source: trunk/demo/scripts @ 39

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(edit) @39   11 years maximinus_parpg Added some building tiles to simulate a building. Added a 'blocking' tile …
(edit) @38   11 years maximinus_parpg Finished utilities/transition.py, code to automatically add transition …
(edit) @37   11 years maximinus_parpg Rejigged all the grass transition files ready for transition tile code. …
(edit) @35   11 years maximinus_parpg Minor edit to world.py license (changed foobar to PARPG) First rough draft …
(edit) @34   11 years tie_parpg - 'T' button now shows the layer grids
(edit) @32   11 years tie_parpg - Enabled game closing via the window decoration button - Moved the 'magic …
(edit) @31   11 years maximinus_parpg Added transitions layer on local map
(edit) @30   11 years maximinus_parpg Added new transitions layer to map Converted all code in /demo/ to use …
(add) @26   11 years maximinus_parpg Added maximinus's demo code, possibly a start for PARPG You'll need to …
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