Ignore:
Timestamp:
03/07/11 12:49:44 (9 years ago)
Author:
aspidites
Message:

Patch by Aspidites:

  • converted print statements to logging messages.
  • all of parpg's log messages go to the same file, but are differenciated by their class names
  • need to find a way to manipulate fife's log level
File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/active/character_customization/game/parpg/dialogueprocessor.py

    r774 r797  
    2525    from parpg.dialogue import Dialogue 
    2626 
    27 def setupLogging(): 
    28     """Set various logging parameters for this module.""" 
    29     module_logger = logging.getLogger('dialogueengine') 
    30     if (__debug__): 
    31         module_logger.setLevel(logging.DEBUG) 
    32 setupLogging() 
     27logger = logging.getLogger('dialogueprocessor') 
    3328 
    3429class DialogueProcessor(object): 
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