source: trunk/game/maps @ 684

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Diff Rev Age Author Log Message
(edit) @668   9 years technomage Ticket #269: Patch by Technomage. * Working prototype of the redesigned …
(edit) @665   9 years barra_parpg Patch by mvbarracuda: * Corrected camera zoom level for map.xml, tiles …
(edit) @663   9 years barra_parpg Patch by mvbarracuda: * Remove some instances from the map that where …
(edit) @618   9 years beliar Patch by Beliar. - Added messages to ignore to pylintrc - Fixed error when …
(edit) @615   9 years beliar Patch by Beliar. - When checking for attributes in items and none are …
(edit) @610   9 years beliar Patch by Beliar. - Added "Open" action to InventoryItems?. This will open a …
(edit) @596   9 years beliar Patch by Beliar. - Items can now be dropped and picked up again - Added …
(edit) @594   9 years beliar Patch by Beliar. - The default z-position of agents that have an object …
(edit) @592   9 years beliar Patch by Beliar. - Added basic support for adding items on the map. …
(edit) @582   9 years beliar Gave player the "Small pocket knife" instead of the "Dagger"
(edit) @577   9 years beliar Ticket 164: Patch by beliar - Added yeast to object database - Gave …
(edit) @571   9 years beliar Patch by Beliar. - Minor modifications to dialogue files that check for an …
(edit) @570   9 years beliar Patch by Beliar. - Quest files are now read in and parsed at the start of …
(edit) @568   9 years beliar Patch by Beliar. - The Basic Action now has a commands property. The …
(edit) @567   9 years beliar Patch by Beliar. - Replaced "doesn't" with "doesn't" in DirtyOldCrate?
(edit) @566   9 years beliar Patch by Beliar. - Fixed inventory/container contents not saved/restored …
(edit) @565   9 years beliar Ticket #260 Patch by Beliar - When creating inventory objects there will …
(edit) @563   9 years beliar Ticket #200: Patch by Beliar. - Merging map_loading_change branch back …
(edit) @540   10 years beliar Inventories can now be set in the map file Items values read from the …
(edit) @539   10 years beliar - Added the shanty door to the database - Removed redundant information …
(edit) @510   10 years barra_parpg Patch by mvbarracuda: * Fixing map2.xml camera id to prevent crash on …
(edit) @504   10 years barra_parpg Patch by mvbarracuda: * SVN property fixes according to: …
(edit) @493   10 years barra_parpg Patch by mvbarracuda: * License information for dialogue scripts and maps …
(edit) @465   10 years zenbitz add all npcs to temp maps for testing, farmer now on map2.xml
(edit) @430   10 years barra_parpg Ticket #154. Patch by Sirren & mvbarracuda: * Added Sirren's shopping …
(edit) @429   10 years barra_parpg Patch by infrared & mvbarracuda: * New broken truck object by infrared * …
(edit) @428   10 years barra_parpg Patch by mvbarracuda: * Added missing svn:eol-style >> native properties …
(edit) @427   10 years barra_parpg Patch by mvbarracuda: * Added missing TopLayer? to map2.xml to avoid crash …
(edit) @426   10 years barra_parpg Patch by or1andov & mvbarracuda: * 72*36px ground tiles by or1andov * …
(edit) @425   10 years barra_parpg Patch by mvbarrauda: * Map fixes for the upcoming view_performance FIFE …
(edit) @421   10 years zenbitz new dialog file, add quartermaster to map, some edits
(edit) @417   10 years barra_parpg Patch by mvbarracuda & Sirren: * Removed the PythonMagick? version of the …
(edit) @414   10 years barra_parpg Patch by mvbarracuda: * Moved shadow of the gate to objects layer to …
(edit) @413   10 years zenbitz added Matti, snowshoveler, some other minor tweaks
(edit) @412   10 years orlandov Ticket #63 - patch by or1andov - Fade TopLayer? instances when the PC goes …
(edit) @411   10 years barra_parpg Patch by mvbarracuda: * Adding missing pillar (forgot that one in my last …
(edit) @410   10 years barra_parpg Patch by mvbarracuda & sirren: * Updated gate object * Sliced gate into …
(edit) @407   10 years barra_parpg Patch by mvbarracuda: * Split up one of the gate's pillars for testing …
(edit) @404   10 years barra_parpg Patch by mvbarracuda: * Restructuring the objects directory as discussed …
(edit) @403   10 years barra_parpg Patch by Sirren & mvbarracuda: * Added Sirren's gate from #224 to map.xml …
(edit) @402   10 years eliedebrauwer Patch by eliedebrauwer. Remove + characters introduced by faulty copy …
(edit) @396   10 years zenbitz dialogue fixes
(edit) @395   10 years eliedebrauwer Ticket #137 and #138. Patch by Beliar (confirmed by eliedebrauwer). Fixes …
(edit) @394   10 years barra_parpg Patch by mvbarracuda: * Removed unused rotated versions of the guard …
(edit) @393   10 years barra_parpg Patch by Sirren & mvbarracuda: * Guard tower in 8 rotations (we might …
(edit) @392   10 years barra_parpg Patch by mvbarracuda: * techdemo1_ground_level.xml is now a copy of …
(edit) @391   10 years barra_parpg Patch by beliar & mvbarracuda: * Layer fill utility by beliar to easily …
(edit) @388   10 years barra_parpg Patch by mvbarracuda: * Larger starting map * Removed unused shanty map …
(edit) @387   10 years barra_parpg Patch by mvbarracuda: * Corrected NPC y offsets * Removed wrong scaled …
(edit) @386   10 years barra_parpg Patch by mvbarracuda: * Removing unneeded overlay layer (not used …
(edit) @384   10 years barra_parpg Patch by mvbarracuda: * Discovered base tile size problems, perfect …
(edit) @368   10 years Kaydeth_parpg Ticket #135. Patch by Kaydeth. Ran map.xml and map2.xml through the …
(edit) @366   10 years eliedebrauwer Ticket #145 Patch by eliedebrauwer: Remove viewport option from the map …
(edit) @361   10 years orlandov Ticket #104 - Patch by Vaporice and or1andov. Integrate quests into game …
(edit) @356   10 years Kaydeth_parpg Ticket #73. Patch by Kaydeth. Most of the changes were made to the map …
(edit) @355   10 years barra_parpg Patch by zeli & mvbarracuda: * Added Zeli's shack for testing purposes * …
(edit) @340   10 years eliedebrauwer Ticket #66: Patch by Saritor, This patch implements Kaydeth's camera fix …
(edit) @337   10 years barra_parpg Ticker 122. Patch by mvbarracuda: * Fixed map.xml by readding proper …
(edit) @335   10 years Kaydeth_parpg Ticket #120. Patch by beliar and Kaydeth. Added some new lines and …
(edit) @334   10 years barra_parpg Patch by mvBarracuda: * Added invisible blockers to investigate if we can …
(edit) @333   10 years barra_parpg Patch by mvbarracuda: * Removed thumbs.db files * Renamed barrel …
(edit) @329   10 years barra_parpg Patch by Sirren & mvbarracuda: * New guard tower * Caution: guard tower …
(edit) @324   10 years orlandov Ticket #93: Patch by or1andov. Use the name attribute for on mouse over …
(edit) @320   10 years orlandov Ticket #100: Patch by or1andov. Specify dialogue files for NPCs in their …
(edit) @318   10 years barra_parpg Patch by mvbarracuda: * Forgot to update map2.xml by replacing the "PC" …
(edit) @317   10 years barra_parpg Patch by sirren & mvbarracuda: * New player character animations * …
(edit) @316   10 years orlandov Patch by or1landov: * Run the agentXmlGen against the NPC animations * Fix …
(edit) @314   10 years eliedebrauwer Ticket #66: Patch by saritor, eliedebrauwer & kaydeth cross map …
(edit) @310   10 years eliedebrauwer Ticket #66: Patch by saritor (& eliedebrauwer), implements saritors …
(edit) @308   10 years barra_parpg Patch by mvbarracuda: * Slightly bigger map: more snow and walking paths …
(edit) @305   10 years barra_parpg Patch by mvbarracuda: * Rerendered male farmer NPC animation by Sirren * …
(edit) @272   10 years barra_parpg Patch by mvbarracuda: * Cleaned up old animation static files that were …
(edit) @265   10 years Kaydeth_parpg Ticket #72: Patch by Kaydeth. Corrected the mouseover text for crates. I …
(edit) @264   10 years Kaydeth_parpg Ticket #72: Patch by Kaydeth. The separate objects file was merged back …
(copy) @240   10 years barra_parpg * Renamed trunk/PARPG to trunk/game to avoid using PARPG in the SVN URL …
copied from trunk/PARPG/maps:
(edit) @225   10 years bretzel_parpg Objects now use name and text without desc. Fixes #69.
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