Ignore:
Timestamp:
11/30/09 00:32:58 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda & sirren:

  • Updated gate object
  • Sliced gate into 70px wide pieces (thanks to zenbitz for the slicer PIL port!)
  • Play around with it yourself, we have z-ordering issues for the shadow of the gate but we would actually have to split up the shadow of the gate to work around that and I don't think that's worth the trouble
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/buildings/gate/archway_gate.xml

    r403 r410  
    11<?fife type="object"?> 
    22<object id="archway_gate" namespace="PARPG" blocking="1" static="1"> 
    3         <image source="archway_gate.png" direction="0" y_offset="18" x_offset="-4" /> 
     3        <image source="archway_gate.png" direction="0" y_offset="28" x_offset="-26" /> 
    44</object> 
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