# # ChangeLog for trunk/game/editor # # Generated by Trac 0.12.5 # 12/13/19 07:27:24 Mon, 19 Oct 2009 02:09:01 GMT Kaydeth_parpg [335] * trunk/game/editor/savers.py (modified) * trunk/game/maps/map.xml (modified) Ticket #120. Patch by beliar and Kaydeth. Added some new lines and ... Mon, 12 Oct 2009 08:55:28 GMT barra_parpg [317] * trunk/game/dialogue-demo.py (modified) * trunk/game/editor/loaders.py (modified) * trunk/game/editor/savers.py (modified) * trunk/game/local_loaders/__init__.py (modified) * trunk/game/local_loaders/loaders.py (modified) * trunk/game/local_loaders/xmlmap.py (modified) * trunk/game/maps/map.xml (modified) * trunk/game/objects/agents/player/pick_up (added) * trunk/game/objects/agents/player/pick_up/000 (added) * trunk/game/objects/agents/player/pick_up/000/animation.xml (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_11.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_12.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_13.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_14.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_15.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_16.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_17.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_2.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_3.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_7.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_8.png (added) * trunk/game/objects/agents/player/pick_up/000/pick_up_9.png (added) * trunk/game/objects/agents/player/pick_up/045 (added) * trunk/game/objects/agents/player/pick_up/045/animation.xml (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_11.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_12.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_13.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_14.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_15.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_16.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_17.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_2.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_3.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_7.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_8.png (added) * trunk/game/objects/agents/player/pick_up/045/pick_up_9.png (added) * trunk/game/objects/agents/player/pick_up/090 (added) * trunk/game/objects/agents/player/pick_up/090/animation.xml (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_11.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_12.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_13.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_14.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_15.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_16.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_17.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_2.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_3.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_7.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_8.png (added) * trunk/game/objects/agents/player/pick_up/090/pick_up_9.png (added) * trunk/game/objects/agents/player/pick_up/135 (added) * trunk/game/objects/agents/player/pick_up/135/animation.xml (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_11.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_12.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_13.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_14.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_15.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_16.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_17.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_2.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_3.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/135/pick_up_7.png (added) * 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trunk/game/objects/agents/player/pick_up/180/pick_up_2.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_3.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_7.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_8.png (added) * trunk/game/objects/agents/player/pick_up/180/pick_up_9.png (added) * trunk/game/objects/agents/player/pick_up/225 (added) * trunk/game/objects/agents/player/pick_up/225/animation.xml (added) * trunk/game/objects/agents/player/pick_up/225/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/225/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/225/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/225/pick_up_11.png (added) * 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trunk/game/objects/agents/player/pick_up/270/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/270/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/270/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/270/pick_up_7.png (added) * trunk/game/objects/agents/player/pick_up/270/pick_up_8.png (added) * trunk/game/objects/agents/player/pick_up/270/pick_up_9.png (added) * trunk/game/objects/agents/player/pick_up/315 (added) * trunk/game/objects/agents/player/pick_up/315/animation.xml (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_0.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_1.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_10.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_11.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_12.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_13.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_14.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_15.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_16.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_17.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_2.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_3.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_4.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_5.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_6.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_7.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_8.png (added) * trunk/game/objects/agents/player/pick_up/315/pick_up_9.png (added) * trunk/game/objects/agents/player/player.xml (modified) * trunk/game/objects/agents/player/run (added) * trunk/game/objects/agents/player/run/000 (added) * 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trunk/game/objects/agents/player/run/270/run_9.png (added) * trunk/game/objects/agents/player/run/315 (added) * trunk/game/objects/agents/player/run/315/animation.xml (added) * trunk/game/objects/agents/player/run/315/run_0.png (added) * trunk/game/objects/agents/player/run/315/run_1.png (added) * trunk/game/objects/agents/player/run/315/run_10.png (added) * trunk/game/objects/agents/player/run/315/run_11.png (added) * trunk/game/objects/agents/player/run/315/run_2.png (added) * trunk/game/objects/agents/player/run/315/run_3.png (added) * trunk/game/objects/agents/player/run/315/run_4.png (added) * trunk/game/objects/agents/player/run/315/run_5.png (added) * trunk/game/objects/agents/player/run/315/run_6.png (added) * trunk/game/objects/agents/player/run/315/run_7.png (added) * trunk/game/objects/agents/player/run/315/run_8.png (added) * trunk/game/objects/agents/player/run/315/run_9.png (added) * trunk/game/objects/agents/player/stand/000/animation.xml (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_0.png (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_1.png (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_2.png (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_3.png (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_4.png (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_5.png (modified) * trunk/game/objects/agents/player/stand/000/stand_idle_6.png (modified) * trunk/game/objects/agents/player/stand/045/animation.xml (modified) * trunk/game/objects/agents/player/stand/045/stand_idle_0.png (modified) * trunk/game/objects/agents/player/stand/045/stand_idle_1.png (modified) * trunk/game/objects/agents/player/stand/045/stand_idle_2.png (modified) * trunk/game/objects/agents/player/stand/045/stand_idle_3.png (modified) * trunk/game/objects/agents/player/stand/045/stand_idle_4.png (modified) * 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trunk/game/objects/agents/player/walk/315/walk_5.png (modified) * trunk/game/objects/agents/player/walk/315/walk_6.png (modified) * trunk/game/objects/agents/player/walk/315/walk_7.png (modified) * trunk/game/objects/agents/player/walk/315/walk_8.png (modified) * trunk/game/objects/agents/player/walk/315/walk_9.png (modified) * trunk/game/parpg_editor.py (moved) * trunk/game/scripts/console.py (modified) * trunk/game/scripts/dialogue.py (modified) * trunk/game/scripts/dialoguegui.py (modified) * trunk/game/scripts/objects/doors.py (modified) * trunk/game/tests/test_console.py (modified) * trunk/game/tests/test_container.py (modified) * trunk/game/tests/test_dialogue.py (modified) * trunk/game/tests/test_game_object.py (modified) * trunk/game/tests/test_living.py (modified) * trunk/game/tests/test_lockable.py (modified) * trunk/game/tests/test_objects_base.py (modified) * trunk/game/tests/test_openable.py (modified) * trunk/game/tests/test_scriptable.py (modified) * trunk/game/utilities/agentXmlGen.py (modified) Patch by sirren & mvbarracuda: * New player character animations * ... Fri, 09 Oct 2009 17:20:46 GMT orlandov [309] * trunk/game/editor (added) * trunk/game/editor/loaders.py (added) * trunk/game/editor/savers.py (added) * trunk/game/parpg-editor.py (added) Ticket #111: Patch by or1andov, fixes[s:trac, t:111] * Create a wrapper ...