Changeset 334 for trunk/game/objects


Ignore:
Timestamp:
10/18/09 20:58:59 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvBarracuda:

  • Added invisible blockers to investigate if we can avoid slicing up large maps objects
  • So far the result looks good to me, feedback appreciated
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/buildings/guard_tower/guard_tower.xml

    r329 r334  
    11<?fife type="object"?> 
    22<object id="guard_tower" namespace="PARPG" blocking="1" static="1"> 
    3     <image source="guard_tower_225.png" direction="0" y_offset="0" /> 
     3    <image source="guard_tower_225.png" direction="0" x_offset="140" y_offset="-170" /> 
    44</object> 
    55 
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