Ignore:
Timestamp:
11/19/09 12:21:08 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Corrected NPC y offsets
  • Removed wrong scaled container house and added the correct scaled ones to the map together with proper blockers
  • Fixed map2.mxl crash (forgot to remove windmill references)
  • Fixed crate y offset
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/buildings/container_house/container_house01.xml

    r363 r387  
    11<?fife type="object"?> 
    22<object id="container_house01" namespace="PARPG" blocking="1" static="1"> 
    3     <image source="container_house01.png" direction="0" x_offset="-30" y_offset="-30" /> 
     3        <image source="container_house01.png" direction="0" x_offset="50" y_offset="-80" /> 
    44</object> 
    55 
Note: See TracChangeset for help on using the changeset viewer.