Changeset 395 for trunk/game/objects


Ignore:
Timestamp:
11/24/09 19:27:58 (10 years ago)
Author:
eliedebrauwer
Message:

Ticket #137 and #138. Patch by Beliar (confirmed by eliedebrauwer). Fixes footlocker animation, added support for opening/closing footlocker animations, added footlocker onto the map, isolates contents of containers. Added copyright notice to layer_fill_utility.py. fixes[s:trac, t:137] fixes[s:trac, t:138]

Location:
trunk/game/objects/objects/lock_box_metal
Files:
6 added
14 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/objects/lock_box_metal/close/animation.xml

    r363 r395  
    1 <animation delay="100" namespace="PAPRG" id="lock_box_metal:walk:225" x_offset="0" y_offset="-40"> 
    2         <frame source="lock_5.png" /> 
    3         <frame source="lock_4.png" /> 
    4         <frame source="lock_3.png" /> 
    5         <frame source="lock_2.png" /> 
    6         <frame source="lock_1.png" /> 
     1<animation delay="100" namespace="PAPRG" id="lock_box_metal:walk:225" x_offset="-3" y_offset="-15"> 
     2        <frame source="lock_05.png" /> 
     3        <frame source="lock_04.png" /> 
     4        <frame source="lock_03.png" /> 
     5        <frame source="lock_02.png" /> 
     6        <frame source="lock_01.png" /> 
    77</animation> 
  • trunk/game/objects/objects/lock_box_metal/lock_box_metal.xml

    r363 r395  
    11<?fife type="object"?> 
    22<object id="lock_box_metal01" namespace="PARPG" blocking="1" static="0"> 
     3        <action id="closed"> 
     4                <animation source="closed/animation.xml"/> 
     5        </action> 
    36        <action id="open"> 
    4                 <animation source="open/animation.xml" /> 
     7                <animation source="open/animation.xml"/> 
     8        </action> 
     9        <action id="opened"> 
     10                <animation source="opened/animation.xml"/> 
    511        </action> 
    612        <action id="close"> 
    7                 <animation source="close/animation.xml" /> 
     13                <animation source="close/animation.xml"/> 
    814        </action> 
    915</object> 
  • trunk/game/objects/objects/lock_box_metal/open/animation.xml

    r363 r395  
    1 <animation delay="100" namespace="PAPRG" id="lock_box_metal:walk:225" x_offset="0" y_offset="-40"> 
    2         <frame source="lock_1.png" /> 
    3         <frame source="lock_2.png" /> 
    4         <frame source="lock_3.png" /> 
    5         <frame source="lock_4.png" /> 
    6         <frame source="lock_5.png" /> 
     1<animation delay="100" namespace="PAPRG" id="lock_box_metal:open:225" x_offset="-3" y_offset="-15"> 
     2        <frame source="lock_01.png" /> 
     3        <frame source="lock_02.png" /> 
     4        <frame source="lock_03.png" /> 
     5        <frame source="lock_04.png" /> 
     6        <frame source="lock_05.png" /> 
    77</animation> 
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