Ignore:
Timestamp:
03/07/11 12:49:44 (8 years ago)
Author:
aspidites
Message:

Patch by Aspidites:

  • converted print statements to logging messages.
  • all of parpg's log messages go to the same file, but are differenciated by their class names
  • need to find a way to manipulate fife's log level
File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/active/character_customization/game/parpg/gui/dialoguegui.py

    r774 r797  
    2121from parpg.dialogueprocessor import DialogueProcessor 
    2222 
    23 def setupLogging(): 
    24     """Set various logging parameters for this module.""" 
    25     module_logger = logging.getLogger('dialoguegui') 
    26     if (__debug__): 
    27         module_logger.setLevel(logging.DEBUG) 
    28 setupLogging() 
     23logger = logging.getLogger('dialoguegui') 
    2924 
    3025class DialogueGUI(object): 
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