Changeset 387 for trunk/game


Ignore:
Timestamp:
11/19/09 12:21:08 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Corrected NPC y offsets
  • Removed wrong scaled container house and added the correct scaled ones to the map together with proper blockers
  • Fixed map2.mxl crash (forgot to remove windmill references)
  • Fixed crate y offset
Location:
trunk/game
Files:
2 deleted
181 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/maps/map.xml

    r386 r387  
    1313        <import file="../objects/objects/burning_barrel/burning_barrel.xml" /> 
    1414        <import file="../objects/agents/player/player.xml" /> 
    15         <import file="../objects/buildings/container_house/container_house.xml" /> 
    1615        <import file="../objects/buildings/shanty/shanty-door.xml" /> 
     16        <import file="../objects/buildings/container_house/container_house01.xml" /> 
     17        <import file="../objects/buildings/container_house/container_house02.xml" /> 
    1718        <layer grid_type="square" id="GroundLayer" pathing="cell_edges_only" rotation="0.0" transparency="0" x_offset="0.0" x_scale="1.0" y_offset="0.0" y_scale="1.0"> 
    1819                <instances> 
     
    2223                        <i o="snow02" r="0" x="1.0" y="-2.0" z="0.0" /> 
    2324                        <i o="snow02" r="0" x="0.0" y="-2.0" z="0.0" /> 
    24                         <i o="snow02" r="0" x="0.0" y="-1.0" z="0.0" /> 
    2525                        <i o="snow02" r="0" x="0.0" y="0.0" z="0.0" /> 
    2626                        <i o="snow02" r="0" x="1.0" y="0.0" z="0.0" /> 
     
    17961796                        <i o="snow02" r="0" x="-4.0" y="6.0" z="0.0" /> 
    17971797                        <i o="snow02" r="0" x="-3.0" y="6.0" z="0.0" /> 
     1798                        <i o="snow02" r="0" x="0.0" y="-1.0" z="0.0" /> 
    17981799                        </instances> 
    17991800        </layer> 
     
    18011802        <layer grid_type="square" id="ObjectLayer" pathing="cell_edges_and_diagonals" rotation="0.0" transparency="0" x_offset="0.0" x_scale="1.0" y_offset="0.0" y_scale="1.0"> 
    18021803                <instances> 
    1803                         <i o="block" r="0" x="-3.0" y="3.0" z="0.0" /> 
    1804                         <i o="block" r="0" x="-2.0" y="3.0" z="0.0" /> 
    1805                         <i o="block" r="0" x="1.0" y="3.0" z="0.0" /> 
    1806                         <i o="block" r="0" x="1.0" y="4.0" z="0.0" /> 
    1807                         <i o="block" r="0" x="1.0" y="5.0" z="0.0" /> 
    18081804                        <i o="block" r="0" x="7.0" y="-4.0" z="0.0" /> 
    18091805                        <i o="block" r="0" x="7.0" y="-3.0" z="0.0" /> 
     
    18151811                        <i id="male_traveler0" is_open="None" locked="None" name="Gregor" o="male_traveler_1" object_type="NonPlayerCharacter" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A wandering traveler" x="-5.0" y="-6.0" z="0.0" /> 
    18161812                        <i id="woman01" is_open="None" locked="None" name="Tina" o="npc_woman" object_type="NonPlayerCharacter" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A friendly woman" x="-5.0" y="-7.0" z="0.0" /> 
    1817                         <i id="crate01" is_open="False" locked="False" name="asdf" o="crate" object_type="WoodenCrate" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A crate that is covered in grime and dirt. There doesn&apos;t seem to be anything remarkable about it" x="-3.0" y="-4.0" z="0.0" /> 
    1818                         <i id="crate02" is_open="False" locked="False" name="A dirty old crate" o="crate" object_type="WoodenCrate" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A crate that is covered in grime and dirt. There doesn&apos;t seem to be anything remarkable about it" x="-4.0" y="-6.0" z="0.0" /> 
     1813                        <i id="crate02" is_open="False" locked="False" name="A dirty old crate" o="crate" object_type="WoodenCrate" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="A crate that is covered in grime and dirt. There doesn&apos;t seem to be anything remarkable about it" x="-2.0" y="-11.0" z="0.0" /> 
    18191814                        <i o="guard_tower" r="0" x="11.0" y="-12.0" z="0.0" /> 
    18201815                        <i o="block" r="0" x="8.0" y="-9.0" z="0.0" /> 
     
    18461841                        <i o="burning_barrel" r="0" x="8.0" y="-10.0" z="0.0" /> 
    18471842                        <i id="PC" is_open="None" locked="None" name="None" o="player" object_type="PlayerCharacter" r="0" target_map="None" target_map_name="None" target_x="None" target_y="None" text="None" x="2.0" y="-8.0" z="0.0" /> 
    1848                         <i o="block" r="0" x="-4.0" y="-3.0" z="0.0" /> 
    1849                         <i o="block" r="0" x="-3.0" y="-3.0" z="0.0" /> 
     1843                        <i id="shanty-door01" is_open="False" locked="None" name="Shanty Door" o="shanty-door" object_type="ShantyDoor" r="0" target_map="maps/map2.xml" target_map_name="map2" target_x="10.0" target_y="10.0" text="Looks like the entrance to the building." x="-6.0" y="-13.0" z="0.0" /> 
     1844                        <i o="container_house01" r="0" x="-1.0" y="2.0" z="0.0" /> 
     1845                        <i o="container_house02" r="0" x="14.0" y="4.0" z="0.0" /> 
     1846                        <i o="block" r="0" x="14.0" y="4.0" z="0.0" /> 
     1847                        <i o="block" r="0" x="12.0" y="0.0" z="0.0" /> 
     1848                        <i o="block" r="0" x="13.0" y="0.0" z="0.0" /> 
     1849                        <i o="block" r="0" x="14.0" y="0.0" z="0.0" /> 
     1850                        <i o="block" r="0" x="12.0" y="1.0" z="0.0" /> 
     1851                        <i o="block" r="0" x="12.0" y="2.0" z="0.0" /> 
     1852                        <i o="block" r="0" x="11.0" y="2.0" z="0.0" /> 
     1853                        <i o="block" r="0" x="11.0" y="3.0" z="0.0" /> 
     1854                        <i o="block" r="0" x="12.0" y="3.0" z="0.0" /> 
     1855                        <i o="block" r="0" x="12.0" y="4.0" z="0.0" /> 
     1856                        <i o="block" r="0" x="12.0" y="5.0" z="0.0" /> 
     1857                        <i o="block" r="0" x="12.0" y="6.0" z="0.0" /> 
     1858                        <i o="block" r="0" x="12.0" y="7.0" z="0.0" /> 
     1859                        <i o="block" r="0" x="12.0" y="8.0" z="0.0" /> 
     1860                        <i o="block" r="0" x="13.0" y="8.0" z="0.0" /> 
     1861                        <i o="block" r="0" x="14.0" y="8.0" z="0.0" /> 
     1862                        <i o="block" r="0" x="15.0" y="8.0" z="0.0" /> 
     1863                        <i o="block" r="0" x="16.0" y="8.0" z="0.0" /> 
     1864                        <i o="block" r="0" x="16.0" y="7.0" z="0.0" /> 
     1865                        <i o="block" r="0" x="16.0" y="6.0" z="0.0" /> 
     1866                        <i o="block" r="0" x="16.0" y="5.0" z="0.0" /> 
     1867                        <i o="block" r="0" x="16.0" y="4.0" z="0.0" /> 
     1868                        <i o="block" r="0" x="16.0" y="3.0" z="0.0" /> 
     1869                        <i o="block" r="0" x="16.0" y="2.0" z="0.0" /> 
     1870                        <i o="block" r="0" x="16.0" y="1.0" z="0.0" /> 
     1871                        <i o="block" r="0" x="16.0" y="0.0" z="0.0" /> 
     1872                        <i o="block" r="0" x="15.0" y="0.0" z="0.0" /> 
     1873                        <i o="block" r="0" x="-3.0" y="6.0" z="0.0" /> 
     1874                        <i o="block" r="0" x="-2.0" y="6.0" z="0.0" /> 
     1875                        <i o="block" r="0" x="-1.0" y="6.0" z="0.0" /> 
     1876                        <i o="block" r="0" x="0.0" y="6.0" z="0.0" /> 
     1877                        <i o="block" r="0" x="1.0" y="6.0" z="0.0" /> 
     1878                        <i o="block" r="0" x="1.0" y="5.0" z="0.0" /> 
     1879                        <i o="block" r="0" x="1.0" y="4.0" z="0.0" /> 
     1880                        <i o="block" r="0" x="1.0" y="3.0" z="0.0" /> 
     1881                        <i o="block" r="0" x="1.0" y="2.0" z="0.0" /> 
     1882                        <i o="block" r="0" x="1.0" y="1.0" z="0.0" /> 
     1883                        <i o="block" r="0" x="1.0" y="0.0" z="0.0" /> 
     1884                        <i o="block" r="0" x="1.0" y="-1.0" z="0.0" /> 
     1885                        <i o="block" r="0" x="-3.0" y="5.0" z="0.0" /> 
     1886                        <i o="block" r="0" x="-3.0" y="4.0" z="0.0" /> 
     1887                        <i o="block" r="0" x="-3.0" y="3.0" z="0.0" /> 
     1888                        <i o="block" r="0" x="-3.0" y="2.0" z="0.0" /> 
     1889                        <i o="block" r="0" x="-4.0" y="2.0" z="0.0" /> 
     1890                        <i o="block" r="0" x="-4.0" y="1.0" z="0.0" /> 
     1891                        <i o="block" r="0" x="-4.0" y="0.0" z="0.0" /> 
     1892                        <i o="block" r="0" x="-4.0" y="-1.0" z="0.0" /> 
     1893                        <i o="block" r="0" x="-3.0" y="-1.0" z="0.0" /> 
     1894                        <i o="block" r="0" x="-3.0" y="-2.0" z="0.0" /> 
     1895                        <i o="block" r="0" x="-2.0" y="-2.0" z="0.0" /> 
    18501896                        <i o="block" r="0" x="-2.0" y="-3.0" z="0.0" /> 
    1851                         <i o="block" r="0" x="-4.0" y="-2.0" z="0.0" /> 
    1852                         <i o="block" r="0" x="-4.0" y="-1.0" z="0.0" /> 
    1853                         <i o="block" r="0" x="-4.0" y="0.0" z="0.0" /> 
    1854                         <i o="block" r="0" x="-4.0" y="1.0" z="0.0" /> 
    1855                         <i o="block" r="0" x="-4.0" y="2.0" z="0.0" /> 
    1856                         <i o="block" r="0" x="-4.0" y="3.0" z="0.0" /> 
    1857                         <i o="block" r="0" x="-1.0" y="3.0" z="0.0" /> 
    1858                         <i o="block" r="0" x="0.0" y="3.0" z="0.0" /> 
    1859                         <i o="block" r="0" x="0.0" y="2.0" z="0.0" /> 
    1860                         <i o="block" r="0" x="0.0" y="1.0" z="0.0" /> 
    1861                         <i o="block" r="0" x="0.0" y="0.0" z="0.0" /> 
    1862                         <i o="block" r="0" x="0.0" y="-1.0" z="0.0" /> 
    1863                         <i o="block" r="0" x="0.0" y="-2.0" z="0.0" /> 
     1897                        <i o="block" r="0" x="-1.0" y="-3.0" z="0.0" /> 
    18641898                        <i o="block" r="0" x="0.0" y="-3.0" z="0.0" /> 
    1865                         <i o="block" r="0" x="-1.0" y="-3.0" z="0.0" /> 
    1866                         <i o="container_house" r="0" x="0.0" y="0.0" z="0.0" /> 
    1867                         <i id="shanty-door01" is_open="False" locked="None" name="Shanty Door" o="shanty-door" object_type="ShantyDoor" r="0" target_map="maps/map2.xml" target_map_name="map2" target_x="10.0" target_y="10.0" text="Looks like the entrance to the building." x="-2.0" y="6.0" z="0.0" /> 
     1899                        <i o="block" r="0" x="1.0" y="-3.0" z="0.0" /> 
     1900                        <i o="block" r="0" x="1.0" y="-2.0" z="0.0" /> 
    18681901                        </instances> 
    18691902        </layer> 
  • trunk/game/maps/map2.xml

    r384 r387  
    22<map format="1.0" id="map2"> 
    33        <import file="../objects/ground/grass/grass-a.xml" /> 
    4         <import file="../objects/buildings/windmill/windmilla.xml" /> 
    5         <import file="../objects/buildings/windmill/windmillb.xml" /> 
    6         <import file="../objects/buildings/windmill/windmillc.xml" /> 
    7         <import file="../objects/buildings/windmill/windmilld.xml" /> 
    8         <import file="../objects/buildings/windmill/windmille.xml" /> 
    94        <import file="../objects/buildings/shanty/shanty-door.xml" /> 
    105        <layer grid_type="square" id="GroundLayer" pathing="cell_edges_only" rotation="0.0" transparency="0" x_offset="0.0" x_scale="1.0" y_offset="0.0" y_scale="1.0"> 
     
    10131008        <layer grid_type="square" id="ObjectLayer" pathing="cell_edges_and_diagonals" rotation="0.0" transparency="0" x_offset="0.0" x_scale="1.0" y_offset="0.0" y_scale="1.0"> 
    10141009                <instances> 
    1015                         <i o="windmilla" r="0" x="6.0" y="-4.0" z="0.0" /> 
    1016                         <i o="windmillb" r="0" x="6.0" y="-3.0" z="0.0" /> 
    1017                         <i o="windmillc" r="0" x="6.0" y="-2.0" z="0.0" /> 
    1018                         <i o="windmilld" r="0" x="7.0" y="-2.0" z="0.0" /> 
    1019                         <i o="windmille" r="0" x="8.0" y="-2.0" z="0.0" /> 
    10201010                        <i id="shanty-door01" is_open="False" locked="None" name="Shanty Door" o="shanty-door" object_type="ShantyDoor" r="0" target_map="maps/map.xml" target_map_name="main-map" target_x="5.0" target_y="5.0" text="Looks like the entrance to the building." x="-2.0" y="6.0" z="0.0" /> 
    10211011                        </instances> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:000" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:045" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:090" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:135" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:180" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:225" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:270" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:315" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:000" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:045" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:090" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:135" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:180" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:225" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:270" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:315" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:000" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:045" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:090" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:135" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:180" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:225" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:270" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:315" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:000" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:045" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:090" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:135" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:180" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:225" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:270" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:315" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:000" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:045" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:090" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:135" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:180" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:225" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:270" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_female:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:315" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:000" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:045" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:090" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:135" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:180" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:225" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:270" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:315" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:000" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:045" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:090" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:135" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:180" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:225" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:270" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:315" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:000" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:045" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:090" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:135" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:180" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:225" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:270" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:315" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:000" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:045" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:090" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:135" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:180" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:225" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:270" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:315" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:000" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:045" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:090" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:135" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:180" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:225" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:270" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="long_coat_male:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:315" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:000" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:045" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:090" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:135" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:180" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:225" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:270" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:315" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:000" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:045" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:090" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:135" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:180" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:225" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:270" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:315" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:000" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:045" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:090" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:135" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:180" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:225" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:270" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:315" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:000" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:045" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:090" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:135" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:180" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:225" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:270" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:315" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:000" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:045" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:090" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:135" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:180" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:225" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:270" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:315" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:000" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:045" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:090" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:135" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:180" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:225" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:270" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:315" x_offset="0" y_offset="-20"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:000" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:045" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:090" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:135" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:180" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:225" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:270" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:315" x_offset="0" y_offset="-20"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:000" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:045" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:090" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:135" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:180" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:225" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:270" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:315" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_idle_0.png" /> 
    33        <frame source="stand_idle_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:000" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:045" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:090" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:135" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:180" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:225" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:270" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:315" x_offset="0" y_offset="-20"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:000" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:045" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:090" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:135" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:180" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:225" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:270" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:315" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:000" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:045" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:090" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:135" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:180" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:225" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:270" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:315" x_offset="0" y_offset="-20"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/000/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:000" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/045/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:045" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/090/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:090" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/135/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:135" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/180/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:180" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/225/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:225" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/270/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:270" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/315/animation.xml

    r329 r387  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:315" x_offset="0" y_offset="-20"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/buildings/container_house/container_house01.xml

    r363 r387  
    11<?fife type="object"?> 
    22<object id="container_house01" namespace="PARPG" blocking="1" static="1"> 
    3     <image source="container_house01.png" direction="0" x_offset="-30" y_offset="-30" /> 
     3        <image source="container_house01.png" direction="0" x_offset="50" y_offset="-80" /> 
    44</object> 
    55 
  • trunk/game/objects/buildings/container_house/container_house02.xml

    r363 r387  
    11<?fife type="object"?> 
    22<object id="container_house02" namespace="PARPG" blocking="1" static="1"> 
    3     <image source="container_house02.png" direction="0" x_offset="-30" y_offset="-30" /> 
     3    <image source="container_house02.png" direction="0" x_offset="50" y_offset="-80" /> 
    44</object> 
    55 
  • trunk/game/objects/objects/crate/crate.xml

    r96 r387  
    11<?fife type="object"?> 
    22<object id="crate" namespace="PARPG" blocking="1" static="1"> 
    3         <image source="image.png" direction="0" x_offset="0" y_offset="-25" /> 
     3        <image source="image.png" direction="0" x_offset="0" y_offset="-15" /> 
    44</object> 
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