Ignore:
Timestamp:
11/28/09 21:02:59 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Restructuring the objects directory as discussed here: http://forums.parpg.net/index.php?topic=580.0
  • Structure is surely not perfect at this point but getting rid of objects/objects is already a huge improvement over the status quo IMO; if there's the need for it, we can further restructure the directory layout later
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/maps/techdemo1_ground_level.xml

    r392 r404  
    77        <import file="../objects/agents/npcs/male_traveler_1/male_traveler_1.xml" /> 
    88        <import file="../objects/agents/npcs/npc_woman/npc_woman.xml" /> 
    9         <import file="../objects/objects/crate/crate.xml" /> 
     9        <import file="../objects/scenery/crate/crate.xml" /> 
    1010        <import file="../objects/buildings/guard_tower/guard_tower.xml" /> 
    1111        <import file="../objects/ground/block/block.xml" /> 
    12         <import file="../objects/objects/burning_barrel/burning_barrel.xml" /> 
     12        <import file="../objects/scenery/burning_barrel/burning_barrel.xml" /> 
    1313        <import file="../objects/agents/player/player.xml" /> 
    1414        <import file="../objects/buildings/shanty/shanty-door.xml" /> 
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