source: trunk/PARPG/scripts/objLoader.py @ 181

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(edit) @150   10 years maximinus_parpg Added tZee's patch. Some other minor editing.
(edit) @147   10 years barra_parpg * SVN EOL style fixes
(edit) @143   10 years maximinus_parpg Every game file now epydocc'd. Man, that was a lot of files to see to.
(edit) @138   10 years maximinus_parpg Added interior walls to building. Removed 'visual' objects and moved them …
(edit) @137   10 years maximinus_parpg Add interior of shanty building. You can easily enter and leave the …
(edit) @133   10 years meggie_parpg * Added a target position to Door objects so that the PC will start on …
(edit) @130   10 years maximinus_parpg Added new functionality. Right-click on a door to go to a new map.
(edit) @128   10 years maximinus_parpg Added meggies map changing code.
(edit) @111   10 years maximinus_parpg Started building code to handle objects. Small update to objLoader.py. …
(add) @109   10 years maximinus_parpg Forgot to add new objLoader.py file
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