Changeset 365 for trunk/game/objects


Ignore:
Timestamp:
11/02/09 22:06:08 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Fix agentXmlGen.py: xoff >> x_off
  • Corrected y shift for player character for better collision detection
Location:
trunk/game/objects/agents/player
Files:
40 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/agents/player/pick_up/000/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:000" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/045/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:045" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/090/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:090" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/135/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:135" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/180/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:180" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/225/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:225" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/270/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:270" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/pick_up/315/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:pick_up:315" x_offset="0" y_offset="-25"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/player/run/000/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:000" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/045/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:045" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/090/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:090" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/135/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:135" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/180/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:180" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/225/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:225" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/270/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:270" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/run/315/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:run:315" x_offset="0" y_offset="-25"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/player/stand/000/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:000" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/045/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:045" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/090/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:090" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/135/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:135" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/180/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:180" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/225/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:225" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/270/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:270" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/stand/315/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:stand:315" x_offset="0" y_offset="-25"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/player/use/000/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:000" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/045/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:045" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/090/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:090" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/135/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:135" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/180/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:180" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/225/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:225" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/270/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:270" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/use/315/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:use:315" x_offset="0" y_offset="-25"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/player/walk/000/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:000" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/045/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:045" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/090/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:090" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/135/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:135" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/180/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:180" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/225/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:225" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/270/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:270" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/player/walk/315/animation.xml

    r329 r365  
    1 <animation delay="100" namespace="PAPRG" id="player:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:315" x_offset="0" y_offset="-25"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
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