source: trunk/PARPG/objects/ground @ 203

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Diff Rev Age Author Log Message
(edit) @203   10 years barra_parpg * New rock objects & snow tiles by Lamoot * XML definition files …
(edit) @196   10 years barra_parpg * Fixed Thumbs.db ignore property
(edit) @194   10 years barra_parpg * Getting rid of win32 auto-thumbnails
(edit) @147   10 years barra_parpg * SVN EOL style fixes
(edit) @141   10 years maximinus_parpg One final tweak to the internal walls. Epydoc'd world.py and sound.py.
(edit) @140   10 years maximinus_parpg Fixed bug where music was unpaused between maps. Added all internal walls …
(edit) @139   10 years maximinus_parpg Improved wall interiors greatly.
(edit) @138   10 years maximinus_parpg Added interior walls to building. Removed 'visual' objects and moved them …
(edit) @137   10 years maximinus_parpg Add interior of shanty building. You can easily enter and leave the …
(edit) @101   11 years barra_parpg * New snow tiles by Zimble * Replaced grass with snow on the test map
(edit) @96   11 years barra_parpg * Native line endings for all XML files
(edit) @91   11 years maximinus_parpg Big update to gfxsplit.py It almost works now. Added small wall section to …
(edit) @59   11 years eleazzaar_parpg adding a third grass tile.
(edit) @52   11 years maximinus_parpg Added new graphics by shrew81. Cleaned up some map mess.
(edit) @49   11 years maximinus_parpg /utilities/gfxsplit.py now writes xml files as well. Adjusted file …
(copy) @40   11 years maximinus_parpg Removed the /game and /demo folders under /trunk. Added /PARPG folder, …
copied from trunk/demo/objects/ground:
(edit) @39   11 years maximinus_parpg Added some building tiles to simulate a building. Added a 'blocking' tile …
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