Changeset 361 for trunk/game/maps


Ignore:
Timestamp:
11/01/09 21:29:41 (10 years ago)
Author:
orlandov
Message:

Ticket #104 - Patch by Vaporice and or1andov. Integrate quests into game dialogue and make it possible to persist quest state. fixes[s:trac, t:134]

  • Integrate Vaporice's quest engine implementation
  • Discontinue or1andov's sample dialogue and use Zenbitz's Drunkard
  • Reuse Zenbitz's dialogue functions and callbacks in the game PlayerCharacter? class
  • Whitespace and style tweaks
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/maps/map.xml

    r356 r361  
    18161816                        <i o="block" r="0" x="8.0" y="-3.0" z="0.0" /> 
    18171817                        <i gfx="long_coat_female" id="long_coat_female0" name="Aeon" o="long_coat_female" object_type="NonPlayerCharacter" r="0" text="A woman wearing a large coat" x="-5.0" xpos="-5.0" y="-3.0" ypos="-3.0" z="0.0" /> 
    1818                         <i gfx="long_coat_male" id="long_coat_male0" name="The Judge" o="long_coat_male" object_type="NonPlayerCharacter" r="0" text="A man wearing a large coat" x="-5.0" xpos="-5.0" y="-4.0" ypos="-4.0" z="0.0" /> 
     1818                        <i gfx="long_coat_male" id="long_coat_male0" name="Drunkard" dialogue="dialogue/drunkard.yaml" o="long_coat_male" object_type="NonPlayerCharacter" r="0" text="A very drunk looking man" x="-5.0" xpos="-5.0" y="-4.0" ypos="-4.0" z="0.0" /> 
    18191819                        <i dialogue="dialogue/farmer.yaml" gfx="male_farmer_1" id="male_farmer0" name="Manslow" o="male_farmer_1" object_type="NonPlayerCharacter" r="0" text="A grimy looking farmer" x="-5.0" xpos="-5.0" y="-5.0" ypos="-5.0" z="0.0" /> 
    18201820                        <i gfx="male_traveler_1" id="male_traveler0" name="Gregor" o="male_traveler_1" object_type="NonPlayerCharacter" r="0" text="A wandering traveler" x="-5.0" xpos="-5.0" y="-6.0" ypos="-6.0" z="0.0" /> 
    1821                         <i dialogue="dialogue/sample.yaml" gfx="npc_woman" id="woman01" name="Loranda" o="npc_woman" object_type="NonPlayerCharacter" r="0" text="A friendly woman" x="-5.0" xpos="-5.0" y="-7.0" ypos="-7.0" z="0.0" /> 
     1821                        <i gfx="npc_woman" id="woman01" name="Tina" o="npc_woman" object_type="NonPlayerCharacter" r="0" text="A friendly woman" x="-5.0" xpos="-5.0" y="-7.0" ypos="-7.0" z="0.0" /> 
    18221822                        <i gfx="crate" id="crate01" is_open="False" locked="False" name="asdf" o="crate" object_type="WoodenCrate" r="0" text="A crate that is covered in grime and dirt. There doesn&apos;t seem to be anything remarkable about it" x="-3.0" xpos="-3.0" y="-4.0" ypos="-4.0" z="0.0" /> 
    18231823                        <i gfx="crate" id="crate02" is_open="False" locked="False" name="A dirty old crate" o="crate" object_type="WoodenCrate" r="0" text="A crate that is covered in grime and dirt. There doesn&apos;t seem to be anything remarkable about it" x="-4.0" xpos="-4.0" y="-6.0" ypos="-6.0" z="0.0" /> 
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