Changeset 391


Ignore:
Timestamp:
11/23/09 22:11:30 (10 years ago)
Author:
barra_parpg
Message:

Patch by beliar & mvbarracuda:

  • Layer fill utility by beliar to easily fill a larger section of the map with one specific instance
  • Map camera name changes for consistency (mapname_camera)
  • New ground level map for the techdemo featuring 250*250 = 62500 tiles; caution: performance is _very_ sluggish in the editor, we might need to downscale the map size or investigate how we can optimize the FIFE code to cope with such large maps
  • Fixes[t:196]
Location:
trunk/game
Files:
2 added
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/maps/map.xml

    r388 r391  
    33        <import file="../objects/ground/snow/snow0/snow02.xml" /> 
    44        <import file="../objects/ground/gravel/gravel.xml" /> 
    5         <import file="../objects/ground/block/block.xml" /> 
    65        <import file="../objects/agents/npcs/long_coat_female/long_coat_female.xml" /> 
    76        <import file="../objects/agents/npcs/long_coat_male/long_coat_male.xml" /> 
     
    1110        <import file="../objects/objects/crate/crate.xml" /> 
    1211        <import file="../objects/buildings/guard_tower/guard_tower.xml" /> 
     12        <import file="../objects/ground/block/block.xml" /> 
    1313        <import file="../objects/objects/burning_barrel/burning_barrel.xml" /> 
    1414        <import file="../objects/agents/player/player.xml" /> 
     
    36053605        <layer grid_type="square" id="ObjectLayer" pathing="cell_edges_and_diagonals" rotation="0.0" transparency="0" x_offset="0.0" x_scale="1.0" y_offset="0.0" y_scale="1.0"> 
    36063606                <instances> 
    3607                         <i o="block" r="0" x="7.0" y="-4.0" z="0.0" /> 
    3608                         <i o="block" r="0" x="7.0" y="-3.0" z="0.0" /> 
    3609                         <i o="block" r="0" x="8.0" y="-4.0" z="0.0" /> 
    3610                         <i o="block" r="0" x="8.0" y="-3.0" z="0.0" /> 
    36113607                        <i id="long_coat_female0" is_open="None" locked="None" name="Aeon" o="long_coat_female" object_type="NonPlayerCharacter" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A woman wearing a large coat" x="-5.0" y="-3.0" z="0.0" /> 
    36123608                        <i dialogue="dialogue/drunkard.yaml" id="long_coat_male0" is_open="None" locked="None" name="Drunkard" o="long_coat_male" object_type="NonPlayerCharacter" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A very drunk looking man" x="-5.0" y="-4.0" z="0.0" /> 
     
    37353731        </layer> 
    37363732 
    3737         <camera id="main" ref_cell_height="36" ref_cell_width="72" ref_layer_id="ObjectLayer" rotation="45.0" tilt="-60.0" zoom="1.0" /> 
     3733        <camera id="map_camera" ref_cell_height="36" ref_cell_width="72" ref_layer_id="ObjectLayer" rotation="45.0" tilt="-60.0" zoom="1.0" /> 
    37383734</map> 
  • trunk/game/maps/map2.xml

    r387 r391  
    10121012        </layer> 
    10131013 
    1014         <camera id="map2" ref_cell_height="36" ref_cell_width="72" ref_layer_id="ObjectLayer" rotation="45.0" tilt="-60.0" zoom="1.0" /> 
     1014        <camera id="map2_camera" ref_cell_height="36" ref_cell_width="72" ref_layer_id="ObjectLayer" rotation="45.0" tilt="-60.0" zoom="1.0" /> 
    10151015</map> 
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