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Diff Rev Age Author Log Message
(edit) @563   10 years beliar Ticket #200: Patch by Beliar. - Merging map_loading_change branch back …
(edit) @562   10 years beliar Ticket #200: Patch by Beliar. - Saving and loading works again - even when …
(edit) @561   10 years beliar Patch by Beliar - Fixed name typo in quartermaster.yaml - Changed names in …
(edit) @560   10 years beliar Patch by Beliar. - The game now searches for dialogues in the directory …
(edit) @559   10 years beliar Patch by Beliar. - Imports for the Agents are now loaded by using the …
(edit) @558   10 years beliar Patch by Beliar. - Merged changes from trunk - Added a methods to read the …
(edit) @557   10 years beliar - Fixed "Walk here" in context menu
(edit) @556   10 years beliar - Added maps/maps.yaml. This contains the map name and the belonging file. …
(edit) @555   10 years beliar - Added files that contain the information of the agents. all_agents.yaml …
(edit) @554   10 years beliar Creating a branch dedicated to change the way a map and especially the …
(edit) @553   10 years beliar Merged changes from code-cleanup-and-refactoring back into the trunk.
(edit) @552   10 years beliar - Removed editor/savers.py. Its not used. - Created base classes for …
(edit) @551   10 years beliar - Fixed an issue that was introduced with yesterdays commit
(edit) @550   10 years beliar More code-cleanup - removed editor/loaders.py - doesn't seem to be used, …
(edit) @549   10 years beliar Cleanup and refactoring continues - Split World into GameView? and …
(edit) @548   10 years beliar Renaming Controller to GameModel? to reflect its purpose.
(edit) @547   10 years beliar - Replaced setNonConsumableKeys call with a KeyFilter? - Renamed …
(edit) @546   10 years barra_parpg * Moving the code cleanup and refactoring branch into branches/ * Future …
(edit) @545   10 years beliar Branch for code cleanup and refactoring
(edit) @544   10 years beliar Moving classes from run.py to scripts/parpg.py.
(edit) @543   10 years beliar Fixed seemingly garbled mouse-over text caused by a leading space in the …
(edit) @542   10 years beliar Added engine attribute to DynamicObject? which can be used to access the …
(edit) @541   10 years beliar - Change to make PARPG run with the latest FIFE revision (3373) - …
(edit) @540   10 years beliar Inventories can now be set in the map file Items values read from the …
(edit) @539   10 years beliar - Added the shanty door to the database - Removed redundant information …
(edit) @538   10 years beliar Changed code for the object database a bit. Does the same still but with …
(edit) @537   10 years beliar - Added support for an "Object Information Database" - Database is a .yaml …
(edit) @536   10 years barra_parpg Patch by mvbarracuda: * Tagged releases should go to tags, not into …
(edit) @535   10 years barra_parpg Patch by q_x: * Added main menu graphics (main menu not implemented yet) …
(edit) @534   10 years barra_parpg Patch by mvbarracuda: * Added inventory background image proposal * …
(edit) @533   10 years barra_parpg Patch by mvbarracuda: * Replaced box with gift box object from ticket …
(edit) @532   10 years b0rland_parpg Ticket #229: patch by b0rland * Slightly updated the interaction between …
(edit) @531   10 years b0rland_parpg Ticket #229: patch by b0rland Just small syntax fixes of yaml to avoid …
(edit) @530   10 years beliar Booleans are now parsed correctly when loading a map. pylintrc: Disabled …
(edit) @529   10 years beliar Changes according to our coding standards
(edit) @528   10 years beliar Added option to ignore init, setstate and getstate for name …
(edit) @527   10 years barra_parpg Ticket #250. Patch by qubodup: * Adding random audio track playback * …
(edit) @526   10 years beliar Added pylintrc which contains a pylint configuration modified to check for …
(edit) @525   10 years barra_parpg Patch by mvbarracuda: * Removing redundant line from README
(edit) @524   10 years barra_parpg Patch by mvbarracuda: * Switching back to fetching the map editor from …
(edit) @523   10 years barra_parpg Patch by mvbarracuda: * Tagging techdemo 1 release
(edit) @522   10 years barra_parpg Patch by mvbarracuda: * Updated README to reflect the actual techdemo …
(edit) @521   10 years beliar Fixes "Test basic dialogue interaction" test, without breaking in game …
(edit) @520   10 years barra_parpg Patch by mvbarracuda: * Fixing broken ingame dialogues (really, this …
(edit) @519   10 years barra_parpg Patch by mvbarracuda: * Fixing broken ingame dialogues; NOTE: this will …
(edit) @518   10 years barra_parpg Patch by mvbarracuda: * Updated Linux & Mac build instructions * Thanks …
(edit) @517   10 years barra_parpg Patch by mvbarracuda: * We've decided to package the source releases as …
(edit) @516   10 years barra_parpg Patch by mvbarracuda: * Yet another README update
(edit) @515   10 years barra_parpg Patch by mvbarracuda: * (Hopefully) final README update before the …
(edit) @514   10 years beliar Fixed dialogue test and modified the install script to include the …
(edit) @513   10 years barra_parpg Patch by mvbarracuda: * Updated README to explain the currently rather …
(edit) @512   10 years barra_parpg Patch by mvbarracuda: * Updated AUTHORS file * Updated README * Updated …
(edit) @511   10 years barra_parpg Patch by mvbarracuda: * Updated AUTHORS file * In case you feel that the …
(edit) @510   10 years barra_parpg Patch by mvbarracuda: * Fixing map2.xml camera id to prevent crash on …
(edit) @509   10 years beliar Fixed error in the "Test basic dialogue interaction" test.
(edit) @508   10 years barra_parpg Patch by mvbarracuda: * Updated the packaging instructions to point out …
(edit) @507   10 years barra_parpg Patch by mvbarracuda: * More SVN property fixes; hopefully the README is …
(edit) @506   10 years barra_parpg Patch by mvbarracuda: * Removing unneeded README that was only used for …
(edit) @505   10 years beliar Changed download-URL of ActivePython? to the correct one, included …
(edit) @504   10 years barra_parpg Patch by mvbarracuda: * SVN property fixes according to: …
(edit) @503   10 years beliar small modification to the installer script as to where it will look for …
(edit) @502   10 years beliar Updated the install script and added instructions to create an installer.
(edit) @501   10 years beliar Patch by barra_parpg, fixes black game screen issue that appeared after …
(edit) @500   10 years beliar svn commit test
(edit) @499   10 years barra_parpg Patch by mvbarracuda: * Trying to get rid of the LICENSE file to fix …
(edit) @498   10 years b0rland_parpg Patch by b0rland * Fixed the saving/loading mechanism. All NPCs and …
(edit) @497   10 years barra_parpg Patch by mvbarracuda: * License information for scenery objects * Note: …
(edit) @496   10 years barra_parpg Patch by mvbarracuda: * License information for ground tiles * Note: …
(edit) @495   10 years barra_parpg Patch by mvbarracuda: * License information for flora and buildings * …
(edit) @494   10 years barra_parpg Patch by mvbarracuda: * License information for player and non player …
(edit) @493   10 years barra_parpg Patch by mvbarracuda: * License information for dialogue scripts and maps …
(edit) @492   10 years barra_parpg Patch by mvbarracuda: * Documented inventory images and icons licensing …
(edit) @491   10 years barra_parpg Patch by mvbarracuda: * Public domain fonts license documentation * …
(edit) @490   10 years barra_parpg Patch by mvbarracuda: * More licensing information * Moved the LICENSE …
(edit) @489   10 years barra_parpg Patch by mvbarracuda: * License information about the audio assets * New …
(edit) @488   10 years shevy Shevy tests committ acces.
(edit) @487   10 years b0rland_parpg Fixed the options dialog
(edit) @486   10 years barra_parpg Ticket #248. Patch by Q_x: * Fixing guard tower roof transparency issue …
(edit) @485   10 years b0rland_parpg Even more updates to accomodate for FIFE new version -- removing remaining …
(edit) @484   10 years b0rland_parpg Updated to accomodate for new FIFE release -- remove references to view.
(edit) @483   10 years b0rland_parpg Ticket #232: patch by B0rland Fixed the weakref bug by removing extra …
(edit) @482   10 years barra_parpg Ticket #246. Patch by pirum: * Fixed map_editor local loaders directory …
(edit) @481   10 years barra_parpg Patch by mvbarracuda: * Adding FIFE's map editor via SVN externals to the …
(edit) @480   10 years maximinus_parpg Added inventory images to inventory. Inventory now displays multiple …
(edit) @479   10 years maximinus_parpg More code cleanup. Some preperation for sorting out the beer quest.
(edit) @478   10 years maximinus_parpg Added Beliars patch for loading / saving.
(edit) @477   10 years maximinus_parpg More clean up of the code. Finshed first pass. So should be at least …
(edit) @476   10 years maximinus_parpg Edited and tidied up files. Generally a mix of spelling mistakes, non …
(edit) @475   10 years maximinus_parpg Cleaned up run.py and settings.py. settings.py was very ugly, almost …
(edit) @474   10 years maximinus_parpg Cleaned up FIFE 0.3.0 transition code. Is now compliant with our …
(edit) @473   10 years maximinus_parpg Added chewies patch to make parpg FIFE 0.3.0 compatible. Thanks to the …
(edit) @472   10 years zenbitz resize portraits for dialog files, clean up dialog files
(edit) @471   10 years zenbitz Utility for scaling images
(edit) @470   10 years zenbitz remove exception for meeting someone you already met
(edit) @469   10 years zenbitz change to so we have give/get
(edit) @468   10 years barra_parpg Patch by qubodup: * New audio track anger lonely * Original track: …
(edit) @467   10 years eliedebrauwer Ticket #245: Patch by Belgiar. Fixes open animation when a container is …
(edit) @466   10 years b0rland_parpg Ticket #232: patch by b0rland Fixed a minor bug -- the value was returned …
(edit) @465   10 years zenbitz add all npcs to temp maps for testing, farmer now on map2.xml
(edit) @464   10 years zenbitz added ref to portraits, added to everyone. Other tweaks
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