Changeset 329 for trunk/game/maps


Ignore:
Timestamp:
10/17/09 17:44:35 (10 years ago)
Author:
barra_parpg
Message:

Patch by Sirren & mvbarracuda:

  • New guard tower
  • Caution: guard tower features some textures from cgtextures.com and is NOT released under CC 3.0 BY-SA!
  • Added guard tower to map for testing purposes; looks like we'll have to split up the graphic to work around z-ordering issues
File:
1 edited

Legend:

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Added
Removed
  • trunk/game/maps/map.xml

    r324 r329  
    3434  <import file="../objects/buildings/shanty/shanty-shadow.xml"/> 
    3535  <import file="../objects/buildings/shanty/shanty-door.xml"/> 
    36   <import file="../objects/buildings/windmill/windmilla.xml"/> 
    37   <import file="../objects/buildings/windmill/windmillb.xml"/> 
    38   <import file="../objects/buildings/windmill/windmillc.xml"/> 
    39   <import file="../objects/buildings/windmill/windmilld.xml"/> 
    40   <import file="../objects/buildings/windmill/windmille.xml"/> 
     36  <import file="../objects/buildings/guard_tower/guard_tower.xml"/> 
    4137  <!-- Import the purely visual objects --> 
    4238  <import file="../objects/ground/walls/wall_rear/wall-up.xml"/> 
     
    7268  <import file="../objects/ground/grass/transition/grass-ts14.xml"/> 
    7369  <import file="../objects/ground/grass/transition/grass-ts15.xml"/> 
    74   <layer grid_type="square" id="GroundLayer" x_scale="1.0" pathing="cell_edges_only" y_scale="1.0" rotation="0.0" x_offset="0.0" y_offset="0.0"> 
     70  <layer grid_type="square" id="GroundLayer" x_scale="1.0" pathing="cell_edges_only" y_scale="1.0" rotation="0.0" x_offset="0.0" y_offset="0.0" transparency="0"> 
    7571    <instances> 
    7672      <i r="0" z="0.0" x="1.0" o="snow02" y="-1.0" ns="PARPG"/> 
     
    19151911  </layer> 
    19161912  <!-- Layer for on ground overlays --> 
    1917   <layer x_offset="0.0" pathing="cell_edges_and_diagonals" y_offset="0.0" grid_type="square" id="OverlayLayer" x_scale="1" y_scale="1" rotation="0.0"> 
     1913  <layer x_offset="0.0" pathing="cell_edges_and_diagonals" y_offset="0.0" grid_type="square" id="OverlayLayer" x_scale="1" y_scale="1" rotation="0.0" transparency="0"> 
    19181914    <instances> 
    19191915      <i x="-4" o="shanty-shadow" z="0.0" y="3" r="0"/> 
    19201916    </instances> 
    19211917  </layer> 
    1922   <layer x_offset="0.0" pathing="cell_edges_and_diagonals" y_offset="0.0" grid_type="square" id="ObjectLayer" x_scale="1" y_scale="1" rotation="0.0"> 
     1918  <layer x_offset="0.0" pathing="cell_edges_and_diagonals" y_offset="0.0" grid_type="square" id="ObjectLayer" x_scale="1" y_scale="1" rotation="0.0" transparency="0"> 
    19231919    <instances> 
    19241920      <i x="-4" o="shantya" z="0.0" y="3" r="0"/> 
     
    19581954      <!-- A sample door --> 
    19591955      <i x="-2.0" o="shanty-door" z="0.0" y="6.0" r="0" id="shanty-door01" object_type="ShantyDoor" is_open="False" name="Shanty Door" text="Looks like the entrance to the building." target_map_name="map2" target_map="maps/map2.xml" target_x="10.0" target_y="10.0"/> 
     1956      <i x="17.0" o="guard_tower" z="0.0" y="-14.0" r="0"></i> 
    19601957    </instances> 
    19611958  </layer> 
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