Changeset 454
- Timestamp:
- 12/19/09 06:39:50 (9 months ago)
- Location:
- trunk/game/dialogue
- Files:
-
- 2 modified
-
fguard.yaml (modified) (9 diffs)
-
quartermaster.yaml (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/game/dialogue/fguard.yaml
r413 r454 35 35 - old_pals 36 36 - pc.met('janie') 37 # The 'end' section ends the conversation38 37 - 39 38 - "Sorry, didn't mean to startle you. I'll just be moving along now." … … 113 112 # Need some way of triggering the change in game state; package moving from Janie's inventory to yours] 114 113 - say: "You should be able to find Pekko in the main compound area. If anyone asks you why you are looking for him, 'say that he promised you something'. Pekko's always making promises. Oh, and don't open the box. [ Janie hands you the package ]" 114 # above line cuts off after 'making promises' 115 # get_stuff is broken, that's why! 115 116 - start_quest: quests/fedex.yaml 116 117 - get_stuff: box … … 151 152 - quest['fedex'].getValue('open_box') 152 153 - 154 - "Hey, some folks seem to think Pekko left the compound. Would you have seen him?" 155 - pekko_left 156 - quest['fedex'].getValue('check_pekko_left') and not quest['fedex'].isGoalValue('found_pekko') 157 - 153 158 - "I have some bad news. I found your friend, Pekko. In the water tank. Dead." 154 159 - dead_pekko 155 160 - quest['fedex'].isGoalValue('found_pekko') and not quest['fedex'].getValue('accused_of_murder') 156 157 161 - 158 162 - "What are we going to do about Pekko's murder?" … … 236 240 - explain_boots 237 241 242 pekko_left: 243 - say: "Left? No, he's here. I didn't see him leave, and there's no entry in the log. He's definitly here. I'd know." 244 - responses: 245 - 246 - "Boy, that's strange." 247 - back 248 238 249 discuss_murder: 239 250 - say: "Look. Just stay out of it. It's not really your business anyway, Stranger. Just forget we ever talked." 251 - set_value: 252 quest: 'fedex' 253 variable: 'report_murder_to_janie' 254 value: True 240 255 - responses: 241 256 - … … 248 263 - "It was Matti, the Snow Shoveler!" 249 264 - accuse_matti 265 - 266 - "I think it was an accident." 267 - report_accident 250 268 - 251 269 - "Well, I'm going to talk to the boss about it." … … 271 289 272 290 accuse_bart: 273 - say: "The town drunk??? ...really? Anyway... I don't want to know. He's dead. No one really liked him much anyway. Just drop it, please."291 - say: "The town drunk??? ...really? Anyway... I don't want to know. He's dead. I knew his big mouth and goofy ideas were going to get him in trouble. Just drop it, please." 274 292 - set_value: 275 293 quest: 'fedex' … … 285 303 286 304 accuse_matti: 287 - say: "Matti? He looks mean, but I don't think he would hurt a fly. Anyway... I don't want to know. He's dead. No one really liked him much anyway. Just drop it, please."305 - say: "Matti? He looks mean, but I don't think he would hurt a fly. Anyway... I don't want to know. He's dead. He saved me you, know. I guess he needed to pay more attention to himself. Just drop it, please." 288 306 - set_value: 289 307 quest: 'fedex' … … 298 316 - give_up_quest 299 317 318 report_accident: 319 - say: "An accident? That's... convenient. For someone." 320 - set_value: 321 quest: 'fedex' 322 variable: 'accused_of_murder' 323 value: '' 324 - responses: 325 - 326 - "Well, uh, you know. It's a dangerous world. I guess he slipped and fell in the cistern." 327 - old_pals 328 300 329 report_to_boss: 301 330 - say: "You can talk to Kimmo, but I don't think you'll find the justice you are looking for." … … 340 369 - say: "Give me that back! [Janie takes boots from PC and rewraps them]. Now, here. And don't open it again." 341 370 # reset the quest: Note we need to make sure we don't generate an infinite supply of combat boots! 342 - take_stuff: boots371 - give_stuff: boots 343 372 - delete_quest: fedex 344 373 - start_quest: quests/fedex.yaml -
trunk/game/dialogue/quartermaster.yaml
r421 r454 41 41 - "Labor pool? I forgot my suit." 42 42 - end 43 # Could be another tree here after Pekko's body is found. 43 44 44 45 expound_quartermaster: … … 148 149 - "Of course, I'll need something to cook the mash in..." 149 150 - help_pot 151 # some conditionaal needs to switch if you have already traded pocket knife for pot 150 152 - 151 153 - "When it's all done, I'll need to put the beer in something" … … 156 158 157 159 help_water: 158 - say: "Water is unrestricted. Go downstairs and draw a bucket from the cistern . We have a good filter on it."160 - say: "Water is unrestricted. Go downstairs and draw a bucket from the cistern, it's filtered." 159 161 - responses: 160 162 - … … 201 203 trade_knife: 202 204 - say: "Let me see it. [You hand over the knife]. Humh. A little used. But OK, I like you." 203 - take_stuff: pocket_knife205 - give_stuff: pocket_knife 204 206 - get_stuff: brew_pot 205 207 - responses: … … 231 233 help_fedex: 232 234 - say: "He was here a couple of days ago, getting provisioned for one of his excursions. He should be back by now though." 235 - set_value: 236 quest: 'fedex' 237 variable: 'check_bart_left' 238 value: True 233 239 - responses: 234 240 -
