Changeset 414 for trunk/game


Ignore:
Timestamp:
11/30/09 12:20:52 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Moved shadow of the gate to objects layer to avoid that it gets blended off when the player character is near it
  • Slightly corrected shifts of the gate shadow; looks better now
Location:
trunk/game
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/maps/map.xml

    r413 r414  
    3333        <import file="../objects/buildings/gate/pillar5/p5_s1.xml" /> 
    3434        <import file="../objects/buildings/gate/pillar5/p5_s2.xml" /> 
     35        <import file="../objects/buildings/gate/shadow_gate.xml" /> 
    3536        <import file="../objects/buildings/gate/archway_gate.xml" /> 
    36         <import file="../objects/buildings/gate/shadow_gate.xml" /> 
    3737        <layer grid_type="square" id="GroundLayer" pathing="cell_edges_only" rotation="0.0" transparency="0" x_offset="0.0" x_scale="1.0" y_offset="0.0" y_scale="1.0"> 
    3838                <instances> 
     
    55595559                        <i o="block" r="0" x="-31.0" y="-61.0" z="0.0" /> 
    55605560                        <i o="block" r="0" x="-30.0" y="-61.0" z="0.0" /> 
     5561                        <i o="shadow_gate" r="0" x="-32.0" y="-46.0" z="0.0" /> 
    55615562                        </instances> 
    55625563        </layer> 
     
    55655566                <instances> 
    55665567                        <i id="archway" o="archway_gate" r="0" x="-27.0" y="-53.0" z="0.0" /> 
    5567                         <i o="shadow_gate" r="0" x="-32.0" y="-46.0" z="0.0" /> 
    55685568                        </instances> 
    55695569        </layer> 
  • trunk/game/objects/buildings/gate/shadow_gate.xml

    r410 r414  
    11<?fife type="object"?> 
    22<object id="shadow_gate" namespace="PARPG" blocking="1" static="1"> 
    3         <image source="shadow_gate.png" direction="0" y_offset="5" x_offset="-31" /> 
     3        <image source="shadow_gate.png" direction="0" y_offset="5" x_offset="-30" /> 
    44</object> 
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