Changeset 333 for trunk/game/objects


Ignore:
Timestamp:
10/18/09 20:03:47 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Removed thumbs.db files
  • Renamed barrel animation
  • Added burning barrel to map.xml
Location:
trunk/game/objects/objects/burning_barrel
Files:
11 added
15 deleted
1 edited
2 copied
1 moved

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/objects/burning_barrel/burn/000/animation.xml

    r331 r333  
    1 <animation delay="100" namespace="PAPRG" id="b_barrel:disappear:000" x_offset="0" y_offset="-15"> 
    2         <frame source="b_barrell_0.png" /> 
    3         <frame source="b_barrell_1.png" /> 
    4         <frame source="b_barrell_2.png" /> 
    5         <frame source="b_barrell_3.png" /> 
    6         <frame source="b_barrell_4.png" /> 
    7         <frame source="b_barrell_5.png" /> 
    8         <frame source="b_barrell_6.png" /> 
    9         <frame source="b_barrell_7.png" /> 
    10         <frame source="b_barrell_8.png" /> 
    11         <frame source="b_barrell_9.png" /> 
    12         <frame source="b_barrell_10.png" /> 
     1<animation delay="100" namespace="PAPRG" id="burning_barrel:burn:000" x_offset="0" y_offset="-15"> 
     2        <frame source="burning_barrel_0.png" /> 
     3        <frame source="burning_barrel_1.png" /> 
     4        <frame source="burning_barrel_2.png" /> 
     5        <frame source="burning_barrel_3.png" /> 
     6        <frame source="burning_barrel_4.png" /> 
     7        <frame source="burning_barrel_5.png" /> 
     8        <frame source="burning_barrel_6.png" /> 
     9        <frame source="burning_barrel_7.png" /> 
     10        <frame source="burning_barrel_8.png" /> 
     11        <frame source="burning_barrel_9.png" /> 
     12        <frame source="burning_barrel_10.png" /> 
    1313</animation> 
  • trunk/game/objects/objects/burning_barrel/burning_barrel.xml

    r331 r333  
    11<?fife type="object"?> 
    2 <object id="b_barrell" namespace="PARPG" blocking="1" static="0"> 
     2<object id="burning_barrel" namespace="PARPG" blocking="1" static="0"> 
    33        <action id="burn"> 
    4                 <animation source="disappear/000/animation.xml" direction="0" /> 
     4                <animation source="burn/000/animation.xml" direction="0" /> 
    55        </action> 
    66</object> 
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