/game/objects/scenery/volvo_car/yellow/normal (modified) * trunk/game/objects/scenery/volvo_car/yellow/smashed (modified) * trunk/game/objects/scenery/walls (modified) * trunk/game/objects/scenery/walls/wall_front (modified) * trunk/game/objects/scenery/walls/wall_rear (modified) * trunk/game/packaging (modified) * trunk/game/packaging/dependencies (modified) * trunk/game/packaging/packaging_instructions.txt (modified) * trunk/game/quests (modified) * trunk/game/quests/beer.yaml (modified) * trunk/game/quests/fedex.yaml (modified) * trunk/game/saves (modified) * trunk/game/screenshots (modified) * trunk/game/scripts (modified) * trunk/game/scripts/common (modified) * trunk/game/scripts/gui (modified) * trunk/game/scripts/objects (modified) * trunk/game/tests (modified) * trunk/game/utilities (modified) * trunk/media (modified) * trunk/media/3d_models (modified) * trunk/media/3d_models/Cook_Knife (modified) * trunk/media/3d_models/Cook_Knife/Model (modified) * trunk/media/3d_models/Cook_Knife/Textures (modified) * trunk/media/3d_models/Fem_Char_I (modified) * trunk/media/3d_models/Fem_Char_I/Models (modified) * trunk/media/3d_models/Fem_Char_I/Textures (modified) * trunk/media/3d_models/Fem_Raider_II (modified) * trunk/media/3d_models/Fem_Raider_II/Models (modified) * trunk/media/3d_models/Fem_Raider_II/Textures (modified) * trunk/media/3d_models/Improvised_weapon (modified) * trunk/media/3d_models/Male_Raider (modified) * trunk/media/3d_models/Male_Raider/Models (modified) * trunk/media/3d_models/Male_Raider/Textures (modified) * trunk/media/3d_models/Nagant_Revolver (modified) * trunk/media/3d_models/Nagant_Revolver/Model (modified) * trunk/media/3d_models/Nagant_Revolver/Textures (modified) * trunk/media/3d_models/Oil_Tank (modified) * trunk/media/3d_models/Steyr_69 (modified) * trunk/media/3d_models/Steyr_69/Model (modified) * trunk/media/3d_models/Steyr_69/Texture (modified) * trunk/media/3d_models/Valmet_RK_62 (modified) * trunk/media/3d_models/Watch_Tower (modified) * trunk/media/3d_models/Water_Tower (modified) * trunk/media/3d_models/Water_Tower_broken (modified) * trunk/media/3d_models/Wolf (modified) * trunk/media/3d_models/bed (modified) * trunk/media/3d_models/broken_car (modified) * trunk/media/3d_models/broken_truck (modified) * trunk/media/3d_models/furniture (modified) * trunk/media/3d_models/furniture/Models (modified) * trunk/media/3d_models/furniture/Textures (modified) * trunk/media/3d_models/main_gate (modified) * trunk/media/3d_models/main_gate/model (modified) * trunk/media/3d_models/main_gate/textures (modified) * trunk/media/3d_models/modelpack_zeli (modified) * trunk/media/3d_models/modelpack_zeli/models (modified) * trunk/media/3d_models/modelpack_zeli/reference (modified) * trunk/media/3d_models/modelpack_zeli/textures (modified) * trunk/media/3d_models/modelpack_zeli/textures/3th party (modified) * trunk/media/3d_models/rusty_barrel (modified) * trunk/media/3d_models/shopping_trolley (modified) * trunk/media/3d_models/shopping_trolley/model (modified) * trunk/media/3d_models/shopping_trolley/textures (modified) * trunk/media/3d_models/stairs (modified) * trunk/media/3d_models/toolboard (modified) * trunk/media/3d_models/volvo_car (modified) * trunk/media/3d_models/volvo_car/model (modified) * trunk/media/3d_models/volvo_car/textures (modified) * trunk/media/3ds_max (modified) * trunk/media/audio (modified) * trunk/media/audio/sound_fx (modified) * trunk/media/audio/sound_fx/weapons (modified) * trunk/media/blender (modified) * trunk/media/diagrammes (modified) * trunk/media/graphics (modified) * trunk/media/graphics/maps (modified) * trunk/tools (modified) * trunk/tools/writing_editor (modified) * trunk/tools/writing_editor/data (modified) * trunk/tools/writing_editor/data/images (modified) * trunk/tools/writing_editor/docs (modified) * trunk/tools/writing_editor/docs/examples (modified) * trunk/tools/writing_editor/docs/html (modified) * trunk/tools/writing_editor/lib (modified) * trunk/tools/writing_editor/scripts (modified) * trunk/tools/writing_editor/ui (modified) Patch by mvbarracuda: * SVN property fixes according to: ... Mon, 02 Nov 2009 22:06:08 GMT barra_parpg [365] * trunk/game/objects/agents/player/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/315/animation.xml (modified) * trunk/game/objects/agents/player/run/000/animation.xml (modified) * trunk/game/objects/agents/player/run/045/animation.xml (modified) * trunk/game/objects/agents/player/run/090/animation.xml (modified) * trunk/game/objects/agents/player/run/135/animation.xml (modified) * trunk/game/objects/agents/player/run/180/animation.xml (modified) * trunk/game/objects/agents/player/run/225/animation.xml (modified) * trunk/game/objects/agents/player/run/270/animation.xml (modified) * trunk/game/objects/agents/player/run/315/animation.xml (modified) * trunk/game/objects/agents/player/stand/000/animation.xml (modified) * trunk/game/objects/agents/player/stand/045/animation.xml (modified) * trunk/game/objects/agents/player/stand/090/animation.xml (modified) * trunk/game/objects/agents/player/stand/135/animation.xml (modified) * trunk/game/objects/agents/player/stand/180/animation.xml (modified) * trunk/game/objects/agents/player/stand/225/animation.xml (modified) * trunk/game/objects/agents/player/stand/270/animation.xml (modified) * trunk/game/objects/agents/player/stand/315/animation.xml (modified) * trunk/game/objects/agents/player/use/000/animation.xml (modified) * trunk/game/objects/agents/player/use/045/animation.xml (modified) * trunk/game/objects/agents/player/use/090/animation.xml (modified) * trunk/game/objects/agents/player/use/135/animation.xml (modified) * trunk/game/objects/agents/player/use/180/animation.xml (modified) * trunk/game/objects/agents/player/use/225/animation.xml (modified) * trunk/game/objects/agents/player/use/270/animation.xml (modified) * trunk/game/objects/agents/player/use/315/animation.xml (modified) * trunk/game/objects/agents/player/walk/000/animation.xml (modified) * trunk/game/objects/agents/player/walk/045/animation.xml (modified) * trunk/game/objects/agents/player/walk/090/animation.xml (modified) * trunk/game/objects/agents/player/walk/135/animation.xml (modified) * trunk/game/objects/agents/player/walk/180/animation.xml (modified) * trunk/game/objects/agents/player/walk/225/animation.xml (modified) * trunk/game/objects/agents/player/walk/270/animation.xml (modified) * trunk/game/objects/agents/player/walk/315/animation.xml (modified) * trunk/game/utilities/agentXmlGen.py (modified) Patch by mvbarracuda: * Fix agentXmlGen.py: xoff >> x_off * Corrected ... Sat, 17 Oct 2009 17:44:35 GMT barra_parpg [329] * trunk/game/gui/container_base.xml (modified) * trunk/game/gui/dialogue.xml (modified) * trunk/game/gui/loadbrowser.xml (modified) * trunk/game/gui/savebrowser.xml (modified) * trunk/game/maps/map.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/long_coat_female.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/run/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/stand/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/long_coat_male.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/pick_up/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/run/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/stand/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/use/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_male/walk/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/male_farmer_1.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/pick_up/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/run/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/stand/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/use/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_farmer_1/walk/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/male_traveler_1.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/pick_up/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/run/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/stand/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/use/315/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/000/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/045/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/090/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/135/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/180/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/225/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/270/animation.xml (modified) * trunk/game/objects/agents/npcs/male_traveler_1/walk/315/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/000/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/045/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/090/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/135/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/180/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/225/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/270/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/stand/315/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/000/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/045/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/090/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/135/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/180/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/225/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/270/animation.xml (modified) * trunk/game/objects/agents/npcs/npc_woman/walk/315/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/player/pick_up/315/animation.xml (modified) * trunk/game/objects/agents/player/run/000/animation.xml (modified) * trunk/game/objects/agents/player/run/045/animation.xml (modified) * trunk/game/objects/agents/player/run/090/animation.xml (modified) * trunk/game/objects/agents/player/run/135/animation.xml (modified) * trunk/game/objects/agents/player/run/180/animation.xml (modified) * trunk/game/objects/agents/player/run/225/animation.xml (modified) * trunk/game/objects/agents/player/run/270/animation.xml (modified) * trunk/game/objects/agents/player/run/315/animation.xml (modified) * trunk/game/objects/agents/player/stand/000/animation.xml (modified) * trunk/game/objects/agents/player/stand/045/animation.xml (modified) * trunk/game/objects/agents/player/stand/090/animation.xml (modified) * trunk/game/objects/agents/player/stand/135/animation.xml (modified) * trunk/game/objects/agents/player/stand/180/animation.xml (modified) * trunk/game/objects/agents/player/stand/225/animation.xml (modified) * trunk/game/objects/agents/player/stand/270/animation.xml (modified) * trunk/game/objects/agents/player/stand/315/animation.xml (modified) * trunk/game/objects/agents/player/use/000/animation.xml (modified) * trunk/game/objects/agents/player/use/045/animation.xml (modified) * trunk/game/objects/agents/player/use/090/animation.xml (modified) * trunk/game/objects/agents/player/use/135/animation.xml (modified) * trunk/game/objects/agents/player/use/180/animation.xml (modified) * trunk/game/objects/agents/player/use/225/animation.xml (modified) * trunk/game/objects/agents/player/use/270/animation.xml (modified) * trunk/game/objects/agents/player/use/315/animation.xml (modified) * trunk/game/objects/agents/player/walk/000/animation.xml (modified) * trunk/game/objects/agents/player/walk/045/animation.xml (modified) * trunk/game/objects/agents/player/walk/090/animation.xml (modified) * trunk/game/objects/agents/player/walk/135/animation.xml (modified) * trunk/game/objects/agents/player/walk/180/animation.xml (modified) * trunk/game/objects/agents/player/walk/225/animation.xml (modified) * trunk/game/objects/agents/player/walk/270/animation.xml (modified) * trunk/game/objects/agents/player/walk/315/animation.xml (modified) * trunk/game/objects/buildings/guard_tower (added) * trunk/game/objects/buildings/guard_tower/guard_tower.xml (added) * trunk/game/objects/buildings/guard_tower/guard_tower_225.png (added) Patch by Sirren & mvbarracuda: * New guard tower * Caution: guard ... Mon, 12 Oct 2009 20:31:25 GMT barra_parpg [321] * trunk/game/objects/agents/npcs/long_coat_female/long_coat_female.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/pick_up_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/pick_up_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/pick_up_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/pick_up_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/pick_up_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/pick_up_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_15.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_16.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_17.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/pick_up_7.png (modified) * 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trunk/game/objects/agents/npcs/long_coat_female/use/180/use_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/use_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/use_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/use_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/use_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/use_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/180/use_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_12.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_13.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_14.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/225/use_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/270/animation.xml (modified) * 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trunk/game/objects/agents/npcs/long_coat_female/use/315/use_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/use_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/use_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/use_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/use_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/use_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/use/315/use_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000/walk_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000/walk_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000/walk_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/000/walk_11.png (modified) * 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trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/045/walk_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/090/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/090/walk_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/090/walk_1.png (modified) * 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trunk/game/objects/agents/npcs/long_coat_female/walk/225/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/225/walk_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/270/walk_9.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/animation.xml (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_0.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_1.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_10.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_11.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_2.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_3.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_4.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_5.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_6.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_7.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_8.png (modified) * trunk/game/objects/agents/npcs/long_coat_female/walk/315/walk_9.png (modified) * trunk/game/objects/agents/player/walk/000/animation.xml (modified) * trunk/game/objects/agents/player/walk/000/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/045/animation.xml (modified) * trunk/game/objects/agents/player/walk/045/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/090/animation.xml (modified) * trunk/game/objects/agents/player/walk/090/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/135/animation.xml (modified) * trunk/game/objects/agents/player/walk/135/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/180/animation.xml (modified) * trunk/game/objects/agents/player/walk/180/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/225/animation.xml (modified) * trunk/game/objects/agents/player/walk/225/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/270/animation.xml (modified) * trunk/game/objects/agents/player/walk/270/walk_12.png (deleted) * trunk/game/objects/agents/player/walk/315/animation.xml (modified) * trunk/game/objects/agents/player/walk/315/walk_12.png (deleted) Patch by Sirren: * Fixed player character walk animation (contained a ... Mon, 12 Oct 2009 08:55:28 GMT barra_parpg [317] * trunk/game/dialogue-demo.py (modified) * trunk/game/editor/loaders.py (modified) * trunk/game/editor/savers.py (modified) * trunk/game/local_loaders/__init__.py (modified) * trunk/game/local_loaders/loaders.py (modified) * trunk/game/local_loaders/xmlmap.py (modified) * trunk/game/maps/map.xml (modified) * trunk/game/objects/agents/player/pick_up (added) * trunk/game/objects/agents/player/pick_up/000 (added) * trunk/game/objects/agents/player/pick_up/000/animation.xml (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_11.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_12.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_13.png (added) * 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trunk/game/objects/agents/player/walk/000/walk_6.png (modified) * trunk/game/objects/agents/player/walk/000/walk_7.png (modified) * trunk/game/objects/agents/player/walk/000/walk_8.png (modified) * trunk/game/objects/agents/player/walk/000/walk_9.png (modified) * trunk/game/objects/agents/player/walk/045/animation.xml (modified) * trunk/game/objects/agents/player/walk/045/walk_0.png (added) * trunk/game/objects/agents/player/walk/045/walk_1.png (modified) * trunk/game/objects/agents/player/walk/045/walk_10.png (modified) * trunk/game/objects/agents/player/walk/045/walk_11.png (modified) * trunk/game/objects/agents/player/walk/045/walk_2.png (modified) * trunk/game/objects/agents/player/walk/045/walk_3.png (modified) * trunk/game/objects/agents/player/walk/045/walk_4.png (modified) * trunk/game/objects/agents/player/walk/045/walk_5.png (modified) * trunk/game/objects/agents/player/walk/045/walk_6.png (modified) * trunk/game/objects/agents/player/walk/045/walk_7.png (modified) * trunk/game/objects/agents/player/walk/045/walk_8.png (modified) * trunk/game/objects/agents/player/walk/045/walk_9.png (modified) * trunk/game/objects/agents/player/walk/090/animation.xml (modified) * trunk/game/objects/agents/player/walk/090/walk_0.png (added) * trunk/game/objects/agents/player/walk/090/walk_1.png (modified) * trunk/game/objects/agents/player/walk/090/walk_10.png (modified) * trunk/game/objects/agents/player/walk/090/walk_11.png (modified) * trunk/game/objects/agents/player/walk/090/walk_2.png (modified) * trunk/game/objects/agents/player/walk/090/walk_3.png (modified) * trunk/game/objects/agents/player/walk/090/walk_4.png (modified) * trunk/game/objects/agents/player/walk/090/walk_5.png (modified) * trunk/game/objects/agents/player/walk/090/walk_6.png (modified) * trunk/game/objects/agents/player/walk/090/walk_7.png (modified) * trunk/game/objects/agents/player/walk/090/walk_8.png (modified) * trunk/game/objects/agents/player/walk/090/walk_9.png (modified) * trunk/game/objects/agents/player/walk/135/animation.xml (modified) * trunk/game/objects/agents/player/walk/135/walk_0.png (added) * trunk/game/objects/agents/player/walk/135/walk_1.png (modified) * trunk/game/objects/agents/player/walk/135/walk_10.png (modified) * trunk/game/objects/agents/player/walk/135/walk_11.png (modified) * trunk/game/objects/agents/player/walk/135/walk_2.png (modified) * trunk/game/objects/agents/player/walk/135/walk_3.png (modified) * trunk/game/objects/agents/player/walk/135/walk_4.png (modified) * trunk/game/objects/agents/player/walk/135/walk_5.png (modified) * trunk/game/objects/agents/player/walk/135/walk_6.png (modified) * trunk/game/objects/agents/player/walk/135/walk_7.png (modified) * trunk/game/objects/agents/player/walk/135/walk_8.png (modified) * trunk/game/objects/agents/player/walk/135/walk_9.png (modified) * trunk/game/objects/agents/player/walk/180/animation.xml (modified) * trunk/game/objects/agents/player/walk/180/walk_0.png (added) * trunk/game/objects/agents/player/walk/180/walk_1.png (modified) * trunk/game/objects/agents/player/walk/180/walk_10.png (modified) * trunk/game/objects/agents/player/walk/180/walk_11.png (modified) * trunk/game/objects/agents/player/walk/180/walk_2.png (modified) * trunk/game/objects/agents/player/walk/180/walk_3.png (modified) * trunk/game/objects/agents/player/walk/180/walk_4.png (modified) * trunk/game/objects/agents/player/walk/180/walk_5.png (modified) * trunk/game/objects/agents/player/walk/180/walk_6.png (modified) * trunk/game/objects/agents/player/walk/180/walk_7.png (modified) * trunk/game/objects/agents/player/walk/180/walk_8.png (modified) * trunk/game/objects/agents/player/walk/180/walk_9.png (modified) * trunk/game/objects/agents/player/walk/225/animation.xml (modified) * trunk/game/objects/agents/player/walk/225/walk_0.png (added) * trunk/game/objects/agents/player/walk/225/walk_1.png (modified) * trunk/game/objects/agents/player/walk/225/walk_10.png (modified) * trunk/game/objects/agents/player/walk/225/walk_11.png (modified) * trunk/game/objects/agents/player/walk/225/walk_2.png (modified) * trunk/game/objects/agents/player/walk/225/walk_3.png (modified) * trunk/game/objects/agents/player/walk/225/walk_4.png (modified) * trunk/game/objects/agents/player/walk/225/walk_5.png (modified) * trunk/game/objects/agents/player/walk/225/walk_6.png (modified) * trunk/game/objects/agents/player/walk/225/walk_7.png (modified) * trunk/game/objects/agents/player/walk/225/walk_8.png (modified) * trunk/game/objects/agents/player/walk/225/walk_9.png (modified) * trunk/game/objects/agents/player/walk/270/animation.xml (modified) * trunk/game/objects/agents/player/walk/270/walk_0.png (added) * trunk/game/objects/agents/player/walk/270/walk_1.png (modified) * trunk/game/objects/agents/player/walk/270/walk_10.png (modified) * trunk/game/objects/agents/player/walk/270/walk_11.png (modified) * trunk/game/objects/agents/player/walk/270/walk_2.png (modified) * trunk/game/objects/agents/player/walk/270/walk_3.png (modified) * trunk/game/objects/agents/player/walk/270/walk_4.png (modified) * trunk/game/objects/agents/player/walk/270/walk_5.png (modified) * trunk/game/objects/agents/player/walk/270/walk_6.png (modified) * trunk/game/objects/agents/player/walk/270/walk_7.png (modified) * trunk/game/objects/agents/player/walk/270/walk_8.png (modified) * trunk/game/objects/agents/player/walk/270/walk_9.png (modified) * trunk/game/objects/agents/player/walk/315/animation.xml (modified) * trunk/game/objects/agents/player/walk/315/walk_0.png (added) * trunk/game/objects/agents/player/walk/315/walk_1.png (modified) * trunk/game/objects/agents/player/walk/315/walk_10.png (modified) * trunk/game/objects/agents/player/walk/315/walk_11.png (modified) * trunk/game/objects/agents/player/walk/315/walk_2.png (modified) * trunk/game/objects/agents/player/walk/315/walk_3.png (modified) * trunk/game/objects/agents/player/walk/315/walk_4.png (modified) * trunk/game/objects/agents/player/walk/315/walk_5.png (modified) * trunk/game/objects/agents/player/walk/315/walk_6.png (modified) * trunk/game/objects/agents/player/walk/315/walk_7.png (modified) * trunk/game/objects/agents/player/walk/315/walk_8.png (modified) * trunk/game/objects/agents/player/walk/315/walk_9.png (modified) * trunk/game/parpg_editor.py (moved) * trunk/game/scripts/console.py (modified) * trunk/game/scripts/dialogue.py (modified) * trunk/game/scripts/dialoguegui.py (modified) * trunk/game/scripts/objects/doors.py (modified) * trunk/game/tests/test_console.py (modified) * trunk/game/tests/test_container.py (modified) * trunk/game/tests/test_dialogue.py (modified) * trunk/game/tests/test_game_object.py (modified) * trunk/game/tests/test_living.py (modified) * trunk/game/tests/test_lockable.py (modified) * trunk/game/tests/test_objects_base.py (modified) * trunk/game/tests/test_openable.py (modified) * trunk/game/tests/test_scriptable.py (modified) * trunk/game/utilities/agentXmlGen.py (modified) Patch by sirren & mvbarracuda: * New player character animations * ... Wed, 19 Aug 2009 22:17:00 GMT barra_parpg [258] * trunk/game/objects/agents/player/stand/000/S_I.0.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.1.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.10.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.11.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.12.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.13.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.14.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.2.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.3.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.4.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.5.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.6.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.7.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.8.png (deleted) * trunk/game/objects/agents/player/stand/000/S_I.9.png (deleted) * trunk/game/objects/agents/player/stand/000/animation.xml (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_0.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_1.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_10.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_11.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_12.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_13.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_14.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_2.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_3.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_4.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_5.png (added) * trunk/game/objects/agents/player/stand/000/stand_idle_6.png (added) * 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(deleted) * trunk/game/objects/agents/player/walk/315/W.6.png (deleted) * trunk/game/objects/agents/player/walk/315/W.7.png (deleted) * trunk/game/objects/agents/player/walk/315/W.8.png (deleted) * trunk/game/objects/agents/player/walk/315/W.9.png (deleted) * trunk/game/objects/agents/player/walk/315/animation.xml (modified) * trunk/game/objects/agents/player/walk/315/walk_1.png (added) * trunk/game/objects/agents/player/walk/315/walk_10.png (added) * trunk/game/objects/agents/player/walk/315/walk_11.png (added) * trunk/game/objects/agents/player/walk/315/walk_12.png (added) * trunk/game/objects/agents/player/walk/315/walk_2.png (added) * trunk/game/objects/agents/player/walk/315/walk_3.png (added) * trunk/game/objects/agents/player/walk/315/walk_4.png (added) * trunk/game/objects/agents/player/walk/315/walk_5.png (added) * trunk/game/objects/agents/player/walk/315/walk_6.png (added) * trunk/game/objects/agents/player/walk/315/walk_7.png (added) * trunk/game/objects/agents/player/walk/315/walk_8.png (added) * trunk/game/objects/agents/player/walk/315/walk_9.png (added) * Changed filename scheme for animations as the current one seems to ... 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(modified) * trunk/game/objects/agents/player/walk/180/W.3.png (modified) * trunk/game/objects/agents/player/walk/180/W.4.png (modified) * trunk/game/objects/agents/player/walk/180/W.5.png (modified) * trunk/game/objects/agents/player/walk/180/W.6.png (modified) * trunk/game/objects/agents/player/walk/180/W.7.png (modified) * trunk/game/objects/agents/player/walk/180/W.8.png (modified) * trunk/game/objects/agents/player/walk/180/W.9.png (modified) * trunk/game/objects/agents/player/walk/225/W.1.png (modified) * trunk/game/objects/agents/player/walk/225/W.10.png (modified) * trunk/game/objects/agents/player/walk/225/W.11.png (modified) * trunk/game/objects/agents/player/walk/225/W.12.png (modified) * trunk/game/objects/agents/player/walk/225/W.2.png (modified) * trunk/game/objects/agents/player/walk/225/W.3.png (modified) * trunk/game/objects/agents/player/walk/225/W.4.png (modified) * trunk/game/objects/agents/player/walk/225/W.5.png (modified) * trunk/game/objects/agents/player/walk/225/W.6.png (modified) * trunk/game/objects/agents/player/walk/225/W.7.png (modified) * trunk/game/objects/agents/player/walk/225/W.8.png (modified) * trunk/game/objects/agents/player/walk/225/W.9.png (modified) * trunk/game/objects/agents/player/walk/270/W.1.png (modified) * trunk/game/objects/agents/player/walk/270/W.10.png (modified) * trunk/game/objects/agents/player/walk/270/W.11.png (modified) * trunk/game/objects/agents/player/walk/270/W.12.png (modified) * trunk/game/objects/agents/player/walk/270/W.2.png (modified) * trunk/game/objects/agents/player/walk/270/W.3.png (modified) * trunk/game/objects/agents/player/walk/270/W.4.png (modified) * trunk/game/objects/agents/player/walk/270/W.5.png (modified) * trunk/game/objects/agents/player/walk/270/W.6.png (modified) * trunk/game/objects/agents/player/walk/270/W.7.png (modified) * trunk/game/objects/agents/player/walk/270/W.8.png (modified) * trunk/game/objects/agents/player/walk/270/W.9.png (modified) * trunk/game/objects/agents/player/walk/315/W.1.png (modified) * trunk/game/objects/agents/player/walk/315/W.10.png (modified) * trunk/game/objects/agents/player/walk/315/W.11.png (modified) * trunk/game/objects/agents/player/walk/315/W.12.png (modified) * trunk/game/objects/agents/player/walk/315/W.2.png (modified) * trunk/game/objects/agents/player/walk/315/W.3.png (modified) * trunk/game/objects/agents/player/walk/315/W.4.png (modified) * trunk/game/objects/agents/player/walk/315/W.5.png (modified) * trunk/game/objects/agents/player/walk/315/W.6.png (modified) * trunk/game/objects/agents/player/walk/315/W.7.png (modified) * trunk/game/objects/agents/player/walk/315/W.8.png (modified) * trunk/game/objects/agents/player/walk/315/W.9.png (modified) * Overhauled player character animations by Sirren Mon, 17 Aug 2009 17:09:58 GMT barra_parpg [249] * trunk/game/objects/agents/player/stand/000 (modified) * trunk/game/objects/agents/player/stand/000/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/045 (modified) * trunk/game/objects/agents/player/stand/045/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/090 (modified) * trunk/game/objects/agents/player/stand/090/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/135 (modified) * trunk/game/objects/agents/player/stand/135/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/180 (modified) * trunk/game/objects/agents/player/stand/180/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/225 (modified) * trunk/game/objects/agents/player/stand/225/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/270 (modified) * trunk/game/objects/agents/player/stand/270/Thumbs.db (deleted) * trunk/game/objects/agents/player/stand/315 (modified) * trunk/game/objects/agents/player/stand/315/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk (modified) * trunk/game/objects/agents/player/walk/000 (modified) * trunk/game/objects/agents/player/walk/000/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/045 (modified) * trunk/game/objects/agents/player/walk/045/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/090 (modified) * trunk/game/objects/agents/player/walk/090/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/135 (modified) * trunk/game/objects/agents/player/walk/135/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/180 (modified) * trunk/game/objects/agents/player/walk/180/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/225 (modified) * trunk/game/objects/agents/player/walk/225/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/270 (modified) * trunk/game/objects/agents/player/walk/270/Thumbs.db (deleted) * trunk/game/objects/agents/player/walk/315 (modified) * trunk/game/objects/agents/player/walk/315/Thumbs.db (deleted) * trunk/game/objects/ground/rock (modified) * trunk/game/objects/ground/snow/snow0 (modified) * trunk/game/objects/ground/snow/snow1 (modified) * trunk/game/objects/ground/snow/snow10 (modified) * trunk/game/objects/ground/snow/snow2 (modified) * trunk/game/objects/ground/snow/snow3 (modified) * trunk/game/objects/ground/snow/snow4 (modified) * trunk/game/objects/ground/snow/snow5 (modified) * trunk/game/objects/ground/snow/snow6 (modified) * trunk/game/objects/ground/snow/snow7 (modified) * trunk/game/objects/ground/snow/snow8 (modified) * trunk/game/objects/ground/snow/snow9 (modified) * Deleted thumbs.db files that were commited by accident * Added ... Mon, 17 Aug 2009 17:05:42 GMT barra_parpg [248] * trunk/game/objects/agents/player/player.xml (modified) * trunk/game/objects/agents/player/stand/000 (added) * trunk/game/objects/agents/player/stand/000/S_I.0.png (added) * trunk/game/objects/agents/player/stand/000/S_I.1.png (added) * trunk/game/objects/agents/player/stand/000/S_I.10.png (added) * trunk/game/objects/agents/player/stand/000/S_I.11.png (added) * trunk/game/objects/agents/player/stand/000/S_I.12.png (added) * trunk/game/objects/agents/player/stand/000/S_I.13.png (added) * trunk/game/objects/agents/player/stand/000/S_I.14.png (added) * trunk/game/objects/agents/player/stand/000/S_I.2.png (added) * trunk/game/objects/agents/player/stand/000/S_I.3.png (added) * trunk/game/objects/agents/player/stand/000/S_I.4.png (added) * trunk/game/objects/agents/player/stand/000/S_I.5.png (added) * trunk/game/objects/agents/player/stand/000/S_I.6.png (added) * trunk/game/objects/agents/player/stand/000/S_I.7.png (added) * trunk/game/objects/agents/player/stand/000/S_I.8.png (added) * trunk/game/objects/agents/player/stand/000/S_I.9.png (added) * trunk/game/objects/agents/player/stand/000/Thumbs.db (added) * trunk/game/objects/agents/player/stand/000/animation.xml (added) * trunk/game/objects/agents/player/stand/045 (added) * trunk/game/objects/agents/player/stand/045/S_I.0.png (added) * trunk/game/objects/agents/player/stand/045/S_I.1.png (added) * trunk/game/objects/agents/player/stand/045/S_I.10.png (added) * trunk/game/objects/agents/player/stand/045/S_I.11.png (added) * trunk/game/objects/agents/player/stand/045/S_I.12.png (added) * trunk/game/objects/agents/player/stand/045/S_I.13.png (added) * trunk/game/objects/agents/player/stand/045/S_I.14.png (added) * trunk/game/objects/agents/player/stand/045/S_I.2.png (added) * trunk/game/objects/agents/player/stand/045/S_I.3.png (added) * trunk/game/objects/agents/player/stand/045/S_I.4.png (added) * trunk/game/objects/agents/player/stand/045/S_I.5.png (added) * trunk/game/objects/agents/player/stand/045/S_I.6.png (added) * trunk/game/objects/agents/player/stand/045/S_I.7.png (added) * trunk/game/objects/agents/player/stand/045/S_I.8.png (added) * trunk/game/objects/agents/player/stand/045/S_I.9.png (added) * trunk/game/objects/agents/player/stand/045/Thumbs.db (added) * trunk/game/objects/agents/player/stand/045/animation.xml (added) * trunk/game/objects/agents/player/stand/090 (added) * trunk/game/objects/agents/player/stand/090/S_I.0.png (added) * trunk/game/objects/agents/player/stand/090/S_I.1.png (added) * trunk/game/objects/agents/player/stand/090/S_I.10.png (added) * trunk/game/objects/agents/player/stand/090/S_I.11.png (added) * trunk/game/objects/agents/player/stand/090/S_I.12.png (added) * trunk/game/objects/agents/player/stand/090/S_I.13.png (added) * trunk/game/objects/agents/player/stand/090/S_I.14.png (added) * trunk/game/objects/agents/player/stand/090/S_I.2.png (added) * trunk/game/objects/agents/player/stand/090/S_I.3.png (added) * trunk/game/objects/agents/player/stand/090/S_I.4.png (added) * trunk/game/objects/agents/player/stand/090/S_I.5.png (added) * trunk/game/objects/agents/player/stand/090/S_I.6.png (added) * trunk/game/objects/agents/player/stand/090/S_I.7.png (added) * trunk/game/objects/agents/player/stand/090/S_I.8.png (added) * trunk/game/objects/agents/player/stand/090/S_I.9.png (added) * trunk/game/objects/agents/player/stand/090/Thumbs.db (added) * trunk/game/objects/agents/player/stand/090/animation.xml (added) * trunk/game/objects/agents/player/stand/135 (added) * trunk/game/objects/agents/player/stand/135/S_I.0.png (added) * trunk/game/objects/agents/player/stand/135/S_I.1.png (added) * trunk/game/objects/agents/player/stand/135/S_I.10.png (added) * trunk/game/objects/agents/player/stand/135/S_I.11.png (added) * trunk/game/objects/agents/player/stand/135/S_I.12.png (added) * trunk/game/objects/agents/player/stand/135/S_I.13.png (added) * trunk/game/objects/agents/player/stand/135/S_I.14.png (added) * trunk/game/objects/agents/player/stand/135/S_I.2.png (added) * trunk/game/objects/agents/player/stand/135/S_I.3.png (added) * trunk/game/objects/agents/player/stand/135/S_I.4.png (added) * trunk/game/objects/agents/player/stand/135/S_I.5.png (added) * trunk/game/objects/agents/player/stand/135/S_I.6.png (added) * trunk/game/objects/agents/player/stand/135/S_I.7.png (added) * trunk/game/objects/agents/player/stand/135/S_I.8.png (added) * trunk/game/objects/agents/player/stand/135/S_I.9.png (added) * trunk/game/objects/agents/player/stand/135/Thumbs.db (added) * trunk/game/objects/agents/player/stand/135/animation.xml (added) * trunk/game/objects/agents/player/stand/180 (added) * trunk/game/objects/agents/player/stand/180/S_I.0.png (added) * trunk/game/objects/agents/player/stand/180/S_I.1.png (added) * trunk/game/objects/agents/player/stand/180/S_I.10.png (added) * trunk/game/objects/agents/player/stand/180/S_I.11.png (added) * trunk/game/objects/agents/player/stand/180/S_I.12.png (added) * trunk/game/objects/agents/player/stand/180/S_I.13.png (added) * trunk/game/objects/agents/player/stand/180/S_I.14.png (added) * trunk/game/objects/agents/player/stand/180/S_I.2.png (added) * trunk/game/objects/agents/player/stand/180/S_I.3.png (added) * trunk/game/objects/agents/player/stand/180/S_I.4.png (added) * trunk/game/objects/agents/player/stand/180/S_I.5.png (added) * trunk/game/objects/agents/player/stand/180/S_I.6.png (added) * trunk/game/objects/agents/player/stand/180/S_I.7.png (added) * trunk/game/objects/agents/player/stand/180/S_I.8.png (added) * trunk/game/objects/agents/player/stand/180/S_I.9.png (added) * trunk/game/objects/agents/player/stand/180/Thumbs.db (added) * trunk/game/objects/agents/player/stand/180/animation.xml (added) * trunk/game/objects/agents/player/stand/225 (added) * trunk/game/objects/agents/player/stand/225/S_I.0.png (added) * trunk/game/objects/agents/player/stand/225/S_I.1.png (added) * trunk/game/objects/agents/player/stand/225/S_I.10.png (added) * trunk/game/objects/agents/player/stand/225/S_I.11.png (added) * trunk/game/objects/agents/player/stand/225/S_I.12.png (added) * trunk/game/objects/agents/player/stand/225/S_I.13.png (added) * trunk/game/objects/agents/player/stand/225/S_I.14.png (added) * trunk/game/objects/agents/player/stand/225/S_I.2.png (added) * trunk/game/objects/agents/player/stand/225/S_I.3.png (added) * trunk/game/objects/agents/player/stand/225/S_I.4.png (added) * trunk/game/objects/agents/player/stand/225/S_I.5.png (added) * trunk/game/objects/agents/player/stand/225/S_I.6.png (added) * trunk/game/objects/agents/player/stand/225/S_I.7.png (added) * trunk/game/objects/agents/player/stand/225/S_I.8.png (added) * trunk/game/objects/agents/player/stand/225/S_I.9.png (added) * trunk/game/objects/agents/player/stand/225/Thumbs.db (added) * trunk/game/objects/agents/player/stand/225/animation.xml (added) * trunk/game/objects/agents/player/stand/270 (added) * trunk/game/objects/agents/player/stand/270/S_I.0.png (added) * trunk/game/objects/agents/player/stand/270/S_I.1.png (added) * trunk/game/objects/agents/player/stand/270/S_I.10.png (added) * trunk/game/objects/agents/player/stand/270/S_I.11.png (added) * trunk/game/objects/agents/player/stand/270/S_I.12.png (added) * trunk/game/objects/agents/player/stand/270/S_I.13.png (added) * trunk/game/objects/agents/player/stand/270/S_I.14.png (added) * trunk/game/objects/agents/player/stand/270/S_I.2.png (added) * trunk/game/objects/agents/player/stand/270/S_I.3.png (added) * trunk/game/objects/agents/player/stand/270/S_I.4.png (added) * trunk/game/objects/agents/player/stand/270/S_I.5.png (added) * trunk/game/objects/agents/player/stand/270/S_I.6.png (added) * trunk/game/objects/agents/player/stand/270/S_I.7.png (added) * trunk/game/objects/agents/player/stand/270/S_I.8.png (added) * trunk/game/objects/agents/player/stand/270/S_I.9.png (added) * trunk/game/objects/agents/player/stand/270/Thumbs.db (added) * trunk/game/objects/agents/player/stand/270/animation.xml (added) * trunk/game/objects/agents/player/stand/315 (added) * trunk/game/objects/agents/player/stand/315/S_I.0.png (added) * trunk/game/objects/agents/player/stand/315/S_I.1.png (added) * trunk/game/objects/agents/player/stand/315/S_I.10.png (added) * trunk/game/objects/agents/player/stand/315/S_I.11.png (added) * trunk/game/objects/agents/player/stand/315/S_I.12.png (added) * trunk/game/objects/agents/player/stand/315/S_I.13.png (added) * trunk/game/objects/agents/player/stand/315/S_I.14.png (added) * trunk/game/objects/agents/player/stand/315/S_I.2.png (added) * trunk/game/objects/agents/player/stand/315/S_I.3.png (added) * trunk/game/objects/agents/player/stand/315/S_I.4.png (added) * trunk/game/objects/agents/player/stand/315/S_I.5.png (added) * trunk/game/objects/agents/player/stand/315/S_I.6.png (added) * trunk/game/objects/agents/player/stand/315/S_I.7.png (added) * trunk/game/objects/agents/player/stand/315/S_I.8.png (added) * trunk/game/objects/agents/player/stand/315/S_I.9.png (added) * trunk/game/objects/agents/player/stand/315/Thumbs.db (added) * trunk/game/objects/agents/player/stand/315/animation.xml (added) * trunk/game/objects/agents/player/stand/animation.xml (deleted) * trunk/game/objects/agents/player/stand/man.png (deleted) * trunk/game/objects/agents/player/walk (added) * trunk/game/objects/agents/player/walk/000 (added) * trunk/game/objects/agents/player/walk/000/Thumbs.db (added) * trunk/game/objects/agents/player/walk/000/W.1.png (added) * trunk/game/objects/agents/player/walk/000/W.10.png (added) * trunk/game/objects/agents/player/walk/000/W.11.png (added) * trunk/game/objects/agents/player/walk/000/W.12.png (added) * trunk/game/objects/agents/player/walk/000/W.2.png (added) * trunk/game/objects/agents/player/walk/000/W.3.png (added) * trunk/game/objects/agents/player/walk/000/W.4.png (added) * trunk/game/objects/agents/player/walk/000/W.5.png (added) * trunk/game/objects/agents/player/walk/000/W.6.png (added) * trunk/game/objects/agents/player/walk/000/W.7.png (added) * trunk/game/objects/agents/player/walk/000/W.8.png (added) * trunk/game/objects/agents/player/walk/000/W.9.png (added) * trunk/game/objects/agents/player/walk/000/animation.xml (added) * trunk/game/objects/agents/player/walk/045 (added) * trunk/game/objects/agents/player/walk/045/Thumbs.db (added) * trunk/game/objects/agents/player/walk/045/W.1.png (added) * trunk/game/objects/agents/player/walk/045/W.10.png (added) * trunk/game/objects/agents/player/walk/045/W.11.png (added) * trunk/game/objects/agents/player/walk/045/W.12.png (added) * trunk/game/objects/agents/player/walk/045/W.2.png (added) * trunk/game/objects/agents/player/walk/045/W.3.png (added) * trunk/game/objects/agents/player/walk/045/W.4.png (added) * trunk/game/objects/agents/player/walk/045/W.5.png (added) * trunk/game/objects/agents/player/walk/045/W.6.png (added) * trunk/game/objects/agents/player/walk/045/W.7.png (added) * trunk/game/objects/agents/player/walk/045/W.8.png (added) * trunk/game/objects/agents/player/walk/045/W.9.png (added) * trunk/game/objects/agents/player/walk/045/animation.xml (added) * trunk/game/objects/agents/player/walk/090 (added) * trunk/game/objects/agents/player/walk/090/Thumbs.db (added) * trunk/game/objects/agents/player/walk/090/W.1.png (added) * trunk/game/objects/agents/player/walk/090/W.10.png (added) * trunk/game/objects/agents/player/walk/090/W.11.png (added) * trunk/game/objects/agents/player/walk/090/W.12.png (added) * trunk/game/objects/agents/player/walk/090/W.2.png (added) * trunk/game/objects/agents/player/walk/090/W.3.png (added) * trunk/game/objects/agents/player/walk/090/W.4.png (added) * trunk/game/objects/agents/player/walk/090/W.5.png (added) * trunk/game/objects/agents/player/walk/090/W.6.png (added) * trunk/game/objects/agents/player/walk/090/W.7.png (added) * trunk/game/objects/agents/player/walk/090/W.8.png (added) * trunk/game/objects/agents/player/walk/090/W.9.png (added) * trunk/game/objects/agents/player/walk/090/animation.xml (added) * trunk/game/objects/agents/player/walk/135 (added) * trunk/game/objects/agents/player/walk/135/Thumbs.db (added) * trunk/game/objects/agents/player/walk/135/W.1.png (added) * trunk/game/objects/agents/player/walk/135/W.10.png (added) * trunk/game/objects/agents/player/walk/135/W.11.png (added) * trunk/game/objects/agents/player/walk/135/W.12.png (added) * trunk/game/objects/agents/player/walk/135/W.2.png (added) * trunk/game/objects/agents/player/walk/135/W.3.png (added) * trunk/game/objects/agents/player/walk/135/W.4.png (added) * trunk/game/objects/agents/player/walk/135/W.5.png (added) * trunk/game/objects/agents/player/walk/135/W.6.png (added) * trunk/game/objects/agents/player/walk/135/W.7.png (added) * trunk/game/objects/agents/player/walk/135/W.8.png (added) * trunk/game/objects/agents/player/walk/135/W.9.png (added) * trunk/game/objects/agents/player/walk/135/animation.xml (added) * trunk/game/objects/agents/player/walk/180 (added) * trunk/game/objects/agents/player/walk/180/Thumbs.db (added) * trunk/game/objects/agents/player/walk/180/W.1.png (added) * trunk/game/objects/agents/player/walk/180/W.10.png (added) * trunk/game/objects/agents/player/walk/180/W.11.png (added) * trunk/game/objects/agents/player/walk/180/W.12.png (added) * trunk/game/objects/agents/player/walk/180/W.2.png (added) * trunk/game/objects/agents/player/walk/180/W.3.png (added) * trunk/game/objects/agents/player/walk/180/W.4.png (added) * trunk/game/objects/agents/player/walk/180/W.5.png (added) * trunk/game/objects/agents/player/walk/180/W.6.png (added) * trunk/game/objects/agents/player/walk/180/W.7.png (added) * trunk/game/objects/agents/player/walk/180/W.8.png (added) * trunk/game/objects/agents/player/walk/180/W.9.png (added) * trunk/game/objects/agents/player/walk/180/animation.xml (added) * trunk/game/objects/agents/player/walk/225 (added) * trunk/game/objects/agents/player/walk/225/Thumbs.db (added) * trunk/game/objects/agents/player/walk/225/W.1.png (added) * trunk/game/objects/agents/player/walk/225/W.10.png (added) * trunk/game/objects/agents/player/walk/225/W.11.png (added) * trunk/game/objects/agents/player/walk/225/W.12.png (added) * trunk/game/objects/agents/player/walk/225/W.2.png (added) * trunk/game/objects/agents/player/walk/225/W.3.png (added) * trunk/game/objects/agents/player/walk/225/W.4.png (added) * trunk/game/objects/agents/player/walk/225/W.5.png (added) * trunk/game/objects/agents/player/walk/225/W.6.png (added) * trunk/game/objects/agents/player/walk/225/W.7.png (added) * trunk/game/objects/agents/player/walk/225/W.8.png (added) * trunk/game/objects/agents/player/walk/225/W.9.png (added) * trunk/game/objects/agents/player/walk/225/animation.xml (added) * trunk/game/objects/agents/player/walk/270 (added) * trunk/game/objects/agents/player/walk/270/Thumbs.db (added) * trunk/game/objects/agents/player/walk/270/W.1.png (added) * trunk/game/objects/agents/player/walk/270/W.10.png (added) * trunk/game/objects/agents/player/walk/270/W.11.png (added) * trunk/game/objects/agents/player/walk/270/W.12.png (added) * trunk/game/objects/agents/player/walk/270/W.2.png (added) * trunk/game/objects/agents/player/walk/270/W.3.png (added) * trunk/game/objects/agents/player/walk/270/W.4.png (added) * trunk/game/objects/agents/player/walk/270/W.5.png (added) * trunk/game/objects/agents/player/walk/270/W.6.png (added) * trunk/game/objects/agents/player/walk/270/W.7.png (added) * trunk/game/objects/agents/player/walk/270/W.8.png (added) * trunk/game/objects/agents/player/walk/270/W.9.png (added) * trunk/game/objects/agents/player/walk/270/animation.xml (added) * trunk/game/objects/agents/player/walk/315 (added) * trunk/game/objects/agents/player/walk/315/Thumbs.db (added) * trunk/game/objects/agents/player/walk/315/W.1.png (added) * trunk/game/objects/agents/player/walk/315/W.10.png (added) * trunk/game/objects/agents/player/walk/315/W.11.png (added) * trunk/game/objects/agents/player/walk/315/W.12.png (added) * trunk/game/objects/agents/player/walk/315/W.2.png (added) * trunk/game/objects/agents/player/walk/315/W.3.png (added) * trunk/game/objects/agents/player/walk/315/W.4.png (added) * trunk/game/objects/agents/player/walk/315/W.5.png (added) * trunk/game/objects/agents/player/walk/315/W.6.png (added) * trunk/game/objects/agents/player/walk/315/W.7.png (added) * trunk/game/objects/agents/player/walk/315/W.8.png (added) * trunk/game/objects/agents/player/walk/315/W.9.png (added) * trunk/game/objects/agents/player/walk/315/animation.xml (added) * New player character idle & walk animation by Sirren * Looks pretty ...